Player Matchup

Ullr
Ullr
Ennσ
Ullr
Level 67
God Stats
50W - 20L
1,917 SR
Queue Stats
347W - 156L
1,818 Elo+
Party 1
Cerberus
Cerberus
Shadow-D_F
Cerberus
Level 107
God Stats
14W - 2L
1,913 SR
Queue Stats
81W - 29L
1,669 Elo+
Party 1
Janus
Janus
Yeayoh
Janus
Level 29
God Stats
3W - 0L
1,945 SR
Queue Stats
95W - 19L
1,892 Elo+
Party 1
Team Averages
Level 68
1,925 SR
1,793 Elo+

VS

Team Averages
Level 63
1,472 SR
1,381 Elo+
Medusa
Medusa
RomanoRa
Medusa
Level 69
God Stats
4W - 6L
1,559 SR
Queue Stats
114W - 152L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
krijesnicaa
Cthulhu
Level 62
God Stats
49W - 82L
1,358 SR
Queue Stats
75W - 150L
1,244 Elo+
Party 2
Tiamat
Tiamat
wmarbb-a44444
Tiamat
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ennσ
Ullr
16
12 / 5 / 10
12,803
800
15,454
12,093
4,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Shadow-D_F
Cerberus
14
2 / 3 / 17
11,899
744
7,943
15,542
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Yeayoh
Janus
17
11 / 5 / 10
12,676
792
20,135
13,909
4,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RomanoRa
Medusa
15
11 / 8 / 2
12,910
807
18,062
17,099
5,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
krijesnicaa
Cthulhu
13
0 / 9 / 11
10,013
626
8,442
19,333
18,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 8 / 4
9,622
601
6,275
12,956
6,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
25
Kills
13
13
Deaths
25
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ullr
Ennσ
Ullr
12
5
10
3.4
L
Medusa
RomanoRa
Medusa
11
8
2
1.5
W
Cerberus
Shadow-D_F
Cerberus
2
3
17
3.5
W
Janus
Yeayoh
Janus
11
5
10
3.2
L
Cthulhu
krijesnicaa
Cthulhu
0
9
11
0.61
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,532
Damage
32,779
41,544
Taken
49,388
24,378
Mitigated
30,575
6,640
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Ennσ
Ullr
15,454
6,797
0
793
12,093
4,674
938
3,504
8,464
0
51,619
L
Medusa
RomanoRa
Medusa
18,062
8,320
317
1,729
17,099
5,498
1,357
10,633
6,466
0
52,460
W
Cerberus
Shadow-D_F
Cerberus
7,943
685
0
2,367
15,542
15,020
357
6,805
8,487
20,324
0
W
Janus
Yeayoh
Janus
20,135
2,667
416
3,064
13,909
4,684
490
3,906
9,803
56,620
0
L
Cthulhu
krijesnicaa
Cthulhu
8,442
475
898
2,549
19,333
18,708
0
10,460
8,873
23,353
0
L
6,275
1,259
0
950
12,956
6,369
357
7,017
5,939
21,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,378
Gold Earned
32,545
167
Minions Killed
113
0
Camps Cleared
0
851,999
Distance Traveled
784,970
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,803
800
61
4
0
289,394
4
L
Medusa
12,910
807
48
3
0
253,041
3
W
Cerberus
11,899
744
30
2
0
298,535
0
W
Janus
12,676
792
76
5
0
264,070
2
L
Cthulhu
10,013
626
26
2
0
257,743
2
L
Tiamat
9,622
601
39
2
0
274,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role