Player Matchup

Tyr
Tyr
Jstar412
Tyr
Level 58
God Stats
0W - 2L
1,325 SR
Queue Stats
190W - 174L
1,531 Elo+
Party 1
Freya
Freya
NATAWS9
Freya
Level 108
God Stats
135W - 114L
1,549 SR
Queue Stats
192W - 175L
1,568 Elo+
Solo
Artio
Artio
TheNexxus__
Artio
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 43L
1,617 Elo+
Party 1
Bacchus
Bacchus
WeAreAnonymous47
Bacchus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 121L
1,456 Elo+
Solo
Anhur
Anhur
X2goodX4XuX
Anhur
Level 109
God Stats
3W - 2L
1,688 SR
Queue Stats
96W - 77L
1,583 Elo+
Party 1
Team Averages
Level 98
1,512 SR
1,551 Elo+

VS

Team Averages
Level 114
1,552 SR
1,533 Elo+
Discordia
Discordia
GINGERtheDEMON
Discordia
Level 127
God Stats
3W - 4L
1,521 SR
Queue Stats
69W - 54L
1,558 Elo+
Party 2
Chernobog
Chernobog
Seebin
Chernobog
Level 107
God Stats
21W - 17L
1,541 SR
Queue Stats
46W - 41L
1,502 Elo+
Solo
Sobek
Sobek
Sinonia
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
ThickThighs4Life
Pele
Level 102
God Stats
5W - 2L
1,699 SR
Queue Stats
91W - 70L
1,604 Elo+
Party 2
Sun Wukong
Sun Wukong
mynameisnoah
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 5
5,899
421
3,048
8,925
5,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
NATAWS9
Freya
12
0 / 4 / 1
6,561
469
3,282
7,578
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 1 / 0
7,094
507
4,892
12,324
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 1
6,846
489
5,785
8,627
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 0
8,440
603
4,997
9,567
3,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GINGERtheDEMON
Discordia
15
3 / 2 / 3
8,897
636
7,107
5,634
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Seebin
Chernobog
16
9 / 2 / 5
9,783
699
10,153
9,784
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
Sinonia
Sobek
12
1 / 1 / 9
7,899
564
2,754
8,630
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 7
8,115
580
4,975
10,269
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
mynameisnoah
Sun Wukong
12
0 / 0 / 1
7,515
537
5,529
6,692
4,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
15
15
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
GINGERtheDEMON
Discordia
3
2
3
2.25
L
0
5
5
0.5
L
Freya
NATAWS9
Freya
0
4
1
0.13
W
Chernobog
Seebin
Chernobog
9
2
5
5.75
W
Sobek
Sinonia
Sobek
1
1
9
5.5
L
0
1
0
0
W
2
2
7
2.75
L
1
2
1
0.75
L
6
3
0
2
W
Sun Wukong
mynameisnoah
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,004
Damage
30,518
47,021
Taken
41,009
23,474
Mitigated
18,820
15,440
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GINGERtheDEMON
Discordia
7,107
469
0
748
5,634
1,742
354
1,645
3,989
63,260
0
L
3,048
597
138
1,066
8,925
5,682
0
1,834
7,031
0
23,469
L
Freya
NATAWS9
Freya
3,282
1,201
0
2,974
7,578
2,050
0
585
6,993
38,345
0
W
Chernobog
Seebin
Chernobog
10,153
6,691
0
6,278
9,784
3,310
1,772
3,713
6,046
0
67,865
W
Sobek
Sinonia
Sobek
2,754
227
0
3,028
8,630
5,909
160
2,780
5,850
12,164
0
L
4,892
767
0
6,516
12,324
8,400
0
815
11,047
40,146
0
W
4,975
1,356
0
4,785
10,269
3,211
33
1,505
8,739
0
49,319
L
5,785
505
0
2,978
8,627
4,153
0
2,161
6,397
43,480
0
L
4,997
2,419
0
1,768
9,567
3,189
0
4,000
5,219
0
44,279
W
Sun Wukong
mynameisnoah
Sun Wukong
5,529
1,570
0
2,149
6,692
4,648
275
3,766
2,426
0
42,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,840
Gold Earned
42,209
368
Minions Killed
416
0
Camps Cleared
0
1,261,662
Distance Traveled
1,447,347
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,897
636
135
10
0
284,934
5
L
Tyr
5,899
421
39
3
0
253,525
1
L
Freya
6,561
469
71
5
0
231,576
5
W
Chernobog
9,783
699
107
8
0
285,368
4
W
Sobek
7,899
564
13
1
0
298,908
5
L
Artio
7,094
507
76
5
0
247,300
3
W
Pele
8,115
580
88
6
0
318,212
1
L
Bacchus
6,846
489
82
6
0
280,157
6
L
Anhur
8,440
603
100
7
0
249,104
2
W
Sun Wukong
7,515
537
73
5
0
259,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role