Player Matchup

Da Ji
Da Ji
Brodose99
Da Ji
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 83L
1,613 Elo+
Solo
Merlin
Merlin
Frost1194
Merlin
Level 14
God Stats
6W - 5L
1,536 SR
Queue Stats
18W - 17L
1,559 Elo+
Solo
Artemis
Artemis
Gusti_akaMcfly
Artemis
Level 25
God Stats
21W - 4L
1,848 SR
Queue Stats
88W - 75L
1,612 Elo+
Party 1
Athena
Athena
Joaqoo12
Athena
Level 27
God Stats
34W - 29L
1,604 SR
Queue Stats
171W - 165L
1,556 Elo+
Party 1
Neith
Neith
piapia12138
Neith
Level 29
God Stats
2W - 0L
1,775 SR
Queue Stats
32W - 21L
1,649 Elo+
Solo
Team Averages
Level 22
1,653 SR
1,598 Elo+

VS

Team Averages
Level 20
1,482 SR
1,594 Elo+
Persephone
Persephone
IQSupportAndFeed
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,595 Elo+
Solo
Susano
Susano
TottiHentai
Susano
Level 4
God Stats
2W - 2L
1,808 SR
Queue Stats
4W - 4L
1,586 Elo+
Solo
Serqet
Serqet
Ultron23
Serqet
Level 29
God Stats
9W - 9L
1,433 SR
Queue Stats
41W - 43L
1,652 Elo+
Solo
Ares
Ares
jellyevan
Ares
Level 11
God Stats
0W - 3L
1,344 SR
Queue Stats
4W - 5L
1,445 Elo+
Solo
Hachiman
Hachiman
shimera00
Hachiman
Level 29
God Stats
0W - 2L
1,323 SR
Queue Stats
23W - 24L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Brodose99
Da Ji
14
5 / 2 / 1
8,382
599
3,116
7,866
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Frost1194
Merlin
13
0 / 0 / 5
7,861
562
3,017
4,754
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 0 / 1
8,359
597
9,609
6,626
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Joaqoo12
Athena
12
2 / 0 / 6
7,808
558
2,692
5,644
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 3 / 2
8,233
588
4,611
8,375
2,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IQSupportAndFeed
Persephone
11
1 / 3 / 0
6,649
475
2,365
6,467
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
8
0 / 6 / 0
5,289
378
1,510
8,918
2,284
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Ultron23
Serqet
13
3 / 4 / 0
7,657
547
6,663
11,702
4,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
6
0 / 4 / 0
5,070
362
1,996
5,941
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
shimera00
Hachiman
10
0 / 2 / 0
5,837
417
2,450
6,726
1,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
4
5
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Brodose99
Da Ji
5
2
1
2.75
W
Merlin
Frost1194
Merlin
0
0
5
2.5
W
8
0
1
8.5
L
Persephone
IQSupportAndFeed
Persephone
1
3
0
0.33
W
Athena
Joaqoo12
Athena
2
0
6
5
L
Susano
0
6
0
0
L
Serqet
Ultron23
Serqet
3
4
0
0.75
L
Ares
0
4
0
0
W
3
3
2
1.33
L
Hachiman
shimera00
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
14,984
33,265
Taken
39,754
13,708
Mitigated
12,311
13,036
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Brodose99
Da Ji
3,116
875
0
4,157
7,866
2,859
0
453
7,393
0
52,007
W
Merlin
Frost1194
Merlin
3,017
174
0
148
4,754
1,595
1,513
1,342
3,076
42,060
0
W
9,609
4,928
0
3,872
6,626
2,648
1,299
1,564
4,978
0
47,199
L
Persephone
IQSupportAndFeed
Persephone
2,365
139
0
830
6,467
1,753
0
610
5,743
36,720
0
W
Athena
Joaqoo12
Athena
2,692
949
0
1,629
5,644
3,724
1,022
772
4,872
18,076
0
L
Susano
1,510
113
0
570
8,918
2,284
0
1,686
7,214
0
20,622
L
Serqet
Ultron23
Serqet
6,663
1,406
0
2,252
11,702
4,230
0
926
10,694
0
44,778
L
Ares
1,996
107
0
1,038
5,941
2,574
0
1,556
4,301
5,081
0
W
4,611
1,881
0
3,230
8,375
2,882
2,479
0
7,834
0
44,914
L
Hachiman
shimera00
Hachiman
2,450
711
0
2,050
6,726
1,470
0
635
6,091
0
28,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,643
Gold Earned
30,502
403
Minions Killed
268
0
Camps Cleared
0
1,259,859
Distance Traveled
1,202,869
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,382
599
89
6
0
259,353
2
W
Merlin
7,861
562
100
7
0
247,116
0
W
Artemis
8,359
597
90
6
0
239,212
6
L
Persephone
6,649
475
79
6
0
235,268
0
W
Athena
7,808
558
29
2
0
297,445
6
L
Susano
5,289
378
40
3
0
249,769
1
L
Serqet
7,657
547
84
6
0
284,104
3
L
Ares
5,070
362
7
1
0
177,995
2
W
Neith
8,233
588
95
7
0
216,733
4
L
Hachiman
5,837
417
58
4
0
255,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role