Player Matchup

Bellona
Bellona
Arcad3-mayhem
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,406 Elo+
Solo
Chronos
Chronos
Narindite
Chronos
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
369W - 401L
1,504 Elo+
Party 1
Athena
Athena
VlaamsBelang4eve
Athena
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
506W - 554L
1,569 Elo+
Solo
Cupid
Cupid
caius473
Cupid
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 260L
1,487 Elo+
Solo
Thanatos
Thanatos
tink245
Thanatos
Level 27
God Stats
15W - 29L
1,434 SR
Queue Stats
199W - 257L
1,398 Elo+
Party 1
Team Averages
Level 21
1,487 SR
1,472 Elo+

VS

Team Averages
Level 18
1,453 SR
1,449 Elo+
Hera
Hera
Jack2Savage_
Hera
Level 23
God Stats
7W - 7L
1,476 SR
Queue Stats
178W - 160L
1,543 Elo+
Party 2
Nemesis
Nemesis
RockLobster9429
Nemesis
Level 10
God Stats
2W - 2L
1,448 SR
Queue Stats
7W - 6L
1,436 Elo+
Solo
Anhur
Anhur
buttercudles
Anhur
Level 17
God Stats
7W - 11L
1,286 SR
Queue Stats
14W - 29L
1,221 Elo+
Solo
Danzaburou
Danzaburou
nuclearninja711
Danzaburou
Level 27
God Stats
21W - 15L
1,555 SR
Queue Stats
37W - 33L
1,544 Elo+
Solo
Osiris
Osiris
vhem_xd
Osiris
Level 14
God Stats
6W - 7L
1,500 SR
Queue Stats
94W - 110L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
3 / 5 / 5
6,005
601
4,912
8,333
6,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Narindite
Chronos
9
1 / 0 / 6
5,684
568
3,010
3,699
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 0 / 2
6,780
678
4,204
6,696
3,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
caius473
Cupid
9
0 / 1 / 3
5,514
551
1,742
3,486
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
tink245
Thanatos
9
7 / 0 / 2
6,362
636
3,874
4,750
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
4,202
420
1,349
3,034
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 2 / 1
4,966
497
1,379
5,952
1,308
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 1
4,672
467
1,767
4,535
1,581
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
nuclearninja711
Danzaburou
7
1 / 6 / 1
4,803
480
4,134
8,199
2,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
vhem_xd
Osiris
9
3 / 3 / 1
5,411
541
4,228
6,283
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
5
6
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
5
5
1.1
L
0
2
1
0.25
W
Chronos
Narindite
Chronos
1
0
6
4
L
1
2
1
0.75
W
5
0
2
6
L
0
4
1
0.13
W
Cupid
caius473
Cupid
0
1
3
1.5
L
Danzaburou
nuclearninja711
Danzaburou
1
6
1
0.25
W
Thanatos
tink245
Thanatos
7
0
2
8
L
Osiris
vhem_xd
Osiris
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,742
Damage
12,857
26,964
Taken
28,003
12,858
Mitigated
10,090
10,436
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
4,912
2,682
0
1,028
8,333
6,291
116
0
8,032
0
22,970
L
1,349
209
0
119
3,034
564
0
1,126
1,908
10,788
0
W
Chronos
Narindite
Chronos
3,010
644
0
1,267
3,699
980
1,568
75
3,534
23,599
0
L
1,379
944
0
725
5,952
1,308
0
959
4,993
0
22,243
W
4,204
1,237
0
2,310
6,696
3,310
326
402
6,204
29,144
0
L
1,767
826
0
0
4,535
1,581
396
1,950
2,585
0
11,400
W
Cupid
caius473
Cupid
1,742
1,041
130
1,869
3,486
949
2,052
536
2,862
0
22,404
L
Danzaburou
nuclearninja711
Danzaburou
4,134
1,591
99
1,514
8,199
2,520
48
1,699
6,500
0
19,276
W
Thanatos
tink245
Thanatos
3,874
707
0
3,832
4,750
1,328
801
106
4,557
0
16,451
L
Osiris
vhem_xd
Osiris
4,228
1,325
0
1,515
6,283
4,117
330
1,480
4,803
0
14,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
24,054
222
Minions Killed
157
0
Camps Cleared
0
966,243
Distance Traveled
882,194
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,005
601
50
5
0
189,143
2
L
Hera
4,202
420
19
2
0
167,505
0
W
Chronos
5,684
568
38
4
0
187,148
1
L
Nemesis
4,966
497
42
4
0
207,592
0
W
Athena
6,780
678
53
5
0
233,676
3
L
Anhur
4,672
467
30
3
0
137,291
0
W
Cupid
5,514
551
49
5
0
155,172
0
L
Danzaburou
4,803
480
38
4
0
168,009
2
W
Thanatos
6,362
636
32
3
0
201,104
3
L
Osiris
5,411
541
28
3
0
201,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role