Player Matchup

Cupid
Cupid
Bronze III
MoistTurkey7437
Cupid
Bronze III
Level 30
God Stats
2W - 3L
1,554 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
SonnySonSun
Nemesis
Gold II
Level 148
God Stats
4W - 6L
1,419 SR
Queue Stats
173W - 159L
1,502 MMR
Solo
Zeus
Zeus
Bronze III
Tenh097
Zeus
Bronze III
Level 30
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
ahungryweasal
Ymir
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
jobama2012
Amaterasu
Bronze III
Level 30
God Stats
1W - 4L
1,558 SR
Queue Stats
34W - 46L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 61
1,528 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,600 SR
1,503 MMR
King Arthur
King Arthur
Gold II
JerryBusey01
King Arthur
Gold II
Level 119
God Stats
19W - 14L
1,584 SR
Queue Stats
63W - 58L
1,605 MMR
Party 1
Cabrakan
Cabrakan
Gold III
Violet_Phoinex18
Cabrakan
Gold III
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 84L
1,485 MMR
Solo
Izanami
Izanami
Silver II
Zizanie
Izanami
Silver II
Level 156
God Stats
33W - 27L
1,681 SR
Queue Stats
183W - 181L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
chazfilter
Kukulkan
Gold IV
Level 123
God Stats
5W - 2L
1,442 SR
Queue Stats
47W - 52L
1,433 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
hitsquadonpoint
Tsukuyomi
Gold V
Level 101
God Stats
6W - 6L
1,795 SR
Queue Stats
92W - 96L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,750
469
1,487
5,364
1,025
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
SonnySonSun
Nemesis
8
0 / 0 / 0
4,483
560
439
2,473
599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Tenh097
Zeus
6
0 / 3 / 0
3,929
491
854
2,794
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 0 / 0
3,245
406
129
692
267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
jobama2012
Amaterasu
3
0 / 1 / 0
3,570
446
117
984
232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Bans
ScyllaDanzaburouApolloNu WaSet

VS

Bans
Cu ChulainnJanusPersephoneSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JerryBusey01
King Arthur
11
2 / 0 / 0
5,868
734
713
3,698
1,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 0 / 1
4,875
609
1,270
2,685
1,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Zizanie
Izanami
9
0 / 1 / 2
5,149
644
2,434
2,987
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
chazfilter
Kukulkan
10
1 / 0 / 2
5,676
710
813
1,063
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
hitsquadonpoint
Tsukuyomi
9
2 / 1 / 0
5,439
680
1,527
4,363
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JerryBusey01
King Arthur
2
0
0
2
L
0
2
0
0
L
Nemesis
SonnySonSun
Nemesis
0
0
0
0
L
Zeus
Tenh097
Zeus
0
3
0
0
W
1
0
1
1.5
W
Izanami
Zizanie
Izanami
0
1
2
1
L
0
0
0
0
W
Kukulkan
chazfilter
Kukulkan
1
0
2
2
W
Tsukuyomi
hitsquadonpoint
Tsukuyomi
2
1
0
2
L
Amaterasu
jobama2012
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,026
Damage
6,757
12,307
Taken
14,796
2,824
Mitigated
5,600
2,615
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JerryBusey01
King Arthur
713
117
0
1,586
3,698
1,823
0
0
3,698
0
31,401
L
1,487
502
83
1,224
5,364
1,025
0
643
4,696
0
13,546
L
Nemesis
SonnySonSun
Nemesis
439
157
0
1,141
2,473
599
0
90
2,383
0
21,225
L
Zeus
Tenh097
Zeus
854
0
0
33
2,794
701
0
1,234
1,560
13,267
0
W
1,270
190
0
781
2,685
1,333
527
38
2,623
8,553
0
W
Izanami
Zizanie
Izanami
2,434
1,206
0
1,221
2,987
865
2,830
42
2,920
0
28,460
L
129
0
0
50
692
267
0
116
576
1,708
0
W
Kukulkan
chazfilter
Kukulkan
813
307
0
370
1,063
393
0
396
667
28,269
0
W
Tsukuyomi
hitsquadonpoint
Tsukuyomi
1,527
347
0
2,735
4,363
1,186
0
458
3,905
0
24,220
L
Amaterasu
jobama2012
Amaterasu
117
44
0
84
984
232
0
0
935
0
1,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,977
Gold Earned
27,007
124
Minions Killed
267
0
Camps Cleared
0
516,420
Distance Traveled
789,837
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,868
734
76
10
0
163,259
1
L
Cupid
3,750
469
24
3
0
121,110
1
L
Nemesis
4,483
560
61
8
0
173,604
0
L
Zeus
3,929
491
29
4
0
121,840
0
W
Cabrakan
4,875
609
17
2
0
169,533
2
W
Izanami
5,149
644
63
8
0
129,192
2
L
Ymir
3,245
406
4
1
0
64,708
1
W
Kukulkan
5,676
710
59
7
0
156,333
3
W
Tsukuyomi
5,439
680
52
7
0
171,520
2
L
Amaterasu
3,570
446
6
1
0
35,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role