Player Matchup

Apollo
Apollo
Gold IV
BeastGamer001
Apollo
Gold IV
Level 107
God Stats
1W - 1L
1,717 SR
Queue Stats
14W - 14L
1,568 MMR
Party 1
Cerberus
Cerberus
Platinum V
BjörnRagnarsson
Cerberus
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
CountryEmpress
Erlang Shen
Platinum II
Level 40
God Stats
15W - 10L
1,638 SR
Queue Stats
514W - 519L
1,949 MMR
Solo
Tyr
Tyr
Platinum V
LordAmbush
Tyr
Platinum V
Level 155
God Stats
4W - 4L
1,957 SR
Queue Stats
133W - 124L
1,651 MMR
Party 1
Raijin
Raijin
Platinum V
Nefertary
Raijin
Platinum V
Level 147
God Stats
1W - 1L
1,781 SR
Queue Stats
106W - 116L
1,742 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,718 SR
1,682 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,536 SR
1,662 MMR
Anhur
Anhur
Diamond V
IIErickSMII
Anhur
Diamond V
Level 153
God Stats
9W - 5L
1,767 SR
Queue Stats
89W - 68L
2,006 MMR
Solo
Chiron
Chiron
Gold I
JujuhRosada
Chiron
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
TioHawKerSx
Ymir
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
Yanomaus
Ares
Platinum IV
Level 156
God Stats
6W - 6L
1,302 SR
Queue Stats
742W - 711L
1,572 MMR
Solo
Bellona
Bellona
Platinum III
Zotem9995
Bellona
Platinum III
Level 155
God Stats
12W - 10L
1,610 SR
Queue Stats
807W - 814L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,166
478
8,588
10,619
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 3
7,176
478
4,259
11,677
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
CountryEmpress
Erlang Shen
12
1 / 2 / 4
7,018
468
6,855
10,615
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 4 / 0
7,190
479
7,591
14,467
9,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
Nefertary
Raijin
11
1 / 5 / 2
6,387
426
6,308
7,989
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ScyllaSetAo KuangDanzaburouJanus

VS

Bans
PersephoneChang'eAphroditeDiscordiaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,857
524
7,999
11,166
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
16
9 / 0 / 4
9,649
643
13,366
7,570
2,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 8
7,415
494
5,013
10,133
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
13
5 / 0 / 9
8,517
568
6,660
8,352
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Zotem9995
Bellona
15
3 / 0 / 7
8,637
576
8,676
14,025
10,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
7
Kills
18
18
Deaths
7
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
2
4
3
0.88
L
Erlang Shen
CountryEmpress
Erlang Shen
1
2
4
1.5
W
1
4
3
0.63
W
Chiron
9
0
4
11
L
1
4
0
0.25
L
Raijin
Nefertary
Raijin
1
5
2
0.4
W
0
3
8
1.33
W
Ares
5
0
9
9.5
W
Bellona
Zotem9995
Bellona
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,601
Damage
41,714
55,367
Taken
51,246
27,334
Mitigated
26,426
17,389
Healing
19,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,588
5,882
0
2,522
10,619
4,266
26
1,312
9,307
0
40,729
L
4,259
136
0
3,835
11,677
6,966
0
3,640
8,037
27,604
0
L
Erlang Shen
CountryEmpress
Erlang Shen
6,855
3,238
0
4,392
10,615
3,929
0
1,445
9,170
0
44,690
W
7,999
4,609
0
3,065
11,166
3,636
1,219
2,287
8,786
0
53,134
W
Chiron
13,366
8,362
322
3,369
7,570
2,679
1,229
2,321
5,117
0
74,225
L
7,591
2,349
0
5,200
14,467
9,748
0
3,678
10,789
0
45,145
L
Raijin
Nefertary
Raijin
6,308
354
0
1,440
7,989
2,425
0
1,598
6,391
35,722
0
W
5,013
1,342
0
1,064
10,133
4,379
100
2,533
7,422
51,416
0
W
Ares
6,660
270
0
3,840
8,352
5,294
353
2,025
6,175
17,082
0
W
Bellona
Zotem9995
Bellona
8,676
4,303
0
7,916
14,025
10,438
1,197
797
13,179
0
54,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
42,075
399
Minions Killed
462
0
Camps Cleared
0
1,458,410
Distance Traveled
1,457,313
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,166
478
83
6
0
280,191
3
L
Cerberus
7,176
478
54
4
0
310,493
5
L
Erlang Shen
7,018
468
84
6
0
324,379
2
W
Anhur
7,857
524
97
6
0
274,294
4
W
Chiron
9,649
643
145
10
0
291,966
2
L
Tyr
7,190
479
101
7
0
281,878
3
L
Raijin
6,387
426
77
5
0
261,469
7
W
Ymir
7,415
494
87
6
0
279,125
3
W
Ares
8,517
568
19
1
0
320,142
8
W
Bellona
8,637
576
114
8
0
291,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role