Player Matchup

Izanami
Izanami
Alfacrack
Izanami
Level 5
God Stats
1W - 4L
1,241 SR
Queue Stats
14W - 19L
1,200 Elo+
Solo
Nemesis
Nemesis
ApexLegendEPIC
Nemesis
Level 23
God Stats
12W - 8L
1,147 SR
Queue Stats
14W - 10L
1,182 Elo+
Solo
Scylla
Scylla
NerFMerC
Scylla
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,477 Elo+
Solo
Rama
Rama
PataconRelleno
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,285 Elo+
Solo
Anhur
Anhur
frrancoava35
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,307 Elo+
Solo
Team Averages
Level 15
1,378 SR
1,290 Elo+

VS

Team Averages
Level 13
1,499 SR
1,299 Elo+
Fafnir
Fafnir
Anddamaria
Fafnir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 208L
1,280 Elo+
Solo
Olorun
Olorun
Justpro08
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LucasTgnll
Sun Wukong
Level 8
God Stats
5W - 7L
1,490 SR
Queue Stats
10W - 18L
1,177 Elo+
Solo
Nemesis
Nemesis
TTV_TpYadrielx
Nemesis
Level 9
God Stats
19W - 20L
1,201 SR
Queue Stats
75W - 71L
1,120 Elo+
Solo
Hachiman
Hachiman
rollrollBilld
Hachiman
Level 16
God Stats
4W - 3L
1,804 SR
Queue Stats
59W - 51L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alfacrack
Izanami
8
0 / 2 / 0
5,234
476
2,813
4,623
1,197
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 0
5,692
517
3,940
5,410
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
NerFMerC
Scylla
11
3 / 0 / 0
6,337
576
3,056
2,954
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 2
5,699
518
3,199
8,228
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 0
4,493
408
920
4,647
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Anddamaria
Fafnir
9
3 / 0 / 1
5,826
530
2,158
6,476
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Justpro08
Olorun
4
0 / 3 / 1
4,049
368
724
2,532
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
LucasTgnll
Sun Wukong
10
2 / 2 / 1
5,841
531
4,520
6,855
2,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
2 / 3 / 0
4,828
439
1,100
3,674
799
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
rollrollBilld
Hachiman
10
2 / 0 / 2
6,026
548
4,259
5,459
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
9
9
Deaths
8
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alfacrack
Izanami
0
2
0
0
L
Fafnir
Anddamaria
Fafnir
3
0
1
3.5
W
1
0
0
1
L
Olorun
Justpro08
Olorun
0
3
1
0.17
L
Sun Wukong
LucasTgnll
Sun Wukong
2
2
1
1.25
W
Scylla
NerFMerC
Scylla
3
0
0
3
W
1
4
2
0.5
L
2
3
0
0.67
W
0
3
0
0
L
Hachiman
rollrollBilld
Hachiman
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,928
Damage
12,761
25,862
Taken
24,996
6,735
Mitigated
9,608
6,748
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alfacrack
Izanami
2,813
2,315
258
429
4,623
1,197
589
530
4,093
0
27,455
L
Fafnir
Anddamaria
Fafnir
2,158
664
0
1,171
6,476
3,934
348
0
6,476
9,129
0
W
3,940
1,605
0
1,840
5,410
1,442
0
977
4,433
0
23,241
L
Olorun
Justpro08
Olorun
724
437
0
265
2,532
551
397
433
2,081
2,392
0
L
Sun Wukong
LucasTgnll
Sun Wukong
4,520
1,281
0
1,354
6,855
2,945
689
2,415
4,250
0
29,791
W
Scylla
NerFMerC
Scylla
3,056
275
0
539
2,954
816
1,053
0
2,954
26,239
0
W
3,199
2,872
0
2,752
8,228
2,293
728
541
7,687
0
19,302
L
1,100
490
0
744
3,674
799
0
0
3,674
0
9,511
W
920
543
0
930
4,647
987
557
834
3,813
0
9,226
L
Hachiman
rollrollBilld
Hachiman
4,259
2,206
0
1,943
5,459
1,379
0
0
5,459
0
35,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,455
Gold Earned
26,570
207
Minions Killed
161
0
Camps Cleared
0
901,199
Distance Traveled
864,129
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,234
476
51
5
0
172,939
2
L
Fafnir
5,826
530
14
1
0
223,919
0
W
Nemesis
5,692
517
36
3
0
247,611
1
L
Olorun
4,049
368
2
0
0
73,185
0
L
Sun Wukong
5,841
531
55
5
0
228,699
0
W
Scylla
6,337
576
60
5
0
188,929
1
W
Rama
5,699
518
38
3
0
156,207
0
L
Nemesis
4,828
439
27
2
0
134,178
0
W
Anhur
4,493
408
22
2
0
135,513
1
L
Hachiman
6,026
548
63
6
0
204,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role