Player Matchup

Achilles
Achilles
Dansus
Achilles
Level 26
God Stats
1W - 3L
1,845 SR
Queue Stats
22W - 22L
1,711 Elo+
Solo
Da Ji
Da Ji
EchosAroundU
Da Ji
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 32L
1,693 Elo+
Party 1
Artemis
Artemis
Eric7712
Artemis
Level 26
God Stats
331W - 343L
1,424 SR
Queue Stats
892W - 952L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Riscke
Nu Wa
Level 28
God Stats
3W - 13L
1,236 SR
Queue Stats
39W - 29L
1,566 Elo+
Solo
Aphrodite
Aphrodite
katszilla
Aphrodite
Level 7
God Stats
5W - 3L
1,832 SR
Queue Stats
36W - 44L
1,659 Elo+
Party 1
Team Averages
Level 49
1,568 SR
1,602 Elo+

VS

Team Averages
Level 15
1,693 SR
1,568 Elo+
Set
Set
Albertn97
Set
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 241L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dark23Knight
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,439 Elo+
Solo
Cabrakan
Cabrakan
KoudaIka07
Cabrakan
Level 5
God Stats
6W - 0L
1,713 SR
Queue Stats
38W - 10L
1,645 Elo+
Party 2
Hachiman
Hachiman
Taekwondo20
Hachiman
Level 6
God Stats
10W - 13L
1,720 SR
Queue Stats
13W - 22L
1,579 Elo+
Solo
Artemis
Artemis
monju85
Artemis
Level 11
God Stats
8W - 0L
2,032 SR
Queue Stats
24W - 8L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dansus
Achilles
20
5 / 5 / 17
14,520
1,037
16,723
18,455
25,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 12 / 9
15,479
1,106
23,581
32,963
13,756
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Eric7712
Artemis
20
5 / 10 / 17
14,706
1,050
20,803
24,320
9,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Riscke
Nu Wa
20
7 / 6 / 16
15,487
1,106
34,995
14,316
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
katszilla
Aphrodite
20
1 / 10 / 16
13,075
934
3,663
22,202
12,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 22
14,238
1,017
15,458
19,523
10,059
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
Dark23Knight
Kumbhakarna
20
1 / 7 / 21
14,522
1,037
9,370
27,314
33,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
KoudaIka07
Cabrakan
20
11 / 2 / 23
17,803
1,272
25,866
27,472
46,219
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Taekwondo20
Hachiman
18
2 / 6 / 12
12,432
888
5,338
12,166
4,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
monju85
Artemis
20
25 / 7 / 16
20,231
1,445
50,263
24,511
13,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
137
29
Kills
43
43
Deaths
29
75
Assists
94
Player
Kills
Deaths
Assists
KDA
W
4
7
22
2.14
L
Achilles
Dansus
Achilles
5
5
17
2.7
W
Kumbhakarna
Dark23Knight
Kumbhakarna
1
7
21
1.64
L
11
12
9
1.29
L
Artemis
Eric7712
Artemis
5
10
17
1.35
W
Cabrakan
KoudaIka07
Cabrakan
11
2
23
11.25
L
Nu Wa
Riscke
Nu Wa
7
6
16
2.5
W
Hachiman
Taekwondo20
Hachiman
2
6
12
1.33
L
Aphrodite
katszilla
Aphrodite
1
10
16
0.9
W
Artemis
monju85
Artemis
25
7
16
4.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,765
Damage
106,295
112,256
Taken
110,986
67,116
Mitigated
107,107
13,705
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,458
6,331
0
1,390
19,523
10,059
0
5,554
13,969
0
41,518
L
Achilles
Dansus
Achilles
16,723
5,934
0
486
18,455
25,130
0
3,883
14,572
0
35,067
W
Kumbhakarna
Dark23Knight
Kumbhakarna
9,370
1,414
0
1,155
27,314
33,139
0
9,076
15,689
32,430
0
L
23,581
8,918
0
1,315
32,963
13,756
0
12,341
20,622
0
50,073
L
Artemis
Eric7712
Artemis
20,803
11,418
0
2,002
24,320
9,918
0
7,470
16,850
0
66,699
W
Cabrakan
KoudaIka07
Cabrakan
25,866
2,140
0
2,071
27,472
46,219
0
10,553
15,233
53,680
0
L
Nu Wa
Riscke
Nu Wa
34,995
7,828
0
0
14,316
5,586
0
4,255
10,061
63,817
0
W
Hachiman
Taekwondo20
Hachiman
5,338
2,566
0
0
12,166
4,082
0
5,315
6,851
0
22,182
L
Aphrodite
katszilla
Aphrodite
3,663
713
5,917
3,985
22,202
12,726
0
7,287
14,915
12,858
0
W
Artemis
monju85
Artemis
50,263
35,215
0
4,225
24,511
13,608
0
8,160
15,280
0
101,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,267
Gold Earned
79,226
251
Minions Killed
294
11
Camps Cleared
4
1,226,352
Distance Traveled
1,204,752
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,238
1,017
47
3
1
234,734
0
L
Achilles
14,520
1,037
35
3
1
261,540
0
W
Kumbhakarna
14,522
1,037
62
4
0
252,172
2
L
Da Ji
15,479
1,106
45
3
5
271,623
0
L
Artemis
14,706
1,050
91
7
2
217,165
0
W
Cabrakan
17,803
1,272
54
4
2
302,129
0
L
Nu Wa
15,487
1,106
57
4
0
246,074
0
W
Hachiman
12,432
888
27
2
0
163,819
0
L
Aphrodite
13,075
934
23
2
3
229,950
0
W
Artemis
20,231
1,445
104
7
1
251,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role