Player Matchup

Skadi
Skadi
DIO6940
Skadi
Level 120
God Stats
2W - 4L
1,295 SR
Queue Stats
849W - 997L
1,362 Elo+
Solo
Bacchus
Bacchus
DougyFresh03
Bacchus
Level 78
God Stats
1W - 3L
1,217 SR
Queue Stats
129W - 161L
1,337 Elo+
Solo
Awilix
Awilix
spooky13saint
Awilix
Level 52
God Stats
9W - 9L
1,280 SR
Queue Stats
718W - 747L
1,449 Elo+
Solo
Apollo
Apollo
xx1ShotPxx
Apollo
Level 101
God Stats
18W - 14L
1,455 SR
Queue Stats
520W - 468L
1,448 Elo+
Solo
Osiris
Osiris
yl360an
Osiris
Level 68
God Stats
1W - 1L
1,194 SR
Queue Stats
24W - 39L
1,284 Elo+
Solo
Team Averages
Level 84
1,288 SR
1,376 Elo+

VS

Team Averages
Level 107
1,514 SR
1,429 Elo+
Hera
Hera
 
Hera
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Nulgath141
Osiris
Level 102
God Stats
0W - 3L
1,300 SR
Queue Stats
155W - 172L
1,398 Elo+
Solo
Guan Yu
Guan Yu
uhhhkief
Guan Yu
Level 62
God Stats
2W - 4L
1,371 SR
Queue Stats
23W - 39L
1,291 Elo+
Solo
Cupid
Cupid
xXRELLTHEGODXx
Cupid
Level 142
God Stats
6W - 3L
1,901 SR
Queue Stats
229W - 216L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DIO6940
Skadi
11
2 / 0 / 2
6,034
549
3,603
5,580
1,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
DougyFresh03
Bacchus
9
1 / 0 / 2
5,547
504
4,491
5,693
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 2 / 2
6,364
579
3,845
6,833
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
xx1ShotPxx
Apollo
10
3 / 0 / 1
5,982
544
4,756
5,065
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
yl360an
Osiris
12
5 / 1 / 4
7,088
644
7,230
8,504
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 3 / 1
5,192
472
3,682
5,088
1,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
 
Tiamat
8
0 / 3 / 0
4,447
404
2,308
6,761
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Nulgath141
Osiris
8
0 / 4 / 1
5,206
473
3,423
7,558
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
uhhhkief
Guan Yu
9
1 / 2 / 0
5,803
528
2,159
7,360
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 3 / 1
5,391
490
2,515
8,723
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
2
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
1
0.17
L
Tiamat
 
Tiamat
0
3
0
0
W
Skadi
DIO6940
Skadi
2
0
2
3
W
Bacchus
DougyFresh03
Bacchus
1
0
2
2
L
Osiris
Nulgath141
Osiris
0
4
1
0.13
W
4
2
2
2.5
L
Guan Yu
uhhhkief
Guan Yu
1
2
0
0.5
L
1
3
1
0.5
W
Apollo
xx1ShotPxx
Apollo
3
0
1
3.5
W
Osiris
yl360an
Osiris
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
14,087
31,675
Taken
35,490
15,167
Mitigated
12,489
10,887
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,682
1,484
0
600
5,088
1,147
481
0
5,038
25,165
0
L
Tiamat
 
Tiamat
2,308
605
198
2,248
6,761
2,395
0
2,728
4,033
16,593
0
W
Skadi
DIO6940
Skadi
3,603
1,070
0
500
5,580
1,797
546
2,787
2,793
0
32,327
W
Bacchus
DougyFresh03
Bacchus
4,491
510
0
1,284
5,693
3,080
0
1,020
4,673
13,654
0
L
Osiris
Nulgath141
Osiris
3,423
2,213
0
2,447
7,558
3,230
0
0
7,203
0
20,766
W
3,845
1,439
0
2,779
6,833
2,093
0
147
6,686
0
31,335
L
Guan Yu
uhhhkief
Guan Yu
2,159
288
694
3,412
7,360
3,352
0
1,763
5,572
0
17,963
L
2,515
1,148
443
4,819
8,723
2,365
0
0
8,648
0
22,195
W
Apollo
xx1ShotPxx
Apollo
4,756
2,700
0
3,729
5,065
1,543
473
1,288
3,777
0
37,017
W
Osiris
yl360an
Osiris
7,230
2,384
0
2,595
8,504
6,654
23
748
7,756
0
34,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
26,039
269
Minions Killed
195
0
Camps Cleared
0
1,023,760
Distance Traveled
870,276
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,192
472
48
4
0
188,050
2
L
Tiamat
4,447
404
21
2
0
170,522
0
W
Skadi
6,034
549
50
5
0
191,461
0
W
Bacchus
5,547
504
21
2
0
216,010
0
L
Osiris
5,206
473
35
3
0
118,784
0
W
Awilix
6,364
579
59
5
0
236,473
0
L
Guan Yu
5,803
528
40
4
0
229,746
0
L
Cupid
5,391
490
51
5
0
163,174
4
W
Apollo
5,982
544
64
6
0
177,884
4
W
Osiris
7,088
644
75
7
0
201,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role