Player Matchup

Zeus
Zeus
LonelyPupPchp
Zeus
Level 41
God Stats
7W - 7L
1,802 SR
Queue Stats
35W - 56L
1,286 Elo+
Party 2
Hun Batz
Hun Batz
YuwngToeTickler
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 103L
1,344 Elo+
Party 2
Yemoja
Yemoja
rickyspanish45
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,421 Elo+
Party 2
Team Averages
Level 44
1,601 SR
1,350 Elo+

VS

Team Averages
Level 21
1,572 SR
1,320 Elo+
Sol
Sol
DarkMage139257
Sol
Level 19
God Stats
15W - 12L
1,515 SR
Queue Stats
21W - 26L
1,284 Elo+
Solo
Chaac
Chaac
Dior Drew
Chaac
Level 16
God Stats
15W - 5L
1,616 SR
Queue Stats
115W - 156L
1,293 Elo+
Party 1
Nu Wa
Nu Wa
GoddessEmxlyy
Nu Wa
Level 27
God Stats
18W - 16L
1,584 SR
Queue Stats
169W - 173L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
9,389
671
13,071
13,058
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
12
5 / 4 / 2
9,849
704
10,191
14,817
5,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 8
9,581
684
3,245
14,350
11,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
9,562
683
9,112
8,828
2,680
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Dior Drew
Chaac
15
11 / 2 / 2
11,498
821
15,351
14,578
13,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 4 / 10
9,327
666
10,030
10,981
3,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
9
Kills
13
13
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Chaac
Dior Drew
Chaac
11
2
2
6
W
0
4
10
1.25
L
4
6
4
1
L
Hun Batz
5
4
2
1.5
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
34,493
42,225
Taken
34,387
22,047
Mitigated
19,734
7,525
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,112
925
417
2,631
8,828
2,680
1,220
3,924
4,626
34,688
0
W
Chaac
Dior Drew
Chaac
15,351
4,583
805
5,702
14,578
13,738
576
6,145
8,005
0
36,908
W
10,030
2,892
771
1,528
10,981
3,316
1,510
5,235
5,404
30,663
0
L
13,071
1,565
657
2,962
13,058
4,423
0
5,356
7,702
50,098
0
L
Hun Batz
10,191
1,679
0
0
14,817
5,646
0
6,873
7,944
0
48,169
L
3,245
787
2,153
1,753
14,350
11,978
0
7,037
7,313
19,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
30,387
168
Minions Killed
113
0
Camps Cleared
0
715,967
Distance Traveled
805,341
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,562
683
40
3
0
253,781
0
W
Chaac
11,498
821
34
2
0
296,704
0
W
Nu Wa
9,327
666
39
3
0
254,856
1
L
Zeus
9,389
671
80
6
0
223,684
3
L
Hun Batz
9,849
704
55
4
0
259,802
1
L
Yemoja
9,581
684
33
2
0
232,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role