Player Matchup

Cthulhu
Cthulhu
GWEUH
Cthulhu
Level 69
God Stats
16W - 7L
1,539 SR
Queue Stats
60W - 37L
1,441 Elo+
Party 2
Anhur
Anhur
TheSmizz
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,409 Elo+
Party 2
Tiamat
Tiamat
iCer3iGn
Tiamat
Level 28
God Stats
1W - 2L
1,444 SR
Queue Stats
2W - 4L
1,471 Elo+
Solo
Team Averages
Level 35
1,494 SR
1,440 Elo+

VS

Team Averages
Level 25
1,543 SR
1,438 Elo+
Izanami
Izanami
Tzhaar-Tok-Jay
Izanami
Level 24
God Stats
73W - 53L
1,630 SR
Queue Stats
104W - 80L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
fumumuu
Nu Wa
Level 24
God Stats
54W - 60L
1,441 SR
Queue Stats
79W - 105L
1,263 Elo+
Solo
Khepri
Khepri
softcupcakes
Khepri
Level 28
God Stats
66W - 45L
1,559 SR
Queue Stats
161W - 112L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GWEUH
Cthulhu
12
2 / 6 / 2
9,194
613
13,386
17,972
12,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
TheSmizz
Anhur
12
1 / 4 / 2
8,747
583
7,610
10,485
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
iCer3iGn
Tiamat
12
0 / 3 / 3
8,813
588
5,074
9,295
3,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 3
11,506
767
17,025
15,267
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
fumumuu
Nu Wa
15
3 / 0 / 9
10,017
668
9,335
6,139
2,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
12
0 / 3 / 10
9,005
600
4,711
12,971
11,746
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
3
Kills
13
13
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GWEUH
Cthulhu
2
6
2
0.5
L
Anhur
TheSmizz
Anhur
1
4
2
0.5
W
10
1
3
11.5
W
Nu Wa
fumumuu
Nu Wa
3
0
9
7.5
L
Tiamat
iCer3iGn
Tiamat
0
3
3
0.5
W
Khepri
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,070
Damage
31,071
37,752
Taken
34,377
18,663
Mitigated
19,662
7,739
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GWEUH
Cthulhu
13,386
233
2,157
1,205
17,972
12,106
0
5,507
12,465
42,688
0
L
Anhur
TheSmizz
Anhur
7,610
2,275
1,383
1,026
10,485
3,051
0
4,253
6,232
0
28,999
W
17,025
12,095
792
8,540
15,267
5,609
1,655
8,050
6,736
0
72,866
W
Nu Wa
fumumuu
Nu Wa
9,335
2,866
0
859
6,139
2,307
1,540
3,780
2,077
40,187
0
L
Tiamat
iCer3iGn
Tiamat
5,074
113
0
1,968
9,295
3,506
0
4,335
4,960
30,387
0
W
Khepri
4,711
101
1,074
696
12,971
11,746
36
5,236
7,092
11,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,754
Gold Earned
30,528
160
Minions Killed
175
0
Camps Cleared
0
819,928
Distance Traveled
806,381
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,194
613
57
4
0
290,764
5
L
Anhur
8,747
583
46
3
0
257,954
0
W
Izanami
11,506
767
109
7
0
265,262
1
W
Nu Wa
10,017
668
59
4
0
272,313
2
L
Tiamat
8,813
588
57
4
0
271,210
0
W
Khepri
9,005
600
7
0
0
268,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role