Player Matchup

Ares
Ares
Gold III
ALMEJANDRO
Ares
Gold III
Level 158
God Stats
3W - 6L
1,500 SR
Queue Stats
484W - 476L
1,464 MMR
Solo
Mercury
Mercury
Bronze III
Choe19
Mercury
Bronze III
Level 37
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Apollo
Apollo
Silver I
OGK1lla
Apollo
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Regime103
Anubis
Bronze III
Level 70
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 7L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Tanarist88
Cu Chulainn
Gold IV
Level 109
God Stats
2W - 3L
1,782 SR
Queue Stats
18W - 26L
1,462 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,631 SR
1,485 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,561 SR
1,478 MMR
Poseidon
Poseidon
Bronze III
BLAZE13799
Poseidon
Bronze III
Level 126
God Stats
5W - 7L
1,468 SR
Queue Stats
770W - 778L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Backshots
Baron Samedi
Gold II
Level 160
God Stats
9W - 10L
1,315 SR
Queue Stats
332W - 321L
1,449 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
DANIK1298
Tsukuyomi
Gold II
Level 148
God Stats
2W - 1L
1,729 SR
Queue Stats
239W - 242L
1,488 MMR
Solo
Danzaburou
Danzaburou
Gold IV
FeloniousNick
Danzaburou
Gold IV
Level 88
God Stats
14W - 8L
1,698 SR
Queue Stats
277W - 280L
1,468 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
vbayoubandit
Kuzenbo
Gold III
Level 147
God Stats
53W - 60L
1,596 SR
Queue Stats
369W - 381L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 3
8,373
399
6,227
19,648
17,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Choe19
Mercury
17
6 / 7 / 2
10,640
507
7,748
17,570
6,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
OGK1lla
Apollo
17
3 / 8 / 5
10,540
502
9,479
17,713
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Regime103
Anubis
15
3 / 7 / 4
9,770
465
9,804
13,890
7,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Tanarist88
Cu Chulainn
15
0 / 5 / 5
9,440
450
11,694
22,989
16,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AphroditeCamazotzAthenaSetChang'e

VS

Bans
PersephoneCerberusJanusScyllaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BLAZE13799
Poseidon
20
9 / 4 / 8
13,532
644
16,533
9,559
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Backshots
Baron Samedi
20
4 / 3 / 14
12,727
606
15,694
17,460
15,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DANIK1298
Tsukuyomi
19
5 / 1 / 8
12,377
589
10,592
15,274
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
FeloniousNick
Danzaburou
20
13 / 3 / 7
14,488
690
18,651
14,515
6,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
vbayoubandit
Kuzenbo
17
6 / 3 / 19
12,619
601
11,862
21,894
29,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
14
Kills
37
37
Deaths
14
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
Poseidon
BLAZE13799
Poseidon
9
4
8
3.25
W
Baron Samedi
Backshots
Baron Samedi
4
3
14
3.67
L
Mercury
Choe19
Mercury
6
7
2
1
W
Tsukuyomi
DANIK1298
Tsukuyomi
5
1
8
9
W
Danzaburou
FeloniousNick
Danzaburou
13
3
7
5.5
L
Apollo
OGK1lla
Apollo
3
8
5
0.69
L
Anubis
Regime103
Anubis
3
7
4
0.71
L
Cu Chulainn
Tanarist88
Cu Chulainn
0
5
5
0.5
W
Kuzenbo
vbayoubandit
Kuzenbo
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,952
Damage
73,332
91,810
Taken
78,702
53,441
Mitigated
60,728
22,700
Healing
37,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,227
105
0
1,073
19,648
17,194
0
12,106
7,542
14,949
0
W
Poseidon
BLAZE13799
Poseidon
16,533
1,753
0
2,928
9,559
3,375
1,828
2,584
6,723
101,202
0
W
Baron Samedi
Backshots
Baron Samedi
15,694
1,858
2,359
9,602
17,460
15,204
1,158
4,647
12,051
76,634
0
L
Mercury
Choe19
Mercury
7,748
3,423
0
4,855
17,570
6,929
0
6,808
10,762
0
62,215
W
Tsukuyomi
DANIK1298
Tsukuyomi
10,592
2,671
0
8,929
15,274
6,298
328
1,605
13,479
0
101,261
W
Danzaburou
FeloniousNick
Danzaburou
18,651
9,528
0
8,031
14,515
6,017
7,347
1,562
12,953
0
96,564
L
Apollo
OGK1lla
Apollo
9,479
4,781
0
4,049
17,713
5,853
78
5,420
12,293
0
63,430
L
Anubis
Regime103
Anubis
9,804
170
0
4,232
13,890
7,207
330
7,169
6,721
63,533
0
L
Cu Chulainn
Tanarist88
Cu Chulainn
11,694
1,615
0
8,491
22,989
16,258
720
12,586
10,403
0
66,223
W
Kuzenbo
vbayoubandit
Kuzenbo
11,862
3,968
0
5,409
21,894
29,834
1,965
6,013
15,550
32,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,763
Gold Earned
65,743
495
Minions Killed
614
0
Camps Cleared
0
1,878,566
Distance Traveled
2,013,917
20
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,373
399
8
0
0
370,739
10
W
Poseidon
13,532
644
175
8
0
397,700
12
W
Baron Samedi
12,727
606
123
6
0
380,948
5
L
Mercury
10,640
507
121
6
0
396,176
0
W
Tsukuyomi
12,377
589
148
7
0
416,378
5
W
Danzaburou
14,488
690
143
7
0
400,253
5
L
Apollo
10,540
502
115
5
0
370,577
3
L
Anubis
9,770
465
132
6
0
337,087
4
L
Cu Chulainn
9,440
450
119
6
0
403,987
3
W
Kuzenbo
12,619
601
25
1
0
418,638
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role