Player Matchup

Heimdallr
Heimdallr
BeastOfBoys
Heimdallr
Level 25
God Stats
11W - 16L
1,439 SR
Queue Stats
157W - 169L
1,487 Elo+
Solo
Izanami
Izanami
Kileroide93
Izanami
Level 29
God Stats
27W - 31L
1,510 SR
Queue Stats
462W - 524L
1,403 Elo+
Solo
Set
Set
Lello_RaVeN
Set
Level 18
God Stats
16W - 9L
1,734 SR
Queue Stats
270W - 312L
1,439 Elo+
Solo
Anhur
Anhur
killiantellier78
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,168 Elo+
Solo
Aphrodite
Aphrodite
xBBLuLux
Aphrodite
Level 26
God Stats
11W - 6L
1,680 SR
Queue Stats
18W - 11L
1,785 Elo+
Solo
Team Averages
Level 20
1,573 SR
1,457 Elo+

VS

Team Averages
Level 23
1,475 SR
1,437 Elo+
Ravana
Ravana
CletusTee
Ravana
Level 20
God Stats
5W - 6L
1,353 SR
Queue Stats
43W - 52L
1,393 Elo+
Solo
Merlin
Merlin
Kidzatplay
Merlin
Level 26
God Stats
36W - 46L
1,448 SR
Queue Stats
46W - 67L
1,386 Elo+
Solo
Ra
Ra
ToxicTornado56
Ra
Level 28
God Stats
25W - 22L
1,575 SR
Queue Stats
343W - 318L
1,401 Elo+
Solo
Anhur
Anhur
gust4v0_76-000
Anhur
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 160L
1,484 Elo+
Solo
Mulan
Mulan
minanazer23
Mulan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 41L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeastOfBoys
Heimdallr
16
4 / 6 / 2
10,611
461
10,876
14,285
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Kileroide93
Izanami
19
3 / 8 / 4
12,334
536
13,834
18,721
7,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 6 / 2
10,129
440
14,110
18,874
13,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 10 / 0
7,079
308
863
15,488
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
xBBLuLux
Aphrodite
16
3 / 4 / 0
10,036
436
10,151
18,107
6,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CletusTee
Ravana
20
3 / 2 / 3
12,274
534
6,817
16,009
9,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Kidzatplay
Merlin
17
5 / 3 / 8
11,201
487
14,164
17,382
8,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
14 / 2 / 4
12,798
556
22,122
16,534
11,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
9 / 3 / 5
12,002
522
14,316
20,064
8,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 6 / 9
10,701
465
7,066
18,480
14,385
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
16
Kills
34
34
Deaths
16
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BeastOfBoys
Heimdallr
4
6
2
0.83
W
Ravana
CletusTee
Ravana
3
2
3
2.25
W
Merlin
Kidzatplay
Merlin
5
3
8
3
L
Izanami
Kileroide93
Izanami
3
8
4
0.63
L
6
6
2
1.17
W
14
2
4
8
W
9
3
5
3.83
L
0
10
0
0
W
3
6
9
1.25
L
Aphrodite
xBBLuLux
Aphrodite
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,834
Damage
64,485
85,475
Taken
88,469
38,565
Mitigated
51,936
21,802
Healing
40,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BeastOfBoys
Heimdallr
10,876
4,101
0
1,921
14,285
5,400
3,388
1,466
12,819
0
53,470
W
Ravana
CletusTee
Ravana
6,817
2,808
0
6,165
16,009
9,136
1,128
979
15,030
0
102,200
W
Merlin
Kidzatplay
Merlin
14,164
1,853
239
4,390
17,382
8,187
443
5,747
11,635
69,621
0
L
Izanami
Kileroide93
Izanami
13,834
10,979
0
2,490
18,721
7,818
484
11,973
6,748
0
105,703
L
14,110
6,973
0
1,642
18,874
13,418
72
6,528
12,346
0
49,289
W
22,122
1,155
6,818
10,693
16,534
11,572
2,550
2,824
13,710
96,955
0
W
14,316
7,034
0
9,083
20,064
8,656
2,555
3,227
16,837
0
69,476
L
863
732
0
2,231
15,488
5,138
192
8,226
7,262
0
10,913
W
7,066
866
0
3,089
18,480
14,385
195
1,032
17,448
0
31,217
L
Aphrodite
xBBLuLux
Aphrodite
10,151
281
1,838
11,680
18,107
6,791
840
8,093
10,014
65,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,189
Gold Earned
58,976
469
Minions Killed
528
0
Camps Cleared
0
1,606,672
Distance Traveled
2,183,381
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,611
461
88
4
0
272,174
2
W
Ravana
12,274
534
156
7
0
561,700
3
W
Merlin
11,201
487
79
3
0
364,670
6
L
Izanami
12,334
536
175
8
0
355,615
3
L
Set
10,129
440
71
3
0
386,317
1
W
Ra
12,798
556
146
6
0
451,000
4
W
Anhur
12,002
522
90
4
0
414,615
2
L
Anhur
7,079
308
14
1
0
269,375
0
W
Mulan
10,701
465
57
2
0
391,396
3
L
Aphrodite
10,036
436
121
5
0
323,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role