Player Matchup

Danzaburou
Danzaburou
UhhhMerica
Danzaburou
Level 42
God Stats
14W - 9L
1,570 SR
Queue Stats
180W - 125L
1,463 Elo+
Party 1
Yemoja
Yemoja
balla23-rock
Yemoja
Level 63
God Stats
16W - 11L
1,435 SR
Queue Stats
214W - 155L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
robo990
The Morrigan
Level 29
God Stats
64W - 37L
1,635 SR
Queue Stats
166W - 131L
1,596 Elo+
Party 1
Team Averages
Level 45
1,547 SR
1,515 Elo+

VS

Team Averages
Level 47
1,482 SR
1,557 Elo+
Aphrodite
Aphrodite
APIMPNAMEDRICHY
Aphrodite
Level 107
God Stats
30W - 18L
1,720 SR
Queue Stats
140W - 165L
1,446 Elo+
Solo
Raijin
Raijin
Trixzz-_-DSL
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,810 Elo+
Solo
Chaac
Chaac
king_oders21
Chaac
Level 28
God Stats
0W - 2L
1,226 SR
Queue Stats
60W - 74L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
UhhhMerica
Danzaburou
18
9 / 2 / 9
14,626
696
26,423
14,464
5,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
16
1 / 0 / 13
13,926
663
8,742
14,527
9,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
robo990
The Morrigan
19
8 / 1 / 8
14,086
671
28,776
21,107
9,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
APIMPNAMEDRICHY
Aphrodite
14
0 / 6 / 2
11,999
571
10,765
26,950
33,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
15
1 / 6 / 0
11,570
551
18,111
22,747
10,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 1
11,715
558
10,293
24,919
25,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
3
3
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
APIMPNAMEDRICHY
Aphrodite
0
6
2
0.17
L
Raijin
1
6
0
0.17
W
Danzaburou
UhhhMerica
Danzaburou
9
2
9
6.75
W
Yemoja
1
0
13
7.5
L
2
6
1
0.42
W
The Morrigan
robo990
The Morrigan
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,941
Damage
39,169
50,098
Taken
74,616
24,894
Mitigated
68,626
25,004
Healing
26,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
APIMPNAMEDRICHY
Aphrodite
10,765
538
5,996
11,869
26,950
33,325
110
10,765
16,185
44,503
0
L
Raijin
18,111
1,470
863
1,649
22,747
10,287
256
12,594
10,153
65,942
0
W
Danzaburou
UhhhMerica
Danzaburou
26,423
11,998
1,271
6,324
14,464
5,237
2,167
7,154
6,952
0
91,661
W
Yemoja
8,742
1,378
4,657
3,942
14,527
9,857
162
9,666
4,219
29,756
0
L
10,293
1,112
850
4,830
24,919
25,014
768
7,441
17,478
0
51,551
W
The Morrigan
robo990
The Morrigan
28,776
7,048
164
8,646
21,107
9,800
1,214
11,039
9,594
104,083
11,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,638
Gold Earned
35,284
267
Minions Killed
226
0
Camps Cleared
0
1,086,500
Distance Traveled
1,050,362
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,999
571
58
3
0
363,968
3
L
Raijin
11,570
551
103
5
0
337,097
1
W
Danzaburou
14,626
696
88
4
0
345,217
2
W
Yemoja
13,926
663
23
1
0
373,208
1
L
Chaac
11,715
558
65
3
0
349,297
3
W
The Morrigan
14,086
671
156
7
0
368,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role