Player Matchup

Khepri
Khepri
CaptianBags
Khepri
Level 7
God Stats
7W - 5L
1,500 SR
Queue Stats
136W - 164L
1,378 Elo+
Solo
Fenrir
Fenrir
DeadP00L412
Fenrir
Level 26
God Stats
18W - 16L
1,444 SR
Queue Stats
58W - 54L
1,398 Elo+
Solo
Ratatoskr
Ratatoskr
Deityathena9908
Ratatoskr
Level 11
God Stats
13W - 14L
1,547 SR
Queue Stats
28W - 43L
1,274 Elo+
Party 2
Merlin
Merlin
The231 Joker
Merlin
Level 28
God Stats
3W - 4L
1,315 SR
Queue Stats
108W - 133L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
mamahoodini
Danzaburou
Level 18
God Stats
16W - 18L
1,474 SR
Queue Stats
51W - 62L
1,321 Elo+
Solo
Team Averages
Level 18
1,456 SR
1,351 Elo+

VS

Team Averages
Level 7
1,410 SR
1,196 Elo+
Nu Wa
Nu Wa
Rosemammal34349
Nu Wa
Level 16
God Stats
2W - 3L
1,307 SR
Queue Stats
9W - 11L
1,381 Elo+
Solo
Zeus
Zeus
Roxaz98
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,215 Elo+
Solo
Merlin
Merlin
maqerade
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,071 Elo+
Solo
Cthulhu
Cthulhu
ridiz22
Cthulhu
Level 2
God Stats
6W - 8L
1,245 SR
Queue Stats
8W - 11L
1,084 Elo+
Party 1
Athena
Athena
sibrom_
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
1 / 3 / 37
11,398
1,140
8,539
13,644
13,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
19
18 / 0 / 18
11,995
1,200
25,716
7,543
4,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Deityathena9908
Ratatoskr
19
10 / 0 / 29
12,067
1,207
12,245
9,940
5,580
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
17
6 / 3 / 24
10,875
1,088
15,452
9,214
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
mamahoodini
Danzaburou
19
13 / 0 / 27
12,219
1,222
22,830
8,523
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 2
9,243
924
9,270
15,305
4,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zeus
Roxaz98
Zeus
15
0 / 15 / 3
8,808
881
9,077
19,542
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
maqerade
Merlin
13
0 / 1 / 1
8,062
806
1,633
2,658
919
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
ridiz22
Cthulhu
15
3 / 9 / 1
9,524
952
12,505
23,152
21,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
sibrom_
Athena
15
1 / 13 / 5
9,912
991
8,391
32,789
29,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
18
48
Kills
6
6
Deaths
48
135
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
3
37
6.5
W
Fenrir
18
0
18
27
W
Ratatoskr
Deityathena9908
Ratatoskr
10
0
29
24.5
L
2
10
2
0.3
L
Zeus
Roxaz98
Zeus
0
15
3
0.1
W
Merlin
6
3
24
6
W
Danzaburou
mamahoodini
Danzaburou
13
0
27
26.5
L
Merlin
maqerade
Merlin
0
1
1
0.5
L
Cthulhu
ridiz22
Cthulhu
3
9
1
0.39
L
Athena
sibrom_
Athena
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,782
Damage
40,876
48,864
Taken
93,446
31,689
Mitigated
63,583
10,578
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
8,539
2,746
0
1,563
13,644
13,547
0
12,297
1,197
13,582
0
W
Fenrir
25,716
8,763
0
2,603
7,543
4,168
0
5,912
1,579
0
40,582
W
Ratatoskr
Deityathena9908
Ratatoskr
12,245
5,209
0
1,680
9,940
5,580
0
7,411
2,479
0
35,938
L
9,270
1,188
0
1,430
15,305
4,836
0
3,536
11,588
36,645
0
L
Zeus
Roxaz98
Zeus
9,077
2,894
0
1,193
19,542
6,212
0
4,169
15,187
29,266
0
W
Merlin
15,452
2,323
928
1,254
9,214
4,354
0
8,029
1,114
28,012
0
W
Danzaburou
mamahoodini
Danzaburou
22,830
13,691
0
2,550
8,523
4,040
0
6,787
1,619
0
42,763
L
Merlin
maqerade
Merlin
1,633
669
0
0
2,658
919
0
1,302
1,304
4,736
0
L
Cthulhu
ridiz22
Cthulhu
12,505
1,065
378
441
23,152
21,979
0
6,543
16,337
24,741
0
L
Athena
sibrom_
Athena
8,391
3,514
0
672
32,789
29,637
0
7,378
25,039
17,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,554
Gold Earned
45,549
189
Minions Killed
145
6
Camps Cleared
3
922,648
Distance Traveled
653,848
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,398
1,140
14
1
0
160,788
1
W
Fenrir
11,995
1,200
37
4
2
190,644
0
W
Ratatoskr
12,067
1,207
66
7
1
227,739
0
L
Nu Wa
9,243
924
50
5
1
129,304
4
L
Zeus
8,808
881
35
4
0
138,809
0
W
Merlin
10,875
1,088
26
3
2
156,136
0
W
Danzaburou
12,219
1,222
46
5
1
187,341
0
L
Merlin
8,062
806
6
1
0
45,939
0
L
Cthulhu
9,524
952
34
3
0
169,427
0
L
Athena
9,912
991
20
2
2
170,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role