Player Matchup

Danzaburou
Danzaburou
DrunkenLlama224
Danzaburou
Level 86
God Stats
5W - 4L
1,817 SR
Queue Stats
123W - 188L
1,379 Elo+
Solo
Ra
Ra
Lr_Ea_Tv_Se_
Ra
Level 105
God Stats
14W - 15L
1,589 SR
Queue Stats
271W - 226L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
Ls_Ik_Ti_En
Sun Wukong
Level 106
God Stats
29W - 19L
1,561 SR
Queue Stats
176W - 156L
1,696 Elo+
Party 1
Team Averages
Level 99
1,656 SR
1,575 Elo+

VS

Team Averages
Level 69
1,468 SR
1,368 Elo+
Olorun
Olorun
AceShadow973
Olorun
Level 64
God Stats
2W - 3L
1,350 SR
Queue Stats
16W - 32L
1,290 Elo+
Party 2
Cthulhu
Cthulhu
BatHooman
Cthulhu
Level 80
God Stats
15W - 17L
1,497 SR
Queue Stats
32W - 50L
1,387 Elo+
Party 2
Chiron
Chiron
L1TTLE J3W
Chiron
Level 63
God Stats
14W - 15L
1,557 SR
Queue Stats
282W - 285L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrunkenLlama224
Danzaburou
16
2 / 4 / 7
13,282
664
13,237
14,573
5,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
7 / 2 / 4
13,573
679
21,787
13,544
5,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Ls_Ik_Ti_En
Sun Wukong
16
3 / 1 / 8
12,440
622
20,161
19,108
17,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 4 / 4
11,783
589
8,516
16,194
7,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
BatHooman
Cthulhu
16
3 / 3 / 4
12,301
615
13,697
24,197
24,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
L1TTLE J3W
Chiron
14
2 / 5 / 5
11,854
593
11,073
20,716
11,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
7
7
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
4
4
1
L
Cthulhu
BatHooman
Cthulhu
3
3
4
1.67
W
Danzaburou
DrunkenLlama224
Danzaburou
2
4
7
1.38
L
Chiron
L1TTLE J3W
Chiron
2
5
5
0.9
W
7
2
4
4.5
W
Sun Wukong
Ls_Ik_Ti_En
Sun Wukong
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,185
Damage
33,286
47,225
Taken
61,107
29,140
Mitigated
43,351
16,249
Healing
31,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,516
3,131
3,227
7,303
16,194
7,332
2,000
4,954
11,240
45,293
0
L
Cthulhu
BatHooman
Cthulhu
13,697
778
1,731
9,016
24,197
24,548
517
11,186
13,011
57,483
0
W
Danzaburou
DrunkenLlama224
Danzaburou
13,237
3,714
0
1,447
14,573
5,639
1,181
6,874
7,324
0
74,692
L
Chiron
L1TTLE J3W
Chiron
11,073
3,675
2,118
8,095
20,716
11,471
383
5,653
15,059
0
55,046
W
21,787
1,686
5,115
5,146
13,544
5,784
846
6,585
6,809
84,060
0
W
Sun Wukong
Ls_Ik_Ti_En
Sun Wukong
20,161
5,366
1,090
3,451
19,108
17,717
407
8,521
10,137
0
47,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
35,938
234
Minions Killed
226
0
Camps Cleared
0
1,082,998
Distance Traveled
1,028,460
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,783
589
60
3
0
329,597
5
L
Cthulhu
12,301
615
83
4
0
358,401
0
W
Danzaburou
13,282
664
95
5
0
309,008
0
L
Chiron
11,854
593
83
4
0
340,462
3
W
Ra
13,573
679
100
5
0
392,458
3
W
Sun Wukong
12,440
622
39
2
0
381,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role