Player Matchup

Mercury
Mercury
AproposPeak638
Mercury
Level 77
God Stats
50W - 36L
1,695 SR
Queue Stats
579W - 539L
1,523 Elo+
Party 1
Eset
Eset
CJ542
Eset
Level 135
God Stats
5W - 5L
1,298 SR
Queue Stats
258W - 260L
1,553 Elo+
Party 1
Apollo
Apollo
PuzzledStorm55
Apollo
Level 24
God Stats
2W - 3L
1,564 SR
Queue Stats
284W - 271L
1,568 Elo+
Party 1
Cerberus
Cerberus
facethemoo
Cerberus
Level 110
God Stats
9W - 16L
1,344 SR
Queue Stats
901W - 819L
1,625 Elo+
Party 1
Bacchus
Bacchus
xCharnock
Bacchus
Level 66
God Stats
1W - 1L
1,392 SR
Queue Stats
2W - 2L
1,566 Elo+
Party 1
Team Averages
Level 82
1,459 SR
1,567 Elo+

VS

Team Averages
Level 55
1,489 SR
1,477 Elo+
Zhong Kui
Zhong Kui
CharlieSon5663
Zhong Kui
Level 44
God Stats
28W - 25L
1,530 SR
Queue Stats
120W - 130L
1,548 Elo+
Solo
Kukulkan
Kukulkan
SesanGames23
Kukulkan
Level 45
God Stats
17W - 17L
1,487 SR
Queue Stats
75W - 94L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
Thats So Red
Cthulhu
Level 50
God Stats
3W - 2L
1,715 SR
Queue Stats
605W - 547L
1,530 Elo+
Solo
Neith
Neith
ZillionGore
Neith
Level 34
God Stats
17W - 24L
1,438 SR
Queue Stats
18W - 25L
1,398 Elo+
Solo
Heimdallr
Heimdallr
censarin
Heimdallr
Level 100
God Stats
1W - 0L
1,273 SR
Queue Stats
350W - 350L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,017
445
7,298
12,502
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
CJ542
Eset
16
2 / 2 / 3
9,636
535
6,436
12,064
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 2
6,820
379
4,529
12,996
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
facethemoo
Cerberus
16
2 / 2 / 3
9,173
510
11,809
15,495
13,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
xCharnock
Bacchus
13
3 / 4 / 2
8,454
470
6,506
14,297
11,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CharlieSon5663
Zhong Kui
15
1 / 3 / 5
9,150
508
11,158
15,550
10,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SesanGames23
Kukulkan
17
4 / 2 / 1
10,326
574
8,681
6,620
2,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Thats So Red
Cthulhu
15
6 / 1 / 6
9,815
545
10,413
11,266
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 5
8,065
448
5,519
13,764
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
censarin
Heimdallr
14
5 / 2 / 4
9,038
502
9,651
9,135
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
17
17
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Eset
CJ542
Eset
2
2
3
1.75
W
Zhong Kui
CharlieSon5663
Zhong Kui
1
3
5
1.17
L
0
5
2
0.2
W
Kukulkan
SesanGames23
Kukulkan
4
2
1
2.25
W
Cthulhu
Thats So Red
Cthulhu
6
1
6
9
W
1
2
5
1.75
W
Heimdallr
censarin
Heimdallr
5
2
4
3.5
L
Cerberus
facethemoo
Cerberus
2
2
3
1.75
L
Bacchus
xCharnock
Bacchus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,578
Damage
45,422
67,354
Taken
56,335
38,354
Mitigated
29,912
24,427
Healing
24,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,298
1,692
0
5,192
12,502
4,484
0
3,487
9,015
0
44,572
L
Eset
CJ542
Eset
6,436
1,166
304
4,524
12,064
4,612
0
6,024
6,040
66,705
0
W
Zhong Kui
CharlieSon5663
Zhong Kui
11,158
1,466
0
8,923
15,550
10,744
162
7,998
7,508
58,186
0
L
4,529
1,776
0
2,836
12,996
4,513
0
6,309
6,684
0
36,953
W
Kukulkan
SesanGames23
Kukulkan
8,681
147
0
1,058
6,620
2,489
990
3,182
3,232
67,786
0
W
Cthulhu
Thats So Red
Cthulhu
10,413
794
529
3,868
11,266
7,581
137
3,596
7,607
38,416
0
W
5,519
1,780
254
7,319
13,764
5,616
1,382
5,430
8,188
0
41,692
W
Heimdallr
censarin
Heimdallr
9,651
3,855
0
2,567
9,135
3,482
1,257
4,028
5,049
0
49,536
L
Cerberus
facethemoo
Cerberus
11,809
291
0
8,615
15,495
13,181
351
8,173
7,322
59,692
0
L
Bacchus
xCharnock
Bacchus
6,506
721
0
2,956
14,297
11,564
0
6,259
8,038
19,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,100
Gold Earned
46,394
475
Minions Killed
482
0
Camps Cleared
0
1,858,397
Distance Traveled
1,619,896
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,017
445
70
4
0
442,271
5
L
Eset
9,636
535
148
8
0
332,645
4
W
Zhong Kui
9,150
508
115
6
0
278,826
0
L
Apollo
6,820
379
69
4
0
383,025
0
W
Kukulkan
10,326
574
151
8
0
344,959
0
W
Cthulhu
9,815
545
57
3
0
341,265
2
W
Neith
8,065
448
68
4
0
308,573
0
W
Heimdallr
9,038
502
91
5
0
346,273
1
L
Cerberus
9,173
510
157
9
0
323,206
2
L
Bacchus
8,454
470
31
2
0
377,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role