Player Matchup

Cernunnos
Cernunnos
RamzLife
Cernunnos
Level 160
God Stats
5W - 3L
1,834 SR
Queue Stats
654W - 485L
1,562 Elo+
Party 3
Jormungandr
Jormungandr
RealPastability
Jormungandr
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 138L
1,595 Elo+
Party 3
Hel
Hel
SinisterPhoenixx
Hel
Level 160
God Stats
7W - 5L
1,487 SR
Queue Stats
761W - 473L
1,607 Elo+
Party 3
Geb
Geb
SunkenSpore
Geb
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 93L
1,689 Elo+
Party 3
Neith
Neith
gaming fan 2548
Neith
Level 160
God Stats
6W - 2L
1,922 SR
Queue Stats
455W - 357L
1,583 Elo+
Party 3
Team Averages
Level 123
1,649 SR
1,607 Elo+

VS

Team Averages
Level 39
1,578 SR
1,533 Elo+
Ah Muzen Cab
Ah Muzen Cab
Artemis_Icemane
Ah Muzen Cab
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
DMBannden
Thanatos
Level 29
God Stats
0W - 1L
1,831 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 1
Nox
Nox
GaneshaGod3205
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 1
Bacchus
Bacchus
LèthalMango
Bacchus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,404 Elo+
Party 2
Bellona
Bellona
amtoj_13
Bellona
Level 49
God Stats
0W - 2L
1,558 SR
Queue Stats
3W - 14L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RamzLife
Cernunnos
18
9 / 5 / 18
11,944
853
20,087
20,801
13,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
RealPastability
Jormungandr
18
5 / 3 / 30
12,190
871
11,015
20,222
20,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 5 / 22
11,349
811
11,658
16,460
11,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 3 / 25
12,223
873
15,177
20,046
28,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
11 / 4 / 15
12,148
868
22,391
18,653
10,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Artemis_Icemane
Ah Muzen Cab
15
3 / 9 / 11
9,910
708
16,728
16,547
7,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
DMBannden
Thanatos
17
5 / 9 / 6
10,729
766
14,670
17,144
8,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 7 / 9
11,803
843
13,906
15,481
7,635
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
LèthalMango
Bacchus
17
4 / 6 / 11
10,374
741
15,595
19,715
27,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
amtoj_13
Bellona
16
0 / 10 / 8
8,849
632
9,147
22,400
20,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
65
41
Kills
20
20
Deaths
41
110
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Artemis_Icemane
Ah Muzen Cab
3
9
11
0.94
L
Thanatos
DMBannden
Thanatos
5
9
6
0.89
L
8
7
9
1.79
L
Bacchus
LèthalMango
Bacchus
4
6
11
1.58
W
Cernunnos
RamzLife
Cernunnos
9
5
18
3.6
W
Jormungandr
RealPastability
Jormungandr
5
3
30
6.67
W
6
5
22
3.4
W
10
3
25
7.5
L
Bellona
amtoj_13
Bellona
0
10
8
0.4
W
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,328
Damage
70,046
96,182
Taken
91,287
84,657
Mitigated
71,885
46,474
Healing
27,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Artemis_Icemane
Ah Muzen Cab
16,728
6,696
1,062
3,449
16,547
7,718
1,066
6,663
9,884
0
32,419
L
Thanatos
DMBannden
Thanatos
14,670
3,493
930
6,645
17,144
8,376
0
7,265
9,879
0
22,960
L
13,906
1,594
1,726
2,472
15,481
7,635
360
6,833
8,648
24,615
0
L
Bacchus
LèthalMango
Bacchus
15,595
790
2,844
2,883
19,715
27,407
93
8,240
11,475
28,884
0
W
Cernunnos
RamzLife
Cernunnos
20,087
12,181
655
4,147
20,801
13,885
2,838
6,895
13,906
0
37,113
W
Jormungandr
RealPastability
Jormungandr
11,015
2,067
1,763
3,164
20,222
20,947
308
5,260
14,962
25,409
0
W
11,658
836
16,643
8,512
16,460
11,157
357
6,453
10,007
20,699
0
W
15,177
1,708
2,549
1,880
20,046
28,041
425
3,788
16,258
21,011
0
L
Bellona
amtoj_13
Bellona
9,147
1,496
1,560
4,077
22,400
20,749
118
8,849
13,551
0
18,438
W
22,391
8,007
981
6,180
18,653
10,627
1,757
7,105
11,548
0
41,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,854
Gold Earned
51,665
155
Minions Killed
104
0
Camps Cleared
0
1,235,402
Distance Traveled
1,050,335
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,910
708
24
2
0
185,744
0
L
Thanatos
10,729
766
20
1
0
223,297
1
L
Nox
11,803
843
29
2
0
223,179
2
L
Bacchus
10,374
741
14
1
0
227,944
1
W
Cernunnos
11,944
853
46
3
0
204,722
3
W
Jormungandr
12,190
871
21
2
0
238,260
1
W
Hel
11,349
811
29
2
0
270,528
1
W
Geb
12,223
873
18
1
0
292,335
0
L
Bellona
8,849
632
17
1
0
190,171
0
W
Neith
12,148
868
41
3
0
229,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role