Player Matchup

Osiris
Osiris
HeNoobAngel
Osiris
Level 160
God Stats
2W - 0L
1,819 SR
Queue Stats
332W - 312L
1,613 Elo+
Solo
Jing Wei
Jing Wei
LordBalthamos
Jing Wei
Level 129
God Stats
16W - 12L
1,659 SR
Queue Stats
124W - 101L
1,637 Elo+
Solo
Scylla
Scylla
ThirtyfknTwoer
Scylla
Level 115
God Stats
3W - 2L
1,642 SR
Queue Stats
47W - 44L
1,550 Elo+
Solo
Arachne
Arachne
etherealsadness
Arachne
Level 158
God Stats
24W - 19L
1,564 SR
Queue Stats
590W - 552L
1,568 Elo+
Solo
Chang'e
Chang'e
santos50
Chang'e
Level 124
God Stats
4W - 3L
1,341 SR
Queue Stats
419W - 412L
1,591 Elo+
Solo
Team Averages
Level 137
1,605 SR
1,591 Elo+

VS

Team Averages
Level 133
1,463 SR
1,531 Elo+
Sobek
Sobek
Masterjoao123
Sobek
Level 160
God Stats
4W - 1L
1,463 SR
Queue Stats
154W - 181L
1,522 Elo+
Solo
Guan Yu
Guan Yu
MinionVore
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
PmMeCoupons
Artio
Level 84
God Stats
37W - 48L
1,522 SR
Queue Stats
255W - 240L
1,564 Elo+
Solo
Cupid
Cupid
SinfulSix
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ninetimes64
Merlin
Level 103
God Stats
0W - 3L
1,329 SR
Queue Stats
118W - 86L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
6
2 / 1 / 0
3,624
725
2,768
3,995
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
LordBalthamos
Jing Wei
5
0 / 2 / 1
3,235
647
995
3,111
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 0
3,696
739
1,199
1,082
212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
3 / 0 / 0
3,844
769
798
1,457
826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
santos50
Chang'e
6
0 / 1 / 2
3,614
723
2,337
3,819
1,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,476
495
0
0
0
Guan Yu
MinionVore
Guan Yu
6
1 / 2 / 0
3,587
717
3,159
4,483
2,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 2
3,598
720
1,535
2,906
1,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
SinfulSix
Cupid
6
2 / 2 / 1
3,717
743
2,708
3,192
614
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
6
0 / 1 / 0
3,424
685
145
2,546
627
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
1
0
2
W
Jing Wei
LordBalthamos
Jing Wei
0
2
1
0.25
L
0
0
0
0
L
Guan Yu
MinionVore
Guan Yu
1
2
0
0.5
L
1
0
2
2
L
Cupid
SinfulSix
Cupid
2
2
1
1.25
W
0
0
0
0
W
3
0
0
3
L
Merlin
0
1
0
0
W
Chang'e
santos50
Chang'e
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,097
Damage
7,547
13,464
Taken
13,127
4,076
Mitigated
4,334
6,827
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
2,768
895
0
2,604
3,995
1,350
0
1,146
2,849
0
13,295
W
Jing Wei
LordBalthamos
Jing Wei
995
796
0
1,233
3,111
515
0
389
2,722
0
9,578
L
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
MinionVore
Guan Yu
3,159
927
0
2,057
4,483
2,022
0
2,037
2,146
0
12,790
L
1,535
419
111
1,323
2,906
1,071
0
0
2,906
4,702
0
L
Cupid
SinfulSix
Cupid
2,708
1,665
0
1,188
3,192
614
0
0
3,192
0
14,212
W
1,199
39
0
422
1,082
212
0
145
937
18,880
0
W
798
545
0
602
1,457
826
0
0
1,457
0
11,820
L
Merlin
145
0
0
500
2,546
627
0
1,123
1,347
13,852
0
W
Chang'e
santos50
Chang'e
2,337
241
0
1,966
3,819
1,173
0
0
3,544
12,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,013
Gold Earned
16,802
150
Minions Killed
92
0
Camps Cleared
0
479,676
Distance Traveled
373,892
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,624
725
25
5
0
92,946
2
W
Jing Wei
3,235
647
26
5
0
89,537
2
L
Sobek
2,476
495
0
0
0
0
0
L
Guan Yu
3,587
717
31
6
0
103,257
2
L
Artio
3,598
720
7
1
0
99,642
2
L
Cupid
3,717
743
22
4
0
82,277
1
W
Scylla
3,696
739
38
8
0
90,776
1
W
Arachne
3,844
769
31
6
0
120,402
1
L
Merlin
3,424
685
32
6
0
88,716
0
W
Chang'e
3,614
723
30
6
0
86,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role