Player Matchup

Kukulkan
Kukulkan
CSMTFKR27
Kukulkan
Level 116
God Stats
9W - 9L
1,576 SR
Queue Stats
15W - 16L
1,373 Elo+
Solo
Odin
Odin
Oracoo1
Odin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,722 Elo+
Solo
Ra
Ra
Sudaj
Ra
Level 142
God Stats
1W - 6L
1,500 SR
Queue Stats
911W - 959L
1,424 Elo+
Solo
Jing Wei
Jing Wei
Zamazinqo
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
flapalapacus
Anubis
Level 80
God Stats
82W - 86L
1,615 SR
Queue Stats
385W - 393L
1,584 Elo+
Solo
Team Averages
Level 106
1,538 SR
1,521 Elo+

VS

Team Averages
Level 105
1,392 SR
1,510 Elo+
Chaac
Chaac
KrzakiiDrzewa
Chaac
Level 79
God Stats
17W - 7L
1,740 SR
Queue Stats
283W - 207L
1,639 Elo+
Solo
Vulcan
Vulcan
Rock777
Vulcan
Level 115
God Stats
4W - 3L
1,258 SR
Queue Stats
79W - 71L
1,503 Elo+
Solo
Agni
Agni
kindaok
Agni
Level 127
God Stats
11W - 2L
1,184 SR
Queue Stats
84W - 62L
1,316 Elo+
Solo
King Arthur
King Arthur
vTNOv
King Arthur
Level 120
God Stats
2W - 1L
1,279 SR
Queue Stats
180W - 184L
1,533 Elo+
Solo
Danzaburou
Danzaburou
zagrya
Danzaburou
Level 85
God Stats
8W - 7L
1,500 SR
Queue Stats
130W - 141L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CSMTFKR27
Kukulkan
19
2 / 4 / 7
12,371
952
15,115
12,072
5,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
Oracoo1
Odin
19
3 / 7 / 13
12,891
992
13,252
27,387
22,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
19
0 / 16 / 12
12,350
950
9,157
25,323
10,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Zamazinqo
Jing Wei
20
10 / 7 / 7
15,567
1,197
26,710
24,873
9,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
19
5 / 8 / 10
13,570
1,044
13,388
21,450
11,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 23
14,177
1,091
19,543
28,117
34,618
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Rock777
Vulcan
20
15 / 1 / 18
15,081
1,160
36,919
14,660
7,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Agni
kindaok
Agni
20
5 / 5 / 17
13,369
1,028
17,937
10,634
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
vTNOv
King Arthur
20
12 / 8 / 16
14,754
1,135
16,012
15,706
20,576
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
zagrya
Danzaburou
20
2 / 1 / 24
13,861
1,066
16,177
13,396
6,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
140
20
Kills
42
42
Deaths
20
49
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CSMTFKR27
Kukulkan
2
4
7
1.38
W
8
5
23
3.9
L
Odin
Oracoo1
Odin
3
7
13
1.36
W
Vulcan
Rock777
Vulcan
15
1
18
24
L
Ra
0
16
12
0.38
L
Jing Wei
Zamazinqo
Jing Wei
10
7
7
1.93
L
Anubis
5
8
10
1.25
W
Agni
kindaok
Agni
5
5
17
2.7
W
King Arthur
vTNOv
King Arthur
12
8
16
2.5
W
Danzaburou
zagrya
Danzaburou
2
1
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,622
Damage
106,588
111,105
Taken
82,513
58,889
Mitigated
72,983
10,022
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CSMTFKR27
Kukulkan
15,115
329
0
545
12,072
5,498
0
3,118
8,776
48,500
0
W
19,543
1,671
0
5,763
28,117
34,618
0
12,896
14,897
177
41,053
L
Odin
Oracoo1
Odin
13,252
5,839
0
0
27,387
22,131
0
14,008
13,044
0
21,175
W
Vulcan
Rock777
Vulcan
36,919
9,630
223
2,407
14,660
7,143
0
8,003
6,615
60,496
0
L
Ra
9,157
475
1,713
1,597
25,323
10,248
0
14,210
10,695
32,812
0
L
Jing Wei
Zamazinqo
Jing Wei
26,710
22,471
0
3,997
24,873
9,764
0
12,586
11,794
0
66,772
L
Anubis
13,388
580
0
2,170
21,450
11,248
0
9,980
11,238
39,826
0
W
Agni
kindaok
Agni
17,937
447
0
526
10,634
3,798
0
5,597
4,895
48,839
0
W
King Arthur
vTNOv
King Arthur
16,012
0
0
400
15,706
20,576
0
5,239
10,235
0
23,381
W
Danzaburou
zagrya
Danzaburou
16,177
7,727
835
3,526
13,396
6,848
0
5,133
8,211
0
45,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,749
Gold Earned
71,242
293
Minions Killed
266
8
Camps Cleared
8
1,347,223
Distance Traveled
1,240,060
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,371
952
67
5
1
300,542
3
W
Chaac
14,177
1,091
42
3
3
255,435
1
L
Odin
12,891
992
12
1
0
284,370
1
W
Vulcan
15,081
1,160
61
5
2
312,937
0
L
Ra
12,350
950
65
5
3
243,114
1
L
Jing Wei
15,567
1,197
70
5
4
281,273
0
L
Anubis
13,570
1,044
79
6
0
237,924
1
W
Agni
13,369
1,028
74
6
1
240,526
0
W
King Arthur
14,754
1,135
8
1
1
189,417
0
W
Danzaburou
13,861
1,066
81
6
1
241,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role