Player Matchup

He Bo
He Bo
DrGrudg3
He Bo
Level 40
God Stats
5W - 6L
1,496 SR
Queue Stats
70W - 75L
1,456 Elo+
Party 4
Mulan
Mulan
PurpleTwist
Mulan
Level 22
God Stats
2W - 8L
1,327 SR
Queue Stats
28W - 37L
1,463 Elo+
Party 4
Cerberus
Cerberus
Rynne_Swagg
Cerberus
Level 103
God Stats
34W - 20L
1,673 SR
Queue Stats
179W - 160L
1,604 Elo+
Party 3
Nemesis
Nemesis
bukkakeinc
Nemesis
Level 28
God Stats
5W - 7L
1,498 SR
Queue Stats
104W - 93L
1,625 Elo+
Party 3
Izanami
Izanami
lodestoasod
Izanami
Level 49
God Stats
1W - 3L
1,334 SR
Queue Stats
30W - 53L
1,426 Elo+
Solo
Team Averages
Level 48
1,466 SR
1,515 Elo+

VS

Team Averages
Level 77
1,579 SR
1,683 Elo+
Ganesha
Ganesha
GetOuttaWay
Ganesha
Level 17
God Stats
10W - 4L
1,746 SR
Queue Stats
140W - 78L
1,770 Elo+
Party 2
Hel
Hel
OblivionArchon
Hel
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 35L
1,563 Elo+
Party 2
Mulan
Mulan
RickusLongus
Mulan
Level 130
God Stats
4W - 0L
1,521 SR
Queue Stats
156W - 121L
1,807 Elo+
Party 2
Fenrir
Fenrir
Sirbossalot45
Fenrir
Level 21
God Stats
2W - 2L
1,331 SR
Queue Stats
264W - 204L
1,639 Elo+
Party 1
Chernobog
Chernobog
batskid
Chernobog
Level 148
God Stats
10W - 3L
1,796 SR
Queue Stats
363W - 358L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DrGrudg3
He Bo
7
0 / 5 / 1
4,124
412
862
5,932
1,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

9
0 / 3 / 0
4,652
465
3,598
7,901
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Rynne_Swagg
Cerberus
7
0 / 1 / 2
4,534
453
2,898
5,487
2,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
bukkakeinc
Nemesis
8
0 / 2 / 1
4,655
466
2,342
6,699
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
lodestoasod
Izanami
10
3 / 1 / 0
5,913
591
2,821
4,351
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GetOuttaWay
Ganesha
9
0 / 0 / 5
5,627
563
2,808
4,646
1,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 4
6,030
603
5,680
3,970
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 0 / 0
6,431
643
5,367
6,162
3,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
4 / 1 / 2
5,401
540
4,443
5,805
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
batskid
Chernobog
10
2 / 1 / 2
5,984
598
1,499
4,429
1,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
12
12
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
DrGrudg3
He Bo
0
5
1
0.1
W
Ganesha
GetOuttaWay
Ganesha
0
0
5
2.5
W
3
1
4
5
L
0
3
0
0
W
3
0
0
3
L
Cerberus
Rynne_Swagg
Cerberus
0
1
2
1
W
4
1
2
5
W
Chernobog
batskid
Chernobog
2
1
2
3
L
Nemesis
bukkakeinc
Nemesis
0
2
1
0.25
L
Izanami
lodestoasod
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,521
Damage
19,797
30,370
Taken
25,012
11,087
Mitigated
9,568
12,321
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DrGrudg3
He Bo
862
128
0
1,004
5,932
1,864
0
4,489
1,229
13,241
0
W
Ganesha
GetOuttaWay
Ganesha
2,808
340
0
1,370
4,646
1,893
0
712
3,934
17,089
0
W
5,680
669
1,143
1,985
3,970
1,146
0
605
3,365
39,846
0
L
3,598
760
0
3,116
7,901
4,165
0
0
7,564
0
20,436
W
5,367
1,219
0
3,596
6,162
3,783
0
0
5,862
0
33,825
L
Cerberus
Rynne_Swagg
Cerberus
2,898
56
0
2,568
5,487
2,279
0
1,199
4,246
12,159
0
W
4,443
1,316
0
2,791
5,805
1,602
0
1,953
3,852
0
21,998
W
Chernobog
batskid
Chernobog
1,499
922
0
1,523
4,429
1,144
0
490
3,939
0
32,384
L
Nemesis
bukkakeinc
Nemesis
2,342
850
0
3,174
6,699
1,716
0
2,047
4,574
0
22,762
L
Izanami
lodestoasod
Izanami
2,821
1,761
0
2,459
4,351
1,063
194
409
3,932
0
31,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,878
Gold Earned
29,473
223
Minions Killed
303
0
Camps Cleared
0
865,944
Distance Traveled
964,576
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,124
412
23
2
0
142,927
1
W
Ganesha
5,627
563
10
1
0
226,781
4
W
Hel
6,030
603
90
9
0
188,826
5
L
Mulan
4,652
465
48
5
0
159,508
0
W
Mulan
6,431
643
82
8
0
171,130
4
L
Cerberus
4,534
453
20
2
0
198,220
3
W
Fenrir
5,401
540
46
5
0
203,504
4
W
Chernobog
5,984
598
75
8
0
174,335
2
L
Nemesis
4,655
466
56
6
0
198,954
3
L
Izanami
5,913
591
76
8
0
166,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role