Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CaptainProgeria
Ne Zha
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 181L
1,484 Elo+
Solo
Anubis
Anubis
Dano0711
Anubis
Level 113
God Stats
10W - 10L
1,766 SR
Queue Stats
87W - 99L
1,452 Elo+
Solo
Athena
Athena
iRuixu
Athena
Level 89
God Stats
6W - 4L
1,501 SR
Queue Stats
126W - 120L
1,512 Elo+
Solo
Chaac
Chaac
lightbunny799
Chaac
Level 86
God Stats
22W - 11L
1,843 SR
Queue Stats
256W - 229L
1,402 Elo+
Solo
Team Averages
Level 104
1,622 SR
1,470 Elo+

VS

Team Averages
Level 75
1,556 SR
1,452 Elo+
Awilix
Awilix
FelicityFortune
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
359W - 320L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
GravitY VenoM
Kumbhakarna
Level 65
God Stats
6W - 7L
1,665 SR
Queue Stats
166W - 199L
1,520 Elo+
Solo
Chaac
Chaac
ManlyxXxGamer
Chaac
Level 88
God Stats
1W - 1L
1,805 SR
Queue Stats
21W - 19L
1,583 Elo+
Solo
Anubis
Anubis
ReaperofSoulS697
Anubis
Level 87
God Stats
1W - 1L
1,310 SR
Queue Stats
8W - 12L
1,261 Elo+
Solo
Hachiman
Hachiman
RichardAllenYT
Hachiman
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
478W - 472L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 2 / 3
8,254
635
6,289
8,301
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
5 / 1 / 6
7,950
612
8,960
9,331
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Dano0711
Anubis
13
6 / 1 / 4
7,976
614
6,046
5,312
2,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Athena
iRuixu
Athena
12
7 / 0 / 6
8,011
616
7,055
10,410
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 0 / 3
8,260
635
8,424
8,536
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,436
495
4,034
11,992
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
GravitY VenoM
Kumbhakarna
9
0 / 5 / 2
5,574
429
3,023
13,328
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 2 / 0
5,334
410
3,604
8,183
4,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 5 / 1
6,736
518
6,290
10,188
3,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
9
0 / 6 / 1
5,500
423
4,054
10,133
2,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
24
Kills
4
4
Deaths
24
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
3
1.75
W
5
1
6
8
W
Anubis
Dano0711
Anubis
6
1
4
8
L
2
6
0
0.33
L
Kumbhakarna
GravitY VenoM
Kumbhakarna
0
5
2
0.2
L
0
2
0
0
L
2
5
1
0.5
L
Hachiman
0
6
1
0.08
W
Athena
iRuixu
Athena
7
0
6
10
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,774
Damage
21,005
41,890
Taken
53,824
22,243
Mitigated
17,797
16,991
Healing
15,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,289
4,707
0
3,953
8,301
2,316
4,862
1,890
6,411
0
60,101
W
8,960
4,274
0
4,553
9,331
3,164
0
1,956
7,350
0
46,472
W
Anubis
Dano0711
Anubis
6,046
128
0
2,424
5,312
2,264
759
2,213
3,099
42,207
0
L
4,034
1,904
0
3,786
11,992
3,137
0
1,982
9,985
0
26,250
L
Kumbhakarna
GravitY VenoM
Kumbhakarna
3,023
340
0
3,610
13,328
4,513
0
4,963
8,365
21,190
0
L
3,604
615
0
2,097
8,183
4,422
0
619
7,189
0
18,049
L
6,290
1,295
350
3,667
10,188
3,486
0
4,406
5,757
31,441
0
L
Hachiman
4,054
2,651
0
2,197
10,133
2,239
0
1,131
8,977
0
28,668
W
Athena
iRuixu
Athena
7,055
2,963
0
1,386
10,410
6,707
39
3,060
7,325
20,427
0
W
8,424
1,415
0
4,675
8,536
7,792
281
194
7,967
0
41,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
29,580
396
Minions Killed
229
0
Camps Cleared
0
1,237,337
Distance Traveled
1,085,019
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,254
635
119
9
0
229,118
5
W
Ne Zha
7,950
612
83
6
0
265,917
1
W
Anubis
7,976
614
79
6
0
228,524
3
L
Awilix
6,436
495
54
4
0
233,552
2
L
Kumbhakarna
5,574
429
26
2
0
206,067
0
L
Chaac
5,334
410
34
3
0
245,332
0
L
Anubis
6,736
518
62
5
0
191,144
0
L
Hachiman
5,500
423
53
4
0
208,924
0
W
Athena
8,011
616
29
2
0
298,122
2
W
Chaac
8,260
635
86
7
0
215,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role