Player Matchup

Ao Kuang
Ao Kuang
GucciSanya
Ao Kuang
Level 41
God Stats
1W - 5L
1,368 SR
Queue Stats
8W - 15L
1,339 Elo+
Party 1
Thor
Thor
Lisiysmit
Thor
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
NurgleGodofChaos
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
davidennco
Cu Chulainn
Level 31
God Stats
6W - 6L
1,665 SR
Queue Stats
158W - 117L
1,435 Elo+
Party 2
Tiamat
Tiamat
pablo39088
Tiamat
Level 60
God Stats
37W - 23L
1,616 SR
Queue Stats
194W - 198L
1,444 Elo+
Party 2
Team Averages
Level 38
1,530 SR
1,411 Elo+

VS

Team Averages
Level 74
1,546 SR
1,472 Elo+
Sobek
Sobek
AsgarDragsA
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,684 Elo+
Party 3
Hun Batz
Hun Batz
JojoJose
Hun Batz
Level 123
God Stats
4W - 3L
1,545 SR
Queue Stats
138W - 166L
1,493 Elo+
Party 3
Nu Wa
Nu Wa
KovuWolfszahn
Nu Wa
Level 39
God Stats
5W - 12L
1,259 SR
Queue Stats
32W - 59L
1,352 Elo+
Solo
Thanatos
Thanatos
MOTORLUFFY
Thanatos
Level 156
God Stats
27W - 25L
1,631 SR
Queue Stats
447W - 483L
1,503 Elo+
Party 3
Rama
Rama
Reymaster325
Rama
Level 40
God Stats
0W - 4L
1,796 SR
Queue Stats
138W - 157L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GucciSanya
Ao Kuang
16
7 / 2 / 7
10,607
558
8,174
13,906
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
13
1 / 7 / 6
8,598
453
7,742
14,139
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
NurgleGodofChaos
Danzaburou
10
1 / 3 / 1
7,673
404
3,769
9,648
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
davidennco
Cu Chulainn
18
8 / 2 / 8
11,130
586
21,297
18,481
15,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
pablo39088
Tiamat
18
8 / 1 / 4
11,051
582
16,323
10,612
8,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
8,634
454
7,720
19,553
14,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
JojoJose
Hun Batz
18
5 / 2 / 2
10,481
552
11,127
15,677
6,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 8 / 3
7,414
390
4,574
10,890
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
MOTORLUFFY
Thanatos
15
4 / 5 / 3
9,566
503
7,848
18,164
10,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 5 / 5
8,661
456
7,158
14,742
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
25
Kills
15
15
Deaths
26
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Ao Kuang
GucciSanya
Ao Kuang
7
2
7
5.25
L
Hun Batz
JojoJose
Hun Batz
5
2
2
3
L
0
8
3
0.19
W
Thor
1
7
6
0.57
L
Thanatos
MOTORLUFFY
Thanatos
4
5
3
1.1
W
Danzaburou
NurgleGodofChaos
Danzaburou
1
3
1
0.5
L
3
5
5
1.1
W
Cu Chulainn
davidennco
Cu Chulainn
8
2
8
6
W
Tiamat
pablo39088
Tiamat
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,305
Damage
38,427
66,786
Taken
79,026
39,174
Mitigated
40,653
21,778
Healing
25,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,720
639
0
5,374
19,553
14,820
245
4,712
14,657
30,932
0
W
Ao Kuang
GucciSanya
Ao Kuang
8,174
1,858
0
4,222
13,906
5,332
770
2,290
11,616
47,437
0
L
Hun Batz
JojoJose
Hun Batz
11,127
1,756
0
5,230
15,677
6,289
0
5,651
9,828
0
79,041
L
4,574
617
0
394
10,890
3,780
105
3,955
6,589
30,750
0
W
Thor
7,742
2,547
618
3,631
14,139
7,547
220
3,491
10,648
0
43,623
L
Thanatos
MOTORLUFFY
Thanatos
7,848
2,231
0
9,630
18,164
10,552
0
6,479
11,525
0
49,085
W
Danzaburou
NurgleGodofChaos
Danzaburou
3,769
1,028
0
3,014
9,648
2,950
61
1,408
8,240
0
32,508
L
7,158
6,198
0
5,300
14,742
5,212
3,059
4,842
9,786
0
46,551
W
Cu Chulainn
davidennco
Cu Chulainn
21,297
5,651
0
4,065
18,481
15,034
2,856
2,916
15,565
8,685
63,423
W
Tiamat
pablo39088
Tiamat
16,323
1,859
0
6,228
10,612
8,311
3,466
2,189
8,423
66,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,059
Gold Earned
44,756
444
Minions Killed
451
0
Camps Cleared
0
1,670,200
Distance Traveled
1,682,396
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,634
454
45
2
0
372,075
7
W
Ao Kuang
10,607
558
90
5
0
404,547
4
L
Hun Batz
10,481
552
144
8
0
396,335
0
L
Nu Wa
7,414
390
73
4
0
276,604
3
W
Thor
8,598
453
56
3
0
363,189
3
L
Thanatos
9,566
503
104
5
0
349,580
0
W
Danzaburou
7,673
404
44
2
0
221,901
0
L
Rama
8,661
456
85
4
0
287,802
2
W
Cu Chulainn
11,130
586
124
7
0
352,140
1
W
Tiamat
11,051
582
130
7
0
328,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role