Player Matchup

Chronos
Chronos
Glebusis
Chronos
Level 22
God Stats
2W - 2L
1,310 SR
Queue Stats
276W - 199L
1,673 Elo+
Solo
Anhur
Anhur
Gusti_akaMcfly
Anhur
Level 25
God Stats
6W - 4L
1,522 SR
Queue Stats
88W - 75L
1,601 Elo+
Party 2
Cabrakan
Cabrakan
Haku823
Cabrakan
Level 30
God Stats
4W - 2L
1,695 SR
Queue Stats
94W - 85L
1,632 Elo+
Solo
Fenrir
Fenrir
Joaqoo12
Fenrir
Level 27
God Stats
4W - 6L
1,278 SR
Queue Stats
171W - 165L
1,543 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Juanpablomf
Tsukuyomi
Level 17
God Stats
5W - 7L
1,352 SR
Queue Stats
122W - 100L
1,666 Elo+
Solo
Team Averages
Level 24
1,432 SR
1,623 Elo+

VS

Team Averages
Level 18
1,603 SR
1,603 Elo+
Da Ji
Da Ji
BestRunnerUp
Da Ji
Level 17
God Stats
15W - 12L
1,749 SR
Queue Stats
51W - 67L
1,461 Elo+
Party 1
Neith
Neith
KaizenPk
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,675 Elo+
Solo
Anhur
Anhur
OsunaBaby
Anhur
Level 27
God Stats
2W - 2L
1,696 SR
Queue Stats
35W - 19L
1,779 Elo+
Solo
Ymir
Ymir
Retrowavee
Ymir
Level 23
God Stats
15W - 14L
1,505 SR
Queue Stats
515W - 461L
1,505 Elo+
Party 1
King Arthur
King Arthur
sIeepe
King Arthur
Level 18
God Stats
21W - 19L
1,563 SR
Queue Stats
53W - 42L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Glebusis
Chronos
11
2 / 0 / 4
6,021
602
5,456
5,137
1,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 3
5,461
546
5,557
4,725
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Haku823
Cabrakan
10
1 / 0 / 1
5,853
585
4,434
3,513
2,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Joaqoo12
Fenrir
8
3 / 0 / 0
5,392
539
1,689
4,832
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
Juanpablomf
Tsukuyomi
11
4 / 1 / 2
6,047
605
4,168
5,781
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,619
462
1,215
7,119
1,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
KaizenPk
Neith
8
0 / 1 / 0
4,337
434
3,273
3,051
640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
OsunaBaby
Anhur
9
0 / 2 / 1
5,091
509
2,380
6,758
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
4,319
432
2,240
8,035
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
sIeepe
King Arthur
7
1 / 2 / 0
4,401
440
1,235
6,068
2,801
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Chronos
Glebusis
Chronos
2
0
4
4
W
1
0
3
2.5
W
Cabrakan
Haku823
Cabrakan
1
0
1
1.5
W
Fenrir
Joaqoo12
Fenrir
3
0
0
3
W
Tsukuyomi
Juanpablomf
Tsukuyomi
4
1
2
5
L
Neith
KaizenPk
Neith
0
1
0
0
L
Anhur
OsunaBaby
Anhur
0
2
1
0.25
L
0
4
0
0
L
King Arthur
sIeepe
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,304
Damage
10,343
23,988
Taken
31,031
9,499
Mitigated
11,129
11,703
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,215
272
0
1,870
7,119
1,993
0
1,722
5,372
0
21,451
W
Chronos
Glebusis
Chronos
5,456
1,926
0
2,920
5,137
1,246
1,107
457
4,655
30,866
0
W
5,557
2,812
0
2,523
4,725
1,510
0
386
4,339
0
28,592
W
Cabrakan
Haku823
Cabrakan
4,434
1,015
0
1,894
3,513
2,400
0
0
3,369
28,132
0
W
Fenrir
Joaqoo12
Fenrir
1,689
187
0
1,594
4,832
2,731
0
1,097
3,735
898
6,929
W
Tsukuyomi
Juanpablomf
Tsukuyomi
4,168
1,566
0
2,772
5,781
1,612
0
300
5,456
0
33,342
L
Neith
KaizenPk
Neith
3,273
1,531
0
1,389
3,051
640
0
113
2,938
0
17,279
L
Anhur
OsunaBaby
Anhur
2,380
963
0
2,100
6,758
2,143
0
3,263
3,495
0
28,495
L
2,240
861
0
828
8,035
3,552
0
939
7,096
11,286
0
L
King Arthur
sIeepe
King Arthur
1,235
348
0
1,344
6,068
2,801
0
3,947
1,924
0
11,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,774
Gold Earned
22,767
254
Minions Killed
186
0
Camps Cleared
0
875,168
Distance Traveled
836,877
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,619
462
48
5
0
190,071
1
W
Chronos
6,021
602
62
6
0
176,647
3
W
Anhur
5,461
546
41
4
0
157,727
2
W
Cabrakan
5,853
585
69
7
0
176,283
3
W
Fenrir
5,392
539
21
2
0
169,529
3
W
Tsukuyomi
6,047
605
61
6
0
194,982
3
L
Neith
4,337
434
30
3
0
169,342
0
L
Anhur
5,091
509
55
6
0
159,020
5
L
Ymir
4,319
432
25
3
0
184,193
0
L
King Arthur
4,401
440
28
3
0
134,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role