Player Matchup

Kumbhakarna
Kumbhakarna
BettyPhuckzer
Kumbhakarna
Level 59
God Stats
18W - 16L
1,596 SR
Queue Stats
542W - 523L
1,549 Elo+
Party 1
Cupid
Cupid
HeleneWischer
Cupid
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
JarekKacz
Odin
Level 23
God Stats
1W - 2L
1,122 SR
Queue Stats
19W - 19L
1,501 Elo+
Party 2
Merlin
Merlin
MissFortuneQuQ
Merlin
Level 16
God Stats
20W - 12L
1,685 SR
Queue Stats
230W - 117L
1,698 Elo+
Party 1
Serqet
Serqet
Nar0man
Serqet
Level 76
God Stats
1W - 4L
1,245 SR
Queue Stats
58W - 61L
1,537 Elo+
Party 2
Team Averages
Level 44
1,430 SR
1,557 Elo+

VS

Team Averages
Level 131
1,452 SR
1,498 Elo+
Sol
Sol
JeckAxia
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Pohyi36
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
akmiguelito
Ra
Level 33
God Stats
3W - 5L
1,445 SR
Queue Stats
134W - 159L
1,452 Elo+
Solo
Tiamat
Tiamat
wonderkidyy
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
ΒαckgroundEXE
Guan Yu
Level 160
God Stats
1W - 0L
1,316 SR
Queue Stats
48W - 41L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BettyPhuckzer
Kumbhakarna
9
1 / 0 / 1
5,845
450
2,316
9,162
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 0 / 1
7,360
566
5,165
6,919
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
12
1 / 2 / 1
6,579
506
4,933
10,075
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 0
6,876
529
6,144
5,760
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Nar0man
Serqet
11
1 / 4 / 3
6,723
517
4,133
10,167
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
6,947
534
4,930
6,350
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Pohyi36
Ne Zha
12
3 / 2 / 2
7,051
542
7,131
9,971
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 3
6,906
531
2,885
6,461
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
14
4 / 0 / 0
7,792
599
8,298
6,475
7,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 3
6,245
480
4,046
8,993
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
8
8
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BettyPhuckzer
Kumbhakarna
1
0
1
1.5
L
2
0
1
2.5
L
Odin
1
2
1
0.75
W
1
1
0
1
L
0
2
0
0
L
Serqet
Nar0man
Serqet
1
4
3
0.63
W
Ne Zha
Pohyi36
Ne Zha
3
2
2
2
W
0
1
3
1.5
W
Tiamat
4
0
0
4
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,691
Damage
27,290
42,083
Taken
38,250
16,406
Mitigated
19,591
13,535
Healing
18,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BettyPhuckzer
Kumbhakarna
2,316
480
0
1,448
9,162
4,803
0
2,695
6,323
14,155
0
L
5,165
3,504
438
5,247
6,919
2,103
0
2,455
4,464
0
53,332
L
Odin
4,933
2,452
0
2,899
10,075
4,810
0
5,927
4,148
0
27,016
W
4,930
1,974
0
3,963
6,350
1,357
49
555
5,714
55,501
0
L
6,144
369
0
376
5,760
1,740
0
1,410
4,156
56,074
0
L
Serqet
Nar0man
Serqet
4,133
867
0
3,127
10,167
2,950
0
3,208
6,879
0
34,613
W
Ne Zha
Pohyi36
Ne Zha
7,131
1,722
0
4,649
9,971
3,583
73
2,174
7,631
0
42,445
W
2,885
200
752
2,744
6,461
2,264
164
3,939
2,522
42,870
0
W
Tiamat
8,298
1,812
0
3,729
6,475
7,556
1,229
0
5,944
42,970
0
W
4,046
487
771
2,350
8,993
4,831
82
1,792
6,906
0
12,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
34,941
354
Minions Killed
399
0
Camps Cleared
0
1,280,699
Distance Traveled
1,277,621
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,845
450
19
1
0
278,014
5
L
Cupid
7,360
566
103
8
0
238,821
2
L
Odin
6,579
506
59
5
0
244,707
2
W
Sol
6,947
534
111
9
0
236,034
6
L
Merlin
6,876
529
98
8
0
245,974
5
L
Serqet
6,723
517
75
6
0
273,183
2
W
Ne Zha
7,051
542
69
5
0
283,942
4
W
Ra
6,906
531
111
9
0
244,949
6
W
Tiamat
7,792
599
93
7
0
243,325
2
W
Guan Yu
6,245
480
15
1
0
269,371
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role