Player Matchup

Cthulhu
Cthulhu
DiddlyDiii
Cthulhu
Level 15
God Stats
0W - 5L
1,230 SR
Queue Stats
17W - 27L
1,464 Elo+
Solo
Hercules
Hercules
R4G3K1NG159
Hercules
Level 24
God Stats
2W - 2L
1,684 SR
Queue Stats
72W - 64L
1,553 Elo+
Solo
Baba Yaga
Baba Yaga
Sklavio
Baba Yaga
Level 28
God Stats
1W - 4L
1,786 SR
Queue Stats
186W - 153L
1,574 Elo+
Solo
Olorun
Olorun
Skyllx94
Olorun
Level 29
God Stats
41W - 30L
1,495 SR
Queue Stats
208W - 219L
1,592 Elo+
Solo
Nemesis
Nemesis
vitalyarv
Nemesis
Level 27
God Stats
4W - 10L
1,284 SR
Queue Stats
133W - 155L
1,459 Elo+
Solo
Team Averages
Level 25
1,496 SR
1,528 Elo+

VS

Team Averages
Level 14
1,379 SR
1,547 Elo+
Bellona
Bellona
CalmestCave2222
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 66L
1,622 Elo+
Solo
Set
Set
KanieKruegs
Set
Level 6
God Stats
17W - 16L
1,228 SR
Queue Stats
120W - 138L
1,544 Elo+
Solo
Sobek
Sobek
MackAVFC
Sobek
Level 16
God Stats
8W - 3L
1,244 SR
Queue Stats
93W - 65L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
ToadChavez
Baron Samedi
Level 24
God Stats
12W - 10L
1,424 SR
Queue Stats
21W - 21L
1,460 Elo+
Solo
Izanami
Izanami
baderghanem86
Izanami
Level 17
God Stats
8W - 5L
1,500 SR
Queue Stats
318W - 316L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiddlyDiii
Cthulhu
5
0 / 3 / 0
4,011
446
1,425
3,970
1,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
R4G3K1NG159
Hercules
9
2 / 1 / 0
5,228
581
2,793
4,350
1,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
Sklavio
Baba Yaga
10
3 / 1 / 1
5,922
658
3,260
4,238
1,323
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Skyllx94
Olorun
7
0 / 4 / 0
4,360
484
3,970
6,216
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
vitalyarv
Nemesis
8
0 / 0 / 0
4,535
504
1,502
4,601
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,649
517
1,184
4,012
2,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 2
4,395
488
1,287
6,220
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
MackAVFC
Sobek
9
5 / 0 / 3
6,273
697
3,901
6,638
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
ToadChavez
Baron Samedi
8
0 / 2 / 2
4,659
518
2,919
4,109
1,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
8
3 / 1 / 3
5,241
582
3,618
4,763
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
5
Kills
8
9
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Cthulhu
DiddlyDiii
Cthulhu
0
3
0
0
W
0
2
2
0.5
W
Sobek
MackAVFC
Sobek
5
0
3
6.5
L
Hercules
R4G3K1NG159
Hercules
2
1
0
2
L
Baba Yaga
Sklavio
Baba Yaga
3
1
1
3.5
L
Olorun
Skyllx94
Olorun
0
4
0
0
W
Baron Samedi
ToadChavez
Baron Samedi
0
2
2
0.5
W
Izanami
3
1
3
4.5
L
Nemesis
vitalyarv
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,950
Damage
12,909
23,375
Taken
25,742
7,395
Mitigated
11,188
8,243
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,184
248
0
644
4,012
2,480
0
300
3,587
0
15,431
L
Cthulhu
DiddlyDiii
Cthulhu
1,425
241
0
315
3,970
1,439
0
771
3,199
7,705
0
W
1,287
781
0
1,589
6,220
1,709
0
1,052
5,122
0
15,312
W
Sobek
MackAVFC
Sobek
3,901
913
0
4,087
6,638
3,850
0
3,288
3,350
14,107
0
L
Hercules
R4G3K1NG159
Hercules
2,793
292
0
1,514
4,350
1,897
0
1,272
2,928
0
18,038
L
Baba Yaga
Sklavio
Baba Yaga
3,260
201
0
1,399
4,238
1,323
100
1,615
2,623
35,192
0
L
Olorun
Skyllx94
Olorun
3,970
2,404
383
2,263
6,216
1,402
0
2,218
3,998
23,894
0
W
Baron Samedi
ToadChavez
Baron Samedi
2,919
94
101
1,179
4,109
1,827
168
1,667
2,417
22,261
0
W
Izanami
3,618
2,611
0
2,007
4,763
1,322
90
2,348
2,415
0
29,689
L
Nemesis
vitalyarv
Nemesis
1,502
657
99
2,270
4,601
1,334
0
944
3,632
0
22,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,056
Gold Earned
25,217
249
Minions Killed
190
0
Camps Cleared
0
809,378
Distance Traveled
826,397
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,649
517
39
4
0
207,442
0
L
Cthulhu
4,011
446
14
2
0
132,402
0
W
Set
4,395
488
37
4
0
144,988
0
W
Sobek
6,273
697
15
2
0
177,378
1
L
Hercules
5,228
581
47
5
0
171,730
4
L
Baba Yaga
5,922
658
76
8
0
155,569
1
L
Olorun
4,360
484
47
5
0
155,510
3
W
Baron Samedi
4,659
518
42
5
0
159,341
4
W
Izanami
5,241
582
57
6
0
137,248
3
L
Nemesis
4,535
504
65
7
0
194,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role