Player Matchup

Set
Set
ElnézésT
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Lizbeth86
Nu Wa
Level 158
God Stats
22W - 18L
1,555 SR
Queue Stats
230W - 220L
1,598 Elo+
Party 1
Khepri
Khepri
Láma21
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 149
1,518 SR
1,533 Elo+

VS

Team Averages
Level 6
1,619 SR
1,760 Elo+
Anhur
Anhur
ElonMusk1232
Anhur
Level 7
God Stats
2W - 1L
1,857 SR
Queue Stats
5W - 3L
1,866 Elo+
Party 2
Sylvanus
Sylvanus
MenzeMercury
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,777 Elo+
Party 2
He Bo
He Bo
MoritzMercury
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
8,187
744
7,500
6,629
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Lizbeth86
Nu Wa
11
3 / 0 / 5
7,601
691
8,473
3,636
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Láma21
Khepri
11
2 / 0 / 5
7,443
677
6,084
6,907
5,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,334
576
2,503
6,900
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
MenzeMercury
Sylvanus
9
0 / 3 / 0
6,388
581
4,465
11,582
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
6,303
573
3,987
7,390
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
0
2
0
0
W
Nu Wa
Lizbeth86
Nu Wa
3
0
5
5.5
W
Khepri
Láma21
Khepri
2
0
5
4.5
L
Sylvanus
MenzeMercury
Sylvanus
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,057
Damage
10,955
17,172
Taken
25,872
10,875
Mitigated
10,008
3,846
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,500
2,331
0
2,211
6,629
3,872
0
3,071
3,381
0
34,804
L
2,503
1,282
0
1,473
6,900
2,091
0
3,075
3,825
0
16,192
W
Nu Wa
Lizbeth86
Nu Wa
8,473
3,500
0
620
3,636
1,197
86
1,679
1,877
33,161
0
W
Khepri
Láma21
Khepri
6,084
108
0
1,015
6,907
5,806
0
2,555
3,948
18,252
0
L
Sylvanus
MenzeMercury
Sylvanus
4,465
1,580
2,164
2,575
11,582
5,788
0
7,216
4,366
25,067
5,650
L
3,987
328
0
966
7,390
2,129
0
4,298
3,092
21,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,231
Gold Earned
19,025
138
Minions Killed
122
0
Camps Cleared
0
647,271
Distance Traveled
542,575
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,187
744
49
4
0
242,865
3
L
Anhur
6,334
576
38
3
0
195,529
0
W
Nu Wa
7,601
691
59
5
0
187,752
1
W
Khepri
7,443
677
30
3
0
216,654
3
L
Sylvanus
6,388
581
51
5
0
160,868
3
L
He Bo
6,303
573
33
3
0
186,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role