Player Matchup

Bellona
Bellona
Alphomega81
Bellona
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
108W - 132L
1,472 Elo+
Solo
Bacchus
Bacchus
Androssee
Bacchus
Level 27
God Stats
8W - 15L
1,631 SR
Queue Stats
125W - 129L
1,522 Elo+
Solo
Ra
Ra
JJTorito
Ra
Level 13
God Stats
0W - 2L
1,270 SR
Queue Stats
25W - 27L
1,422 Elo+
Solo
Skadi
Skadi
SalomeGames
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,505 Elo+
Solo
Neith
Neith
skywing1313
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,684 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,521 Elo+

VS

Team Averages
Level 21
1,575 SR
1,536 Elo+
Fenrir
Fenrir
Blitzbur
Fenrir
Level 17
God Stats
47W - 43L
1,661 SR
Queue Stats
131W - 130L
1,664 Elo+
Solo
Ullr
Ullr
DeadBeats
Ullr
Level 22
God Stats
18W - 10L
1,474 SR
Queue Stats
219W - 224L
1,478 Elo+
Solo
Scylla
Scylla
elertvert
Scylla
Level 27
God Stats
10W - 10L
1,665 SR
Queue Stats
105W - 101L
1,571 Elo+
Party 1
Ymir
Ymir
jaygoner
Ymir
Level 21
God Stats
4W - 9L
1,577 SR
Queue Stats
37W - 48L
1,431 Elo+
Party 1
Bellona
Bellona
santyps201
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alphomega81
Bellona
15
2 / 1 / 0
8,534
569
5,061
11,262
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Androssee
Bacchus
11
4 / 5 / 0
7,505
500
5,741
12,224
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 0
7,259
484
751
5,392
2,045
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 1
5,424
362
3,084
8,505
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 9 / 1
5,292
353
4,817
9,483
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blitzbur
Fenrir
14
5 / 1 / 1
8,124
542
3,234
5,067
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
12
6 / 2 / 4
7,866
524
9,262
10,198
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
elertvert
Scylla
15
6 / 0 / 1
8,969
598
7,192
4,578
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
3 / 2 / 5
7,117
474
3,585
9,141
4,112
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
santyps201
Bellona
13
1 / 1 / 2
7,607
507
5,546
7,443
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
21
22
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alphomega81
Bellona
2
1
0
2
L
Bacchus
Androssee
Bacchus
4
5
0
0.8
W
Fenrir
Blitzbur
Fenrir
5
1
1
5.5
W
Ullr
6
2
4
4
L
0
3
0
0
L
0
4
1
0.13
W
Scylla
elertvert
Scylla
6
0
1
6.5
W
Ymir
3
2
5
2.75
W
Bellona
santyps201
Bellona
1
1
2
2
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,454
Damage
28,819
46,866
Taken
36,427
21,551
Mitigated
17,708
13,604
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alphomega81
Bellona
5,061
2,883
0
6,482
11,262
6,817
0
681
10,106
0
53,685
L
Bacchus
Androssee
Bacchus
5,741
1,143
0
2,774
12,224
8,092
257
4,324
7,809
25,265
0
W
Fenrir
Blitzbur
Fenrir
3,234
1,017
0
2,877
5,067
2,031
164
0
5,067
0
46,144
W
Ullr
9,262
5,451
0
3,504
10,198
3,680
340
3,100
7,098
0
42,746
L
751
54
0
815
5,392
2,045
670
2,892
2,318
46,468
0
L
3,084
1,274
0
2,404
8,505
2,142
289
1,227
7,212
0
17,412
W
Scylla
elertvert
Scylla
7,192
1,352
0
1,981
4,578
1,289
1,315
1,123
3,301
56,466
0
W
Ymir
3,585
1,408
369
2,845
9,141
4,112
339
2,115
7,026
22,679
0
W
Bellona
santyps201
Bellona
5,546
2,078
0
1,116
7,443
6,596
773
0
7,443
4,260
35,931
L
4,817
2,506
0
1,129
9,483
2,455
0
1,939
7,438
0
15,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,014
Gold Earned
39,683
318
Minions Killed
422
0
Camps Cleared
0
1,266,124
Distance Traveled
1,415,251
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,534
569
136
9
0
277,863
1
L
Bacchus
7,505
500
41
3
0
268,890
2
W
Fenrir
8,124
542
94
6
0
306,735
0
W
Ullr
7,866
524
74
5
0
260,962
0
L
Ra
7,259
484
94
6
0
264,897
0
L
Skadi
5,424
362
31
2
0
204,493
1
W
Scylla
8,969
598
124
8
0
282,387
1
W
Ymir
7,117
474
38
3
0
266,689
0
W
Bellona
7,607
507
92
6
0
298,478
1
L
Neith
5,292
353
16
1
0
249,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role