Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AcidOcore
Ah Muzen Cab
Level 22
God Stats
15W - 7L
1,717 SR
Queue Stats
127W - 108L
1,537 Elo+
Solo
Awilix
Awilix
Destroyaa96
Awilix
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
40W - 21L
1,784 Elo+
Party 1
Baron Samedi
Baron Samedi
MapleySyrup
Baron Samedi
Level 25
God Stats
1W - 5L
1,016 SR
Queue Stats
90W - 117L
1,405 Elo+
Party 1
Tyr
Tyr
ReviloSmiles
Tyr
Level 29
God Stats
4W - 2L
1,319 SR
Queue Stats
115W - 89L
1,747 Elo+
Party 1
Bacchus
Bacchus
Xanderules
Bacchus
Level 25
God Stats
13W - 6L
1,500 SR
Queue Stats
264W - 350L
1,363 Elo+
Solo
Team Averages
Level 26
1,410 SR
1,567 Elo+

VS

Team Averages
Level 14
1,439 SR
1,495 Elo+
Ao Kuang
Ao Kuang
Didigue53
Ao Kuang
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
531W - 490L
1,528 Elo+
Solo
Yemoja
Yemoja
Killerkun333
Yemoja
Level 14
God Stats
0W - 3L
1,293 SR
Queue Stats
12W - 25L
1,413 Elo+
Solo
Hades
Hades
Legendsoldier321
Hades
Level 6
God Stats
20W - 13L
1,293 SR
Queue Stats
405W - 380L
1,308 Elo+
Solo
Arachne
Arachne
OceanicLine4200
Arachne
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Unknownn5891
Sun Wukong
Level 16
God Stats
2W - 2L
1,606 SR
Queue Stats
187W - 150L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AcidOcore
Ah Muzen Cab
20
5 / 3 / 12
15,943
531
20,916
18,330
8,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
20
12 / 7 / 12
17,156
572
29,726
33,074
15,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MapleySyrup
Baron Samedi
20
2 / 7 / 17
14,371
479
11,725
21,702
11,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 10
17,610
587
29,714
32,547
37,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Xanderules
Bacchus
20
4 / 7 / 10
15,834
528
14,069
31,016
56,303
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Didigue53
Ao Kuang
7
0 / 2 / 2
8,370
279
1,548
4,395
1,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
19
2 / 5 / 7
12,825
428
9,156
28,087
36,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 14 / 8
14,087
470
25,662
39,552
25,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 13 / 5
13,833
461
14,607
31,571
22,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Unknownn5891
Sun Wukong
20
7 / 3 / 7
15,388
513
30,364
25,336
33,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
54
36
Kills
25
25
Deaths
37
61
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AcidOcore
Ah Muzen Cab
5
3
12
3.67
W
Awilix
12
7
12
2.57
L
Ao Kuang
Didigue53
Ao Kuang
0
2
2
0.5
L
Yemoja
2
5
7
1.1
L
8
14
8
0.86
W
Baron Samedi
MapleySyrup
Baron Samedi
2
7
17
1.5
L
8
13
5
0.81
W
13
1
10
18
L
Sun Wukong
Unknownn5891
Sun Wukong
7
3
7
3.5
W
Bacchus
Xanderules
Bacchus
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,150
Damage
81,337
136,669
Taken
128,941
129,611
Mitigated
120,287
54,579
Healing
29,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AcidOcore
Ah Muzen Cab
20,916
9,603
0
10,064
18,330
8,410
5,716
5,285
13,045
0
129,221
W
Awilix
29,726
14,813
0
12,684
33,074
15,987
2,412
8,291
24,783
0
174,940
L
Ao Kuang
Didigue53
Ao Kuang
1,548
853
222
1,563
4,395
1,659
112
1,263
2,988
15,957
0
L
Yemoja
9,156
2,119
5,502
2,977
28,087
36,896
0
5,655
22,087
50,809
0
L
25,662
5,233
796
9,939
39,552
25,256
612
9,176
30,234
85,531
0
W
Baron Samedi
MapleySyrup
Baron Samedi
11,725
1,181
5,150
8,735
21,702
11,179
1,524
6,783
14,919
73,038
0
L
14,607
9,141
0
4,059
31,571
22,896
0
4,585
26,790
0
83,796
W
29,714
6,610
0
13,808
32,547
37,732
2,120
9,498
23,049
0
99,753
L
Sun Wukong
Unknownn5891
Sun Wukong
30,364
4,920
0
4,936
25,336
33,580
20
4,124
21,048
0
121,089
W
Bacchus
Xanderules
Bacchus
14,069
3,163
756
3,382
31,016
56,303
2,258
12,191
18,825
65,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,914
Gold Earned
64,503
699
Minions Killed
566
0
Camps Cleared
0
2,737,098
Distance Traveled
2,049,499
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,943
531
177
6
0
583,114
3
W
Awilix
17,156
572
171
6
0
570,070
1
L
Ao Kuang
8,370
279
32
1
0
142,980
2
L
Yemoja
12,825
428
80
3
0
448,850
0
L
Hades
14,087
470
133
4
0
393,525
7
W
Baron Samedi
14,371
479
90
3
0
520,226
1
L
Arachne
13,833
461
133
4
0
504,027
0
W
Tyr
17,610
587
173
6
0
589,432
0
L
Sun Wukong
15,388
513
188
6
0
560,117
9
W
Bacchus
15,834
528
88
3
0
474,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role