Player Matchup

Hel
Hel
LonelyPupPchp
Hel
Level 41
God Stats
3W - 6L
1,189 SR
Queue Stats
35W - 56L
1,297 Elo+
Party 1
Set
Set
YuwngToeTickler
Set
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 103L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
rickyspanish45
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,445 Elo+
Party 1
Team Averages
Level 44
1,396 SR
1,366 Elo+

VS

Team Averages
Level 77
1,405 SR
1,398 Elo+
Da Ji
Da Ji
Reave Masamune
Da Ji
Level 88
God Stats
9W - 6L
1,128 SR
Queue Stats
168W - 194L
1,427 Elo+
Solo
Ah Puch
Ah Puch
TheBestMatt
Ah Puch
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 61L
1,235 Elo+
Party 2
Achilles
Achilles
badguybala
Achilles
Level 125
God Stats
18W - 17L
1,586 SR
Queue Stats
818W - 880L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,758
676
1,548
7,835
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
3 / 5 / 1
6,735
674
4,213
10,629
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
9
0 / 3 / 2
6,506
651
2,073
8,553
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 3
8,213
821
5,623
4,487
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
TheBestMatt
Ah Puch
12
3 / 0 / 6
7,723
772
11,723
4,354
1,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
badguybala
Achilles
8
1 / 1 / 6
6,846
685
4,256
6,552
2,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
11
11
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
7
3
3
2.83
W
Ah Puch
TheBestMatt
Ah Puch
3
0
6
6
L
3
5
1
0.7
W
Achilles
badguybala
Achilles
1
1
6
4
L
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,834
Damage
21,602
27,017
Taken
15,393
9,968
Mitigated
6,751
8,381
Healing
3,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,548
40
2,097
2,751
7,835
2,330
0
3,678
4,044
18,023
0
W
5,623
1,358
0
0
4,487
2,165
960
819
3,653
0
11,362
W
Ah Puch
TheBestMatt
Ah Puch
11,723
551
0
2,752
4,354
1,699
754
1,238
3,110
44,436
0
L
4,213
2,295
0
969
10,629
3,395
0
3,063
7,566
0
15,781
W
Achilles
badguybala
Achilles
4,256
830
0
1,001
6,552
2,887
324
1,423
4,868
0
11,693
L
Sylvanus
2,073
654
1,239
1,325
8,553
4,243
0
5,066
3,487
11,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,999
Gold Earned
22,782
89
Minions Killed
111
0
Camps Cleared
0
454,681
Distance Traveled
501,698
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,758
676
39
4
0
163,609
0
W
Da Ji
8,213
821
9
1
0
160,365
1
W
Ah Puch
7,723
772
85
9
0
165,194
2
L
Set
6,735
674
20
2
0
148,474
0
W
Achilles
6,846
685
17
2
0
176,139
2
L
Sylvanus
6,506
651
30
3
0
142,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role