Player Matchup

Ymir
Ymir
DankkyKong
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,148 Elo+
Solo
Ne Zha
Ne Zha
FlapjacksMax
Ne Zha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,359 Elo+
Party 1
Guan Yu
Guan Yu
GrUbYChVJ
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
NiuBi69
Scylla
Level 27
God Stats
1W - 3L
1,335 SR
Queue Stats
183W - 194L
1,388 Elo+
Party 1
Anhur
Anhur
PucheMichel
Anhur
Level 14
God Stats
7W - 3L
1,663 SR
Queue Stats
44W - 39L
1,394 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,358 Elo+

VS

Team Averages
Level 22
1,436 SR
1,387 Elo+
Tsukuyomi
Tsukuyomi
IDepseyI
Tsukuyomi
Level 23
God Stats
6W - 4L
1,476 SR
Queue Stats
17W - 17L
1,511 Elo+
Party 3
Danzaburou
Danzaburou
Markillees
Danzaburou
Level 17
God Stats
34W - 36L
1,292 SR
Queue Stats
78W - 82L
1,233 Elo+
Party 2
Ares
Ares
NaofumiIwatani
Ares
Level 13
God Stats
7W - 2L
1,603 SR
Queue Stats
15W - 15L
1,341 Elo+
Party 2
Tiamat
Tiamat
TheTinyKuoToa
Tiamat
Level 28
God Stats
5W - 3L
1,423 SR
Queue Stats
10W - 14L
1,350 Elo+
Party 3
Janus
Janus
ρrøмєŧєus
Janus
Level 29
God Stats
4W - 3L
1,385 SR
Queue Stats
84W - 66L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,070
461
1,773
8,753
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
8
1 / 1 / 3
5,265
479
2,130
6,435
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
GrUbYChVJ
Guan Yu
9
3 / 5 / 0
5,664
515
2,747
7,563
3,627
Scylla
NiuBi69
Scylla
9
0 / 5 / 0
4,980
453
2,197
7,446
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 3 / 0
4,630
421
2,313
7,483
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IDepseyI
Tsukuyomi
10
5 / 2 / 3
6,587
599
4,482
5,833
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Markillees
Danzaburou
10
5 / 0 / 3
6,567
597
6,930
3,980
1,261
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 8
6,436
585
3,196
7,204
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 3 / 0
6,633
603
5,703
5,711
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 0 / 2
7,397
672
6,422
4,081
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
20
20
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Ne Zha
1
1
3
2.5
L
Guan Yu
GrUbYChVJ
Guan Yu
3
5
0
0.6
W
Tsukuyomi
IDepseyI
Tsukuyomi
5
2
3
3.25
W
Danzaburou
Markillees
Danzaburou
5
0
3
6.5
W
1
0
8
5
L
Scylla
NiuBi69
Scylla
0
5
0
0
L
1
3
0
0.33
W
4
3
0
1.33
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,160
Damage
26,733
37,680
Taken
26,809
12,331
Mitigated
13,019
5,516
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,773
478
0
215
8,753
3,478
0
2,490
6,263
16,065
0
L
Ne Zha
2,130
563
0
1,256
6,435
1,733
0
2,405
3,880
0
19,373
L
Guan Yu
GrUbYChVJ
Guan Yu
2,747
1,080
162
896
7,563
3,627
0
4,017
3,208
0
11,791
W
Tsukuyomi
IDepseyI
Tsukuyomi
4,482
817
0
1,746
5,833
1,708
0
783
5,025
0
25,051
W
Danzaburou
Markillees
Danzaburou
6,930
4,622
0
1,712
3,980
1,261
1,707
627
3,353
0
29,437
W
3,196
500
0
1,661
7,204
4,486
405
1,086
6,118
16,926
0
L
Scylla
NiuBi69
Scylla
2,197
122
0
776
7,446
2,002
0
4,582
2,512
22,920
0
L
2,313
937
0
2,211
7,483
1,491
0
987
6,496
0
13,210
W
5,703
1,843
0
930
5,711
4,254
1,501
0
5,627
27,332
0
W
6,422
966
0
907
4,081
1,310
0
1,474
2,607
44,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
33,620
161
Minions Killed
269
0
Camps Cleared
0
970,169
Distance Traveled
1,069,882
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,070
461
35
3
0
171,735
0
L
Ne Zha
5,265
479
34
3
0
240,912
0
L
Guan Yu
5,664
515
18
2
0
167,192
3
W
Tsukuyomi
6,587
599
45
4
0
258,977
0
W
Danzaburou
6,567
597
52
5
0
182,096
0
W
Ares
6,436
585
22
2
0
215,919
0
L
Scylla
4,980
453
53
5
0
197,795
1
L
Anhur
4,630
421
21
2
0
192,535
0
W
Tiamat
6,633
603
59
5
0
182,634
0
W
Janus
7,397
672
91
8
0
230,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role