Player Matchup

Nemesis
Nemesis
AquiLollen-
Nemesis
Level 13
God Stats
5W - 0L
1,500 SR
Queue Stats
115W - 106L
1,663 Elo+
Solo
Ullr
Ullr
HoldTheWave
Ullr
Level 22
God Stats
2W - 1L
1,543 SR
Queue Stats
64W - 23L
1,700 Elo+
Party 1
Artio
Artio
Jam McDog
Artio
Level 29
God Stats
7W - 7L
1,710 SR
Queue Stats
236W - 229L
1,547 Elo+
Solo
Danzaburou
Danzaburou
MullPanda
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,738 Elo+
Party 1
Tiamat
Tiamat
woolly_marinade3
Tiamat
Level 14
God Stats
3W - 8L
1,169 SR
Queue Stats
222W - 141L
1,680 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,666 Elo+

VS

Team Averages
Level 18
1,467 SR
1,585 Elo+
King Arthur
King Arthur
Hopvertish
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,663 Elo+
Solo
Izanami
Izanami
THE_DR34M_SHAKER
Izanami
Level 29
God Stats
3W - 5L
1,279 SR
Queue Stats
24W - 18L
1,434 Elo+
Solo
Nu Wa
Nu Wa
iSmurfzzAlot
Nu Wa
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 98L
1,738 Elo+
Solo
Kukulkan
Kukulkan
miha93missa1
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
steinarrrr
Cthulhu
Level 11
God Stats
1W - 5L
1,556 SR
Queue Stats
174W - 184L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AquiLollen-
Nemesis
16
15 / 1 / 2
10,590
706
9,555
8,559
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
5 / 5 / 6
8,928
595
9,850
9,843
3,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Jam McDog
Artio
12
0 / 4 / 13
8,211
547
3,062
13,677
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
MullPanda
Danzaburou
19
4 / 0 / 0
11,403
760
8,645
11,115
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 2 / 7
9,622
641
8,480
7,896
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hopvertish
King Arthur
13
0 / 3 / 0
7,366
491
3,905
12,177
6,077
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 7 / 5
8,312
554
9,307
12,791
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 5 / 2
8,692
579
6,518
8,749
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
miha93missa1
Kukulkan
9
1 / 6 / 1
6,088
406
4,254
7,302
2,392
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
steinarrrr
Cthulhu
10
5 / 5 / 2
7,041
469
6,179
13,575
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
26
Kills
12
12
Deaths
26
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AquiLollen-
Nemesis
15
1
2
16
W
5
5
6
1.6
L
King Arthur
Hopvertish
King Arthur
0
3
0
0
W
Artio
Jam McDog
Artio
0
4
13
1.63
W
Danzaburou
MullPanda
Danzaburou
4
0
0
4
L
3
7
5
0.79
L
3
5
2
0.8
L
Kukulkan
miha93missa1
Kukulkan
1
6
1
0.25
L
Cthulhu
steinarrrr
Cthulhu
5
5
2
1.2
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,592
Damage
30,163
51,090
Taken
54,594
22,965
Mitigated
24,139
21,786
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AquiLollen-
Nemesis
9,555
4,258
0
1,774
8,559
3,102
3,533
1,813
6,642
0
50,783
W
9,850
4,971
0
2,514
9,843
3,032
759
3,498
6,201
0
50,935
L
King Arthur
Hopvertish
King Arthur
3,905
196
0
3,777
12,177
6,077
0
0
12,177
0
43,029
W
Artio
Jam McDog
Artio
3,062
160
135
4,666
13,677
7,434
435
6,308
7,303
22,288
0
W
Danzaburou
MullPanda
Danzaburou
8,645
3,907
0
9,145
11,115
4,375
2,039
1,006
10,005
0
92,064
L
9,307
6,200
0
2,663
12,791
5,974
29
3,049
9,711
0
57,546
L
6,518
1,819
0
791
8,749
2,700
316
2,946
5,521
52,275
0
L
Kukulkan
miha93missa1
Kukulkan
4,254
446
0
1,046
7,302
2,392
360
2,765
4,239
24,664
0
L
Cthulhu
steinarrrr
Cthulhu
6,179
954
0
564
13,575
6,996
0
2,139
11,404
20,470
0
W
8,480
682
0
3,552
7,896
5,022
192
3,652
3,988
58,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,754
Gold Earned
37,499
488
Minions Killed
380
0
Camps Cleared
0
1,523,584
Distance Traveled
1,246,822
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,590
706
83
6
0
354,595
2
W
Ullr
8,928
595
85
6
0
281,211
0
L
King Arthur
7,366
491
107
7
0
259,666
5
W
Artio
8,211
547
25
2
0
336,269
1
W
Danzaburou
11,403
760
187
12
0
258,744
2
L
Izanami
8,312
554
100
7
0
228,807
0
L
Nu Wa
8,692
579
104
7
0
231,662
0
L
Kukulkan
6,088
406
44
3
0
235,214
2
L
Cthulhu
7,041
469
25
2
0
291,473
0
W
Tiamat
9,622
641
108
7
0
292,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role