Player Matchup

Ymir
Ymir
Ace_Lugz
Ymir
Level 5
God Stats
10W - 9L
1,500 SR
Queue Stats
22W - 31L
1,299 Elo+
Solo
Chaac
Chaac
Flydorito
Chaac
Level 29
God Stats
2W - 0L
1,681 SR
Queue Stats
5W - 5L
1,642 Elo+
Solo
Agni
Agni
KingPSYCHO6000
Agni
Level 26
God Stats
4W - 4L
1,408 SR
Queue Stats
94W - 99L
1,338 Elo+
Solo
Artemis
Artemis
RotnRadish
Artemis
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
16W - 25L
1,175 Elo+
Solo
Jing Wei
Jing Wei
ghrocks
Jing Wei
Level 29
God Stats
35W - 28L
1,451 SR
Queue Stats
35W - 28L
1,325 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,356 Elo+

VS

Team Averages
Level 12
1,494 SR
1,220 Elo+
Susano
Susano
CanineSnake957
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,216 Elo+
Solo
Bakasura
Bakasura
dylandmoreno
Bakasura
Level 8
God Stats
1W - 1L
1,691 SR
Queue Stats
8W - 21L
1,145 Elo+
Party 1
Ao Kuang
Ao Kuang
fr0d131
Ao Kuang
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
30W - 27L
1,486 Elo+
Solo
Ra
Ra
sniper_dude305
Ra
Level 5
God Stats
1W - 2L
1,276 SR
Queue Stats
7W - 12L
1,133 Elo+
Solo
Anhur
Anhur
vasaperderjdt8
Anhur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
9 / 6 / 20
13,254
1,205
13,450
18,467
23,855
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Flydorito
Chaac
18
7 / 1 / 16
11,830
1,075
18,303
11,337
14,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
12 / 0 / 16
13,058
1,187
17,750
8,332
3,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
RotnRadish
Artemis
18
6 / 4 / 19
12,033
1,094
9,818
12,849
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
ghrocks
Jing Wei
18
8 / 2 / 16
12,008
1,092
15,425
9,307
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 6
12,854
1,169
20,199
15,981
7,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
dylandmoreno
Bakasura
16
1 / 10 / 4
10,106
919
4,742
16,078
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
fr0d131
Ao Kuang
17
3 / 6 / 7
11,713
1,065
16,222
25,539
10,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 11 / 6
10,639
967
8,597
15,722
6,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 11 / 2
9,622
875
3,253
15,701
5,433

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
38
42
Kills
13
13
Deaths
43
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
9
6
20
3.17
L
7
5
6
2
W
Chaac
Flydorito
Chaac
7
1
16
15
W
12
0
16
20
W
Artemis
RotnRadish
Artemis
6
4
19
3.88
L
Bakasura
dylandmoreno
Bakasura
1
10
4
0.3
L
Ao Kuang
fr0d131
Ao Kuang
3
6
7
1.08
W
Jing Wei
ghrocks
Jing Wei
8
2
16
8
L
1
11
6
0.36
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,746
Damage
53,013
60,292
Taken
89,021
51,736
Mitigated
36,837
11,176
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,450
2,333
0
1,505
18,467
23,855
0
6,608
11,779
27,947
0
L
20,199
6,496
673
952
15,981
7,607
0
4,823
11,083
0
41,750
W
Chaac
Flydorito
Chaac
18,303
2,742
0
2,809
11,337
14,518
0
6,068
5,269
793
33,493
W
17,750
2,904
219
1,585
8,332
3,532
0
3,305
5,027
41,154
0
W
Artemis
RotnRadish
Artemis
9,818
5,146
0
949
12,849
5,669
0
5,362
7,347
0
15,379
L
Bakasura
dylandmoreno
Bakasura
4,742
3,879
0
1,635
16,078
7,039
0
5,545
10,458
0
18,210
L
Ao Kuang
fr0d131
Ao Kuang
16,222
7,505
0
6,770
25,539
10,272
0
8,600
16,764
32,773
0
W
Jing Wei
ghrocks
Jing Wei
15,425
11,872
0
4,109
9,307
4,162
0
3,476
5,831
0
27,272
L
8,597
1,711
1,102
518
15,722
6,486
0
4,514
11,108
23,885
0
L
3,253
1,072
0
0
15,701
5,433
0
8,255
7,421
0
5,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,183
Gold Earned
54,934
177
Minions Killed
160
0
Camps Cleared
1
786,006
Distance Traveled
947,073
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,254
1,205
46
4
0
177,684
0
L
Susano
12,854
1,169
41
4
1
212,596
0
W
Chaac
11,830
1,075
41
4
0
123,899
0
W
Agni
13,058
1,187
46
4
0
192,587
0
W
Artemis
12,033
1,094
9
1
0
146,688
0
L
Bakasura
10,106
919
52
5
0
208,293
1
L
Ao Kuang
11,713
1,065
31
3
0
208,006
0
W
Jing Wei
12,008
1,092
35
3
0
145,148
0
L
Ra
10,639
967
29
3
0
171,834
0
L
Anhur
9,622
875
7
1
0
146,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role