Player Matchup

Arachne
Arachne
InspectreSnipz
Arachne
Level 29
God Stats
24W - 12L
1,747 SR
Queue Stats
127W - 103L
1,600 Elo+
Solo
Athena
Athena
SRK1999
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,146 Elo+
Solo
Hades
Hades
VTNC-Honesto
Hades
Level 13
God Stats
57W - 36L
1,755 SR
Queue Stats
72W - 57L
1,616 Elo+
Solo
Chang'e
Chang'e
amazingwheel467
Chang'e
Level 7
God Stats
26W - 52L
1,413 SR
Queue Stats
298W - 377L
1,343 Elo+
Solo
Anhur
Anhur
carlitos_melga
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,449 Elo+
Solo
Team Averages
Level 11
1,583 SR
1,431 Elo+

VS

Team Averages
Level 19
1,585 SR
1,501 Elo+
Erlang Shen
Erlang Shen
Gato_fachero1
Erlang Shen
Level 19
God Stats
13W - 9L
1,500 SR
Queue Stats
487W - 457L
1,606 Elo+
Solo
Neith
Neith
KevinOCarrasco
Neith
Level 17
God Stats
10W - 10L
1,472 SR
Queue Stats
24W - 23L
1,444 Elo+
Solo
Mulan
Mulan
Liama6
Mulan
Level 24
God Stats
4W - 1L
1,892 SR
Queue Stats
128W - 105L
1,678 Elo+
Solo
Xbalanque
Xbalanque
Waze_SS
Xbalanque
Level 28
God Stats
7W - 3L
1,504 SR
Queue Stats
199W - 206L
1,486 Elo+
Solo
Olorun
Olorun
masterflip7
Olorun
Level 7
God Stats
7W - 5L
1,559 SR
Queue Stats
26W - 39L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 5 / 3
12,208
581
22,324
20,043
12,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
SRK1999
Athena
12
0 / 7 / 8
8,266
394
4,593
19,387
12,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 1 / 5
12,081
575
19,304
16,666
14,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 10 / 2
7,800
371
4,007
17,622
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 7 / 0
6,186
295
506
5,397
1,302

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gato_fachero1
Erlang Shen
17
8 / 2 / 7
11,696
557
8,625
17,805
10,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
8 / 6 / 7
10,567
503
12,899
16,038
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Liama6
Mulan
19
1 / 2 / 5
12,009
572
17,089
15,940
15,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Waze_SS
Xbalanque
16
8 / 5 / 7
11,584
552
15,186
17,911
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
13
1 / 8 / 7
9,039
430
6,506
12,693
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
23
Kills
26
30
Deaths
23
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Gato_fachero1
Erlang Shen
8
2
7
5.75
L
13
5
3
2.9
W
8
6
7
1.92
W
Mulan
Liama6
Mulan
1
2
5
1.75
L
Athena
SRK1999
Athena
0
7
8
0.57
L
7
1
5
9.5
W
Xbalanque
Waze_SS
Xbalanque
8
5
7
2.3
L
3
10
2
0.4
L
0
7
0
0
W
Olorun
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,734
Damage
60,305
79,115
Taken
80,387
45,172
Mitigated
45,965
20,076
Healing
26,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Gato_fachero1
Erlang Shen
8,625
5,446
0
5,931
17,805
10,762
0
6,306
11,499
0
73,824
L
22,324
14,674
0
4,123
20,043
12,091
409
1,316
18,683
0
71,918
W
12,899
5,904
123
5,969
16,038
6,052
2,431
4,222
11,816
0
55,713
W
Mulan
Liama6
Mulan
17,089
4,187
0
6,077
15,940
15,594
1,467
5,393
10,547
0
104,300
L
Athena
SRK1999
Athena
4,593
1,087
0
460
19,387
12,837
0
1,722
17,490
16,747
0
L
19,304
552
598
9,977
16,666
14,036
1,041
699
15,592
88,884
0
W
Xbalanque
Waze_SS
Xbalanque
15,186
9,753
0
5,973
17,911
6,522
1,517
7,734
10,177
0
58,049
L
4,007
1,312
2,334
2,584
17,622
4,906
115
1,042
16,555
20,060
0
L
506
299
0
0
5,397
1,302
90
1,306
4,091
0
5,144
W
Olorun
6,506
2,793
415
1,729
12,693
7,035
310
4,249
8,444
38,285
3,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,541
Gold Earned
54,895
358
Minions Killed
552
0
Camps Cleared
0
1,625,719
Distance Traveled
1,804,292
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,696
557
111
5
0
473,930
0
L
Arachne
12,208
581
123
6
0
425,425
0
W
Neith
10,567
503
85
4
0
276,716
0
W
Mulan
12,009
572
208
10
0
415,376
5
L
Athena
8,266
394
23
1
0
436,063
1
L
Hades
12,081
575
176
8
0
352,614
3
W
Xbalanque
11,584
552
95
5
0
322,245
1
L
Chang'e
7,800
371
28
1
0
277,361
1
L
Anhur
6,186
295
8
0
0
134,256
0
W
Olorun
9,039
430
53
3
0
316,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role