Player Matchup

Medusa
Medusa
Rajdlis
Medusa
Level 15
God Stats
0W - 1L
1,553 SR
Queue Stats
1W - 3L
1,256 Elo+
Party 2
Susano
Susano
SufferingFlame
Susano
Level 116
God Stats
1W - 2L
1,084 SR
Queue Stats
2W - 4L
1,320 Elo+
Solo
Odin
Odin
TheKindGentleman
Odin
Level 58
God Stats
0W - 1L
1,724 SR
Queue Stats
1W - 4L
1,256 Elo+
Party 2
Discordia
Discordia
sc3thevyse
Discordia
Level 44
God Stats
0W - 1L
1,736 SR
Queue Stats
2W - 4L
1,256 Elo+
Party 2
Team Averages
Level 58
1,524 SR
1,272 Elo+

VS

Team Averages
Level 92
1,569 SR
1,465 Elo+
Jormungandr
Jormungandr
CreepingHydra
Jormungandr
Level 60
God Stats
6W - 3L
1,528 SR
Queue Stats
6W - 10L
1,402 Elo+
Party 1
Cupid
Cupid
RoseGold3236HUN
Cupid
Level 93
God Stats
2W - 0L
1,482 SR
Queue Stats
12W - 33L
1,275 Elo+
Solo
Hercules
Hercules
ViTiaX
Hercules
Level 77
God Stats
1W - 0L
1,765 SR
Queue Stats
2W - 0L
1,721 Elo+
Solo
Baron Samedi
Baron Samedi
VikingFarmer
Baron Samedi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rajdlis
Medusa
19
2 / 7 / 7
13,104
655
10,514
14,470
6,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
2 / 7 / 4
12,860
643
12,474
20,201
8,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 6 / 5
13,859
693
16,085
25,419
25,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
sc3thevyse
Discordia
19
4 / 5 / 4
13,431
672
27,308
17,629
6,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CreepingHydra
Jormungandr
20
8 / 3 / 6
14,523
726
15,101
22,211
27,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

20
11 / 1 / 8
15,899
795
17,792
19,926
9,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
ViTiaX
Hercules
20
3 / 4 / 12
14,375
719
10,509
24,676
26,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
VikingFarmer
Baron Samedi
20
3 / 6 / 13
14,578
729
19,859
19,515
12,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
14
Kills
25
25
Deaths
14
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CreepingHydra
Jormungandr
8
3
6
3.67
L
Medusa
Rajdlis
Medusa
2
7
7
0.79
W
11
1
8
15
L
2
7
4
0.57
L
6
6
5
1.42
W
Hercules
ViTiaX
Hercules
3
4
12
2.25
W
Baron Samedi
VikingFarmer
Baron Samedi
3
6
13
1.58
L
Discordia
sc3thevyse
Discordia
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,381
Damage
63,261
77,719
Taken
86,328
47,065
Mitigated
76,395
8,820
Healing
28,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CreepingHydra
Jormungandr
15,101
2,672
0
0
22,211
27,896
1,234
4,075
17,630
42,523
0
L
Medusa
Rajdlis
Medusa
10,514
4,865
0
0
14,470
6,148
661
7,459
6,936
0
42,842
W
17,792
10,991
2,667
9,605
19,926
9,416
4,818
5,673
13,749
0
69,308
L
12,474
2,417
0
1,498
20,201
8,982
947
7,252
12,824
0
53,234
L
16,085
2,960
0
2,705
25,419
25,296
526
10,717
14,502
357
46,899
W
Hercules
ViTiaX
Hercules
10,509
2,481
0
6,441
24,676
26,987
196
7,504
16,430
0
40,823
W
Baron Samedi
VikingFarmer
Baron Samedi
19,859
781
2,758
6,718
19,515
12,096
1,285
9,720
9,150
74,872
0
L
Discordia
sc3thevyse
Discordia
27,308
639
409
4,208
17,629
6,639
935
10,039
7,415
73,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,254
Gold Earned
59,375
292
Minions Killed
343
10
Camps Cleared
16
1,395,508
Distance Traveled
1,528,107
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,523
726
65
3
1
392,871
1
L
Medusa
13,104
655
62
3
2
336,997
2
W
Cupid
15,899
795
91
5
5
416,599
0
L
Susano
12,860
643
72
4
3
352,090
0
L
Odin
13,859
693
58
3
3
353,439
3
W
Hercules
14,375
719
57
3
5
393,137
4
W
Baron Samedi
14,578
729
130
7
5
325,500
0
L
Discordia
13,431
672
100
5
2
352,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role