Player Matchup

Heimdallr
Heimdallr
Blueberryhttp
Heimdallr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Clarkuss
Hel
Level 60
God Stats
1W - 2L
1,503 SR
Queue Stats
11W - 13L
1,455 Elo+
Solo
Ares
Ares
willusq
Ares
Level 29
God Stats
9W - 13L
1,701 SR
Queue Stats
149W - 148L
1,490 Elo+
Solo
Team Averages
Level 38
1,568 SR
1,482 Elo+

VS

Team Averages
Level 52
1,501 SR
1,496 Elo+
Cthulhu
Cthulhu
NuttyCrustMan
Cthulhu
Level 65
God Stats
1W - 2L
1,503 SR
Queue Stats
39W - 39L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
SolarMonolith
Ao Kuang
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 66L
1,510 Elo+
Party 1
Skadi
Skadi
hidooken
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blueberryhttp
Heimdallr
10
0 / 4 / 1
7,302
609
3,787
10,494
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 1
7,361
613
6,395
11,017
4,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
willusq
Ares
10
1 / 2 / 0
7,933
661
4,625
12,019
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 0 / 7
8,851
738
13,160
9,282
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
SolarMonolith
Ao Kuang
13
7 / 0 / 3
9,359
780
7,839
10,197
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
hidooken
Skadi
10
1 / 1 / 5
7,852
654
4,930
4,226
1,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Blueberryhttp
Heimdallr
0
4
1
0.13
L
0
4
1
0.13
W
Cthulhu
2
0
7
5.5
W
Ao Kuang
SolarMonolith
Ao Kuang
7
0
3
8.5
W
Skadi
hidooken
Skadi
1
1
5
3.5
L
Ares
willusq
Ares
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,807
Damage
25,929
33,530
Taken
23,705
18,152
Mitigated
15,087
14,424
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Blueberryhttp
Heimdallr
3,787
1,810
0
1,270
10,494
3,980
0
7,709
2,535
0
25,924
L
6,395
1,123
5,263
4,594
11,017
4,274
0
5,659
5,083
34,189
0
W
Cthulhu
13,160
400
145
1,891
9,282
8,090
93
4,354
4,928
45,679
0
W
Ao Kuang
SolarMonolith
Ao Kuang
7,839
2,047
119
3,068
10,197
5,585
728
3,892
6,305
27,275
5,559
W
Skadi
hidooken
Skadi
4,930
1,901
0
655
4,226
1,412
527
2,849
1,377
0
18,323
L
Ares
willusq
Ares
4,625
534
1,016
2,281
12,019
9,898
0
6,720
5,074
15,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,596
Gold Earned
26,062
123
Minions Killed
127
0
Camps Cleared
0
611,599
Distance Traveled
769,882
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,302
609
52
4
0
176,601
0
L
Hel
7,361
613
54
5
0
207,757
0
W
Cthulhu
8,851
738
59
5
0
286,977
2
W
Ao Kuang
9,359
780
45
4
0
283,940
1
W
Skadi
7,852
654
23
2
0
198,965
1
L
Ares
7,933
661
17
1
0
227,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role