Player Matchup

Ao Kuang
Ao Kuang
MageTheory
Ao Kuang
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 89L
1,411 Elo+
Party 1
Arachne
Arachne
YRN-_-GoTex
Arachne
Level 29
God Stats
8W - 13L
1,605 SR
Queue Stats
51W - 80L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
jasejust
Baron Samedi
Level 6
God Stats
1W - 2L
1,598 SR
Queue Stats
1W - 2L
1,219 Elo+
Solo
Team Averages
Level 31
1,568 SR
1,338 Elo+

VS

Team Averages
Level 27
1,688 SR
1,557 Elo+
Tiamat
Tiamat
SkyDiverOnly
Tiamat
Level 26
God Stats
118W - 53L
1,799 SR
Queue Stats
244W - 101L
1,783 Elo+
Solo
Ymir
Ymir
ZachOpotamus
Ymir
Level 25
God Stats
5W - 1L
1,674 SR
Queue Stats
57W - 53L
1,413 Elo+
Party 2
Mercury
Mercury
samsoning-
Mercury
Level 29
God Stats
5W - 4L
1,591 SR
Queue Stats
268W - 262L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MageTheory
Ao Kuang
15
3 / 14 / 5
13,192
600
10,506
22,481
8,992
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
YRN-_-GoTex
Arachne
16
5 / 3 / 2
13,053
593
8,595
19,932
8,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
jasejust
Baron Samedi
16
4 / 7 / 4
13,117
596
16,810
21,214
21,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 1 / 14
15,893
722
24,889
13,188
13,781
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 6 / 4
13,376
608
11,595
17,120
7,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
samsoning-
Mercury
17
7 / 5 / 10
14,213
646
15,435
18,448
6,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
12
Kills
24
24
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
MageTheory
Ao Kuang
3
14
5
0.39
W
Tiamat
9
1
14
16
L
Arachne
YRN-_-GoTex
Arachne
5
3
2
2
W
8
6
4
1.67
L
Baron Samedi
jasejust
Baron Samedi
4
7
4
0.86
W
Mercury
samsoning-
Mercury
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,911
Damage
51,919
63,627
Taken
48,756
38,116
Mitigated
27,564
19,899
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
MageTheory
Ao Kuang
10,506
2,619
1,042
2,536
22,481
8,992
0
13,124
9,067
24,559
0
W
Tiamat
24,889
2,738
216
6,780
13,188
13,781
652
7,285
5,903
106,848
0
L
Arachne
YRN-_-GoTex
Arachne
8,595
6,208
776
8,485
19,932
8,116
0
10,037
9,591
0
41,362
W
11,595
2,775
0
282
17,120
7,017
231
10,599
6,521
31,506
0
L
Baron Samedi
jasejust
Baron Samedi
16,810
1,435
1,698
5,362
21,214
21,008
0
12,828
7,788
70,399
0
W
Mercury
samsoning-
Mercury
15,435
7,965
0
3,588
18,448
6,766
1,010
9,864
8,584
0
48,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
43,482
193
Minions Killed
244
0
Camps Cleared
0
1,012,301
Distance Traveled
1,127,025
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,192
600
45
2
0
286,293
0
W
Tiamat
15,893
722
144
7
0
395,834
0
L
Arachne
13,053
593
73
3
0
417,279
1
W
Ymir
13,376
608
39
2
0
285,289
0
L
Baron Samedi
13,117
596
75
3
0
308,729
3
W
Mercury
14,213
646
61
3
0
445,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role