Player Matchup

Fenrir
Fenrir
B1ackDah1ia
Fenrir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Ikkenoget190
Merlin
Level 12
God Stats
25W - 19L
1,572 SR
Queue Stats
39W - 26L
1,516 Elo+
Party 3
Sobek
Sobek
Utroliver
Sobek
Level 119
God Stats
7W - 15L
1,260 SR
Queue Stats
195W - 188L
1,490 Elo+
Party 3
King Arthur
King Arthur
xzXZCammerZXzx
King Arthur
Level 55
God Stats
5W - 7L
1,158 SR
Queue Stats
76W - 58L
1,298 Elo+
Party 3
Vulcan
Vulcan
ЛюблюДашеньку
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,771 Elo+
Party 2
Team Averages
Level 53
1,398 SR
1,515 Elo+

VS

Team Averages
Level 59
1,668 SR
1,515 Elo+
Cernunnos
Cernunnos
Hurvy15
Cernunnos
Level 50
God Stats
12W - 5L
1,731 SR
Queue Stats
87W - 51L
1,532 Elo+
Party 1
Chaac
Chaac
Kopakc
Chaac
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,293 Elo+
Solo
Thor
Thor
Neubu
Thor
Level 38
God Stats
2W - 0L
1,562 SR
Queue Stats
16W - 10L
1,443 Elo+
Solo
Anubis
Anubis
SuccodactyI
Anubis
Level 146
God Stats
11W - 5L
1,847 SR
Queue Stats
583W - 498L
1,694 Elo+
Party 1
Aphrodite
Aphrodite
winters16
Aphrodite
Level 28
God Stats
14W - 2L
1,698 SR
Queue Stats
115W - 76L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 8 / 0
8,873
423
6,476
20,528
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
15
1 / 6 / 2
8,713
415
11,579
10,485
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Utroliver
Sobek
10
1 / 5 / 0
7,807
372
3,216
19,172
9,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
xzXZCammerZXzx
King Arthur
17
6 / 7 / 2
11,039
526
15,680
19,179
15,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 10 / 0
9,079
432
7,033
12,566
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hurvy15
Cernunnos
18
8 / 0 / 13
11,717
558
21,071
16,623
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Kopakc
Chaac
16
3 / 7 / 4
11,109
529
4,520
19,562
17,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
Neubu
Thor
18
6 / 3 / 12
12,277
585
9,712
19,080
9,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
20
17 / 0 / 7
14,124
673
19,417
16,368
8,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
winters16
Aphrodite
15
2 / 1 / 17
9,832
468
5,357
9,962
5,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
89
11
Kills
36
36
Deaths
11
4
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
8
0
0.38
W
Cernunnos
Hurvy15
Cernunnos
8
0
13
14.5
L
Merlin
1
6
2
0.33
W
Chaac
Kopakc
Chaac
3
7
4
0.71
W
Thor
Neubu
Thor
6
3
12
4
W
Anubis
17
0
7
20.5
L
Sobek
Utroliver
Sobek
1
5
0
0.2
W
Aphrodite
winters16
Aphrodite
2
1
17
10.5
L
King Arthur
xzXZCammerZXzx
King Arthur
6
7
2
1
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,984
Damage
60,077
81,930
Taken
81,595
38,429
Mitigated
46,512
15,067
Healing
48,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,476
2,194
0
5,437
20,528
6,856
0
6,338
13,953
0
56,189
W
Cernunnos
Hurvy15
Cernunnos
21,071
13,708
0
10,143
16,623
6,244
5,444
6,546
8,645
0
84,340
L
Merlin
11,579
901
0
420
10,485
2,632
0
3,791
6,644
55,175
0
W
Chaac
Kopakc
Chaac
4,520
1,040
0
7,308
19,562
17,620
1,833
2,671
16,819
177
48,290
W
Thor
Neubu
Thor
9,712
2,485
0
6,460
19,080
9,371
1,039
2,892
16,014
0
76,365
W
Anubis
19,417
1,042
0
13,252
16,368
8,114
2,448
5,927
10,345
115,272
0
L
Sobek
Utroliver
Sobek
3,216
580
0
5,544
19,172
9,939
0
5,059
14,113
19,778
0
W
Aphrodite
winters16
Aphrodite
5,357
701
5,323
6,404
9,962
5,163
1,046
5,554
3,990
17,862
0
L
King Arthur
xzXZCammerZXzx
King Arthur
15,680
3,732
0
3,286
19,179
15,276
886
3,388
15,473
124
78,643
L
7,033
834
0
380
12,566
3,726
0
6,122
6,444
63,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,511
Gold Earned
59,059
466
Minions Killed
555
0
Camps Cleared
0
1,695,246
Distance Traveled
2,061,024
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,873
423
84
4
0
365,640
2
W
Cernunnos
11,717
558
131
6
0
392,139
3
L
Merlin
8,713
415
118
6
0
336,685
0
W
Chaac
11,109
529
91
4
0
417,886
0
W
Thor
12,277
585
137
7
0
407,459
5
W
Anubis
14,124
673
179
9
0
404,154
8
L
Sobek
7,807
372
11
1
0
282,127
5
W
Aphrodite
9,832
468
17
1
0
439,386
2
L
King Arthur
11,039
526
135
6
0
347,575
0
L
Vulcan
9,079
432
118
6
0
363,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role