Player Matchup

Ne Zha
Ne Zha
Chasham
Ne Zha
Level 26
God Stats
17W - 21L
1,500 SR
Queue Stats
359W - 346L
1,619 Elo+
Party 1
Merlin
Merlin
IggyTheKidd
Merlin
Level 5
God Stats
0W - 1L
1,288 SR
Queue Stats
1W - 2L
1,525 Elo+
Solo
Bellona
Bellona
Nishnibbles
Bellona
Level 16
God Stats
22W - 25L
1,563 SR
Queue Stats
174W - 180L
1,551 Elo+
Party 1
Terra
Terra
OnyxCerberus29
Terra
Level 29
God Stats
3W - 2L
1,847 SR
Queue Stats
282W - 301L
1,468 Elo+
Solo
Izanami
Izanami
肆无忌惮123
Izanami
Level 28
God Stats
103W - 80L
1,508 SR
Queue Stats
773W - 740L
1,501 Elo+
Solo
Team Averages
Level 21
1,541 SR
1,533 Elo+

VS

Team Averages
Level 11
1,588 SR
1,475 Elo+
Ymir
Ymir
ElonMusk1232
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,397 Elo+
Party 2
Mulan
Mulan
Lopiaste
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,448 Elo+
Solo
Janus
Janus
MenzeMercury
Janus
Level 6
God Stats
1W - 2L
1,667 SR
Queue Stats
12W - 7L
1,400 Elo+
Party 2
Thanatos
Thanatos
MoritzMercury
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,480 Elo+
Party 2
Anhur
Anhur
TinglingBits
Anhur
Level 18
God Stats
5W - 2L
1,773 SR
Queue Stats
43W - 46L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chasham
Ne Zha
10
1 / 3 / 3
5,825
485
3,842
9,120
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
9
0 / 7 / 0
5,012
418
1,053
7,300
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Nishnibbles
Bellona
11
2 / 2 / 1
6,072
506
4,705
7,214
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 4 / 1
5,375
448
3,553
8,680
3,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 2
6,489
541
6,566
9,034
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,906
492
1,021
5,485
2,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mulan
Lopiaste
Mulan
11
3 / 3 / 5
6,608
551
8,152
9,636
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
7 / 0 / 7
8,189
682
11,317
4,036
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
MoritzMercury
Thanatos
13
5 / 1 / 7
7,380
615
5,813
8,382
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 2
6,011
501
2,814
5,081
1,006
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
19
19
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Chasham
Ne Zha
1
3
3
0.83
W
1
1
3
2.5
L
Merlin
0
7
0
0
W
Mulan
Lopiaste
Mulan
3
3
5
1.83
W
7
0
7
10.5
W
Thanatos
MoritzMercury
Thanatos
5
1
7
8.5
L
Bellona
Nishnibbles
Bellona
2
2
1
1.25
L
1
4
1
0.38
W
3
1
2
4
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,719
Damage
29,117
41,348
Taken
32,620
16,171
Mitigated
13,249
12,594
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Chasham
Ne Zha
3,842
2,161
0
4,063
9,120
2,542
0
2,154
6,747
0
26,388
W
1,021
589
0
978
5,485
2,467
417
793
4,642
15,668
0
L
Merlin
1,053
296
0
150
7,300
2,126
0
4,529
2,460
19,233
0
W
Mulan
Lopiaste
Mulan
8,152
1,445
0
2,538
9,636
5,654
76
181
9,429
0
23,782
W
11,317
1,345
0
1,178
4,036
1,226
624
631
3,380
56,192
0
W
Thanatos
MoritzMercury
Thanatos
5,813
1,219
0
6,649
8,382
2,896
0
1,956
6,325
0
39,866
L
Bellona
Nishnibbles
Bellona
4,705
2,114
0
2,975
7,214
5,098
0
842
6,110
0
18,882
L
3,553
495
590
1,497
8,680
3,954
94
2,218
6,383
12,701
0
W
2,814
1,523
0
2,542
5,081
1,006
504
768
4,238
0
26,827
L
6,566
3,867
0
3,319
9,034
2,451
290
2,006
6,894
0
48,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
34,094
242
Minions Killed
296
0
Camps Cleared
0
1,068,292
Distance Traveled
1,097,487
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,825
485
58
5
0
247,627
4
W
Ymir
5,906
492
26
2
0
214,102
0
L
Merlin
5,012
418
37
3
0
203,686
0
W
Mulan
6,608
551
47
4
0
208,861
0
W
Janus
8,189
682
97
8
0
219,951
2
W
Thanatos
7,380
615
73
6
0
260,140
0
L
Bellona
6,072
506
37
3
0
208,491
1
L
Terra
5,375
448
27
2
0
219,289
2
W
Anhur
6,011
501
53
4
0
194,433
1
L
Izanami
6,489
541
83
7
0
189,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role