Player Matchup

Medusa
Medusa
Creecket
Medusa
Level 26
God Stats
2W - 0L
1,420 SR
Queue Stats
7W - 9L
1,544 Elo+
Solo
Ra
Ra
LoopOwl
Ra
Level 17
God Stats
2W - 3L
1,317 SR
Queue Stats
50W - 63L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThiccElk
Tsukuyomi
Level 16
God Stats
22W - 18L
1,454 SR
Queue Stats
51W - 51L
1,428 Elo+
Party 1
Izanami
Izanami
ThiccSkunk
Izanami
Level 14
God Stats
12W - 5L
1,557 SR
Queue Stats
51W - 40L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
lautylozo123
Cthulhu
Level 7
God Stats
3W - 8L
1,267 SR
Queue Stats
6W - 16L
1,397 Elo+
Solo
Team Averages
Level 16
1,403 SR
1,471 Elo+

VS

Team Averages
Level 14
1,500 SR
1,478 Elo+
King Arthur
King Arthur
Irelicc_
King Arthur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 139L
1,346 Elo+
Solo
Kukulkan
Kukulkan
KareeeeOn
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Yemoja
Yemoja
TigerCrouched
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,227 Elo+
Solo
Baron Samedi
Baron Samedi
gabriel23122013
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,645 Elo+
Solo
Artemis
Artemis
th3raz0r666
Artemis
Level 29
God Stats
14W - 14L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Creecket
Medusa
11
2 / 2 / 4
7,316
523
3,853
6,234
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
11 / 0 / 1
10,142
724
9,228
5,532
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ThiccElk
Tsukuyomi
16
7 / 0 / 5
9,929
709
6,546
7,475
2,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ThiccSkunk
Izanami
12
2 / 0 / 3
8,132
581
2,654
4,086
1,221
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
lautylozo123
Cthulhu
9
1 / 7 / 2
6,572
469
2,645
9,090
5,208
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Irelicc_
King Arthur
8
2 / 6 / 2
5,527
395
3,526
11,062
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
KareeeeOn
Kukulkan
8
1 / 9 / 3
5,691
407
3,758
8,118
2,453
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
4 / 2 / 3
6,851
489
5,873
7,572
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
gabriel23122013
Baron Samedi
3
0 / 1 / 1
4,470
319
225
2,144
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
th3raz0r666
Artemis
9
0 / 5 / 0
5,476
391
2,561
5,890
1,586
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
23
Kills
7
9
Deaths
23
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Creecket
Medusa
2
2
4
2
L
King Arthur
Irelicc_
King Arthur
2
6
2
0.5
L
Kukulkan
KareeeeOn
Kukulkan
1
9
3
0.28
W
11
0
1
11.5
W
Tsukuyomi
ThiccElk
Tsukuyomi
7
0
5
9.5
W
Izanami
ThiccSkunk
Izanami
2
0
3
3.5
L
4
2
3
2.75
L
Baron Samedi
gabriel23122013
Baron Samedi
0
1
1
0.5
W
Cthulhu
lautylozo123
Cthulhu
1
7
2
0.29
L
Artemis
th3raz0r666
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,926
Damage
15,943
32,417
Taken
34,786
13,841
Mitigated
14,851
8,501
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Creecket
Medusa
3,853
1,546
0
2,663
6,234
2,138
2,197
3,637
2,522
0
18,336
L
King Arthur
Irelicc_
King Arthur
3,526
492
0
525
11,062
5,377
0
4,085
6,808
0
16,863
L
Kukulkan
KareeeeOn
Kukulkan
3,758
1,067
0
493
8,118
2,453
0
3,028
4,985
20,328
0
W
9,228
1,260
290
2,174
5,532
2,388
1,762
990
4,392
60,745
0
W
Tsukuyomi
ThiccElk
Tsukuyomi
6,546
1,476
0
3,287
7,475
2,886
967
1,044
6,431
0
69,643
W
Izanami
ThiccSkunk
Izanami
2,654
1,377
0
0
4,086
1,221
4,651
0
4,011
0
38,925
L
5,873
1,254
412
569
7,572
4,925
0
3,452
3,982
21,648
0
L
Baron Samedi
gabriel23122013
Baron Samedi
225
128
0
0
2,144
510
0
451
1,667
6,914
0
W
Cthulhu
lautylozo123
Cthulhu
2,645
387
87
0
9,090
5,208
532
4,185
4,835
18,809
0
L
Artemis
th3raz0r666
Artemis
2,561
1,097
0
888
5,890
1,586
116
413
5,471
0
19,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
28,015
411
Minions Killed
144
0
Camps Cleared
0
1,423,338
Distance Traveled
926,739
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,316
523
32
2
0
275,607
0
L
King Arthur
5,527
395
22
2
0
214,890
0
L
Kukulkan
5,691
407
46
3
0
201,896
1
W
Ra
10,142
724
118
8
0
284,079
4
W
Tsukuyomi
9,929
709
134
10
0
344,682
0
W
Izanami
8,132
581
98
7
0
274,310
0
L
Yemoja
6,851
489
37
3
0
247,120
2
L
Baron Samedi
4,470
319
6
0
0
114,022
0
W
Cthulhu
6,572
469
29
2
0
244,660
0
L
Artemis
5,476
391
33
2
0
148,811
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role