Player Matchup

Cthulhu
Cthulhu
Gingeroxideog
Cthulhu
Level 6
God Stats
6W - 4L
1,546 SR
Queue Stats
15W - 12L
1,437 Elo+
Solo
Tyr
Tyr
HITJIJI
Tyr
Level 26
God Stats
1W - 2L
1,732 SR
Queue Stats
22W - 25L
1,471 Elo+
Solo
Achilles
Achilles
IamBurrrr
Achilles
Level 29
God Stats
14W - 10L
1,580 SR
Queue Stats
106W - 131L
1,503 Elo+
Solo
Neith
Neith
Mindrazor
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
santyps201
Ao Kuang
Level 18
God Stats
1W - 3L
1,307 SR
Queue Stats
13W - 11L
1,569 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,496 Elo+

VS

Team Averages
Level 15
1,477 SR
1,424 Elo+
Anhur
Anhur
CapCrowler
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,140 Elo+
Solo
Cupid
Cupid
EncryptedMemes
Cupid
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
GodlyBadAim1
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
elertvert
Scylla
Level 27
God Stats
10W - 10L
1,607 SR
Queue Stats
105W - 101L
1,562 Elo+
Party 1
Bastet
Bastet
jaygoner
Bastet
Level 21
God Stats
11W - 20L
1,279 SR
Queue Stats
37W - 48L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 1 / 2
6,676
477
6,227
8,164
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
11
3 / 3 / 3
7,046
503
3,665
7,694
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
IamBurrrr
Achilles
13
1 / 2 / 2
7,676
548
1,573
6,582
2,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Mindrazor
Neith
2
0 / 1 / 0
4,438
317
86
627
112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
santyps201
Ao Kuang
11
4 / 7 / 1
7,331
524
7,511
12,172
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 5 / 6
6,980
499
2,888
6,653
2,067
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
1 / 1 / 1
7,046
503
6,357
9,748
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
11
0 / 2 / 3
6,359
454
1,454
8,381
4,065
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
elertvert
Scylla
14
9 / 2 / 1
8,748
625
7,958
7,673
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
jaygoner
Bastet
13
3 / 1 / 4
7,778
556
4,685
8,165
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
10
Kills
14
14
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
5
6
0.8
W
1
1
1
1.5
L
Cthulhu
2
1
2
3
W
Athena
0
2
3
0.75
L
Tyr
3
3
3
1.5
L
Achilles
IamBurrrr
Achilles
1
2
2
1
L
Neith
Mindrazor
Neith
0
1
0
0
W
Scylla
elertvert
Scylla
9
2
1
4.75
W
Bastet
jaygoner
Bastet
3
1
4
5
L
Ao Kuang
santyps201
Ao Kuang
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,062
Damage
23,342
35,239
Taken
40,620
15,442
Mitigated
14,706
8,465
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
2,888
954
0
250
6,653
2,067
1,893
1,968
4,560
0
19,310
W
6,357
4,140
700
6,005
9,748
3,279
1,943
3,482
6,216
0
52,653
L
Cthulhu
6,227
174
0
1,433
8,164
4,989
0
1,689
6,435
26,121
0
W
Athena
1,454
652
0
0
8,381
4,065
314
3,096
5,260
12,160
0
L
Tyr
3,665
510
0
1,313
7,694
4,265
332
1,627
5,995
0
18,482
L
Achilles
IamBurrrr
Achilles
1,573
631
0
3,274
6,582
2,269
2,160
336
6,198
0
47,186
L
Neith
Mindrazor
Neith
86
86
0
32
627
112
0
260
333
0
584
W
Scylla
elertvert
Scylla
7,958
969
0
2,330
7,673
2,504
84
3,117
4,556
45,970
0
W
Bastet
jaygoner
Bastet
4,685
1,108
0
1,940
8,165
2,791
633
2,075
6,040
0
38,614
L
Ao Kuang
santyps201
Ao Kuang
7,511
929
0
2,413
12,172
3,807
0
5,031
6,866
28,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,167
Gold Earned
36,911
232
Minions Killed
331
0
Camps Cleared
0
1,050,760
Distance Traveled
1,276,234
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,980
499
44
3
0
218,648
1
W
Cupid
7,046
503
92
7
0
222,008
1
L
Cthulhu
6,676
477
39
3
0
274,829
1
W
Athena
6,359
454
24
2
0
278,476
1
L
Tyr
7,046
503
34
2
0
219,577
0
L
Achilles
7,676
548
96
7
0
266,405
2
L
Neith
4,438
317
2
0
0
33,585
0
W
Scylla
8,748
625
86
6
0
261,309
2
W
Bastet
7,778
556
85
6
0
295,793
0
L
Ao Kuang
7,331
524
61
4
0
256,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role