Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AcidOcore
Ah Muzen Cab
Level 22
God Stats
15W - 7L
1,700 SR
Queue Stats
127W - 108L
1,526 Elo+
Solo
Hun Batz
Hun Batz
HoldTheWave
Hun Batz
Level 22
God Stats
2W - 0L
1,686 SR
Queue Stats
64W - 23L
1,693 Elo+
Party 1
Tyr
Tyr
Hopvertish
Tyr
Level 8
God Stats
1W - 3L
1,313 SR
Queue Stats
11W - 11L
1,644 Elo+
Solo
Baron Samedi
Baron Samedi
MullPanda
Baron Samedi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,500 Elo+
Party 1
Ra
Ra
iSmurfzzAlot
Ra
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
159W - 98L
1,500 Elo+
Solo
Team Averages
Level 14
1,540 SR
1,573 Elo+

VS

Team Averages
Level 20
1,518 SR
1,527 Elo+
Yemoja
Yemoja
Killerkun333
Yemoja
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 25L
1,433 Elo+
Solo
Hades
Hades
Legendsoldier321
Hades
Level 6
God Stats
20W - 13L
1,500 SR
Queue Stats
405W - 380L
1,351 Elo+
Solo
Anhur
Anhur
Marin_Cim
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 21L
1,788 Elo+
Solo
Hel
Hel
Tolga_King_
Hel
Level 25
God Stats
33W - 40L
1,619 SR
Queue Stats
174W - 174L
1,498 Elo+
Solo
Mulan
Mulan
oulala R6
Mulan
Level 27
God Stats
15W - 8L
1,473 SR
Queue Stats
616W - 530L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AcidOcore
Ah Muzen Cab
11
3 / 0 / 3
6,796
523
3,918
4,487
1,402
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
HoldTheWave
Hun Batz
12
3 / 2 / 4
7,209
555
3,670
7,187
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 0
7,876
606
2,342
8,383
4,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
MullPanda
Baron Samedi
10
1 / 3 / 7
6,108
470
5,251
4,768
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 1 / 6
7,946
611
4,908
6,045
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 2
5,878
452
2,371
9,166
4,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 4 / 1
6,116
470
3,164
8,195
2,595
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Marin_Cim
Anhur
12
4 / 2 / 1
6,929
533
5,129
7,713
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 1 / 0
5,577
429
3,642
4,172
991
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
oulala R6
Mulan
11
0 / 1 / 0
6,267
482
2,523
7,166
3,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
10
Kills
6
6
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AcidOcore
Ah Muzen Cab
3
0
3
4.5
W
Hun Batz
HoldTheWave
Hun Batz
3
2
4
2.5
W
1
0
0
1
L
Yemoja
0
3
2
0.33
L
2
4
1
0.63
L
Anhur
Marin_Cim
Anhur
4
2
1
2.25
W
Baron Samedi
MullPanda
Baron Samedi
1
3
7
1.5
L
0
1
0
0
W
2
1
6
5
L
Mulan
oulala R6
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,089
Damage
16,829
30,870
Taken
36,412
11,282
Mitigated
13,694
16,588
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AcidOcore
Ah Muzen Cab
3,918
2,074
0
2,205
4,487
1,402
811
1,067
3,420
0
29,261
W
Hun Batz
HoldTheWave
Hun Batz
3,670
1,218
0
2,969
7,187
2,199
0
1,240
5,922
0
45,271
W
2,342
280
0
5,149
8,383
4,089
680
3,642
4,566
0
51,098
L
Yemoja
2,371
268
283
709
9,166
4,306
0
4,573
4,501
22,379
0
L
3,164
765
0
1,117
8,195
2,595
0
2,472
5,636
22,172
0
L
Anhur
Marin_Cim
Anhur
5,129
1,806
0
2,950
7,713
2,189
0
1,762
5,867
0
34,316
W
Baron Samedi
MullPanda
Baron Samedi
5,251
809
1,082
1,130
4,768
1,640
496
1,839
2,929
24,905
0
L
3,642
804
543
1,716
4,172
991
0
0
4,172
27,906
0
W
4,908
661
922
3,131
6,045
1,952
320
1,389
4,656
55,998
0
L
Mulan
oulala R6
Mulan
2,523
447
0
3,373
7,166
3,613
0
1,063
6,077
0
41,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
30,767
400
Minions Killed
330
0
Camps Cleared
0
1,270,206
Distance Traveled
1,129,427
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,796
523
61
5
0
266,324
1
W
Hun Batz
7,209
555
92
7
0
250,855
2
W
Tyr
7,876
606
102
8
0
260,713
6
L
Yemoja
5,878
452
44
3
0
224,014
0
L
Hades
6,116
470
40
3
0
211,625
0
L
Anhur
6,929
533
81
6
0
244,943
6
W
Baron Samedi
6,108
470
41
3
0
218,951
1
L
Hel
5,577
429
68
5
0
198,348
0
W
Ra
7,946
611
104
8
0
273,363
0
L
Mulan
6,267
482
97
7
0
250,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role