Player Matchup

Ymir
Ymir
ClydeSinclair
Ymir
Level 105
God Stats
1W - 0L
1,528 SR
Queue Stats
35W - 18L
1,698 Elo+
Party 1
Anhur
Anhur
G7Kappa
Anhur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
maining2
Fenrir
Level 16
God Stats
3W - 1L
1,595 SR
Queue Stats
50W - 13L
1,743 Elo+
Party 1
Team Averages
Level 62
1,541 SR
1,647 Elo+

VS

Team Averages
Level 25
1,420 SR
1,412 Elo+
Scylla
Scylla
Angel12822
Scylla
Level 6
God Stats
0W - 2L
1,408 SR
Queue Stats
9W - 10L
1,212 Elo+
Solo
Ah Puch
Ah Puch
ElMenace
Ah Puch
Level 7
God Stats
4W - 4L
1,353 SR
Queue Stats
79W - 42L
1,610 Elo+
Solo
Ares
Ares
Hajlender12
Ares
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 189L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 12
7,700
770
5,264
10,947
10,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
G7Kappa
Anhur
12
10 / 0 / 4
8,772
877
6,082
6,933
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
maining2
Fenrir
12
5 / 1 / 9
8,233
823
8,601
9,436
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Angel12822
Scylla
8
0 / 6 / 1
5,829
583
3,473
5,829
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
ElMenace
Ah Puch
10
1 / 4 / 1
6,780
678
9,914
6,389
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 8 / 0
6,176
618
2,863
11,137
6,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
18
Kills
2
2
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
Angel12822
Scylla
0
6
1
0.08
W
3
1
12
9
L
Ah Puch
ElMenace
Ah Puch
1
4
1
0.38
W
Anhur
G7Kappa
Anhur
10
0
4
12
L
1
8
0
0.13
W
Fenrir
maining2
Fenrir
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,947
Damage
16,250
27,316
Taken
23,355
19,636
Mitigated
10,381
5,167
Healing
1,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Angel12822
Scylla
3,473
469
0
250
5,829
1,551
0
1,161
4,543
12,710
0
W
5,264
1,109
0
960
10,947
10,896
0
6,783
3,921
16,067
0
L
Ah Puch
ElMenace
Ah Puch
9,914
353
0
812
6,389
2,502
0
629
5,560
28,212
0
W
Anhur
G7Kappa
Anhur
6,082
3,417
0
2,060
6,933
2,730
876
5,225
1,590
0
26,141
L
2,863
766
0
380
11,137
6,328
0
3,490
7,572
9,569
0
W
Fenrir
maining2
Fenrir
8,601
2,908
0
2,147
9,436
6,010
57
3,973
5,401
0
35,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,705
Gold Earned
18,785
125
Minions Killed
72
0
Camps Cleared
0
529,848
Distance Traveled
454,130
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,829
583
16
2
0
138,648
0
W
Ymir
7,700
770
33
3
0
187,670
0
L
Ah Puch
6,780
678
40
4
0
168,840
2
W
Anhur
8,772
877
50
5
0
163,480
5
L
Ares
6,176
618
16
2
0
146,642
4
W
Fenrir
8,233
823
42
4
0
178,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role