Player Matchup

Fafnir
Fafnir
InspecterSomo
Fafnir
Level 127
God Stats
3W - 5L
1,458 SR
Queue Stats
93W - 112L
1,498 Elo+
Solo
Nemesis
Nemesis
KingJW06
Nemesis
Level 115
God Stats
3W - 3L
1,593 SR
Queue Stats
73W - 84L
1,517 Elo+
Solo
Anubis
Anubis
Russianraccon
Anubis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
SgtBlaster
Mulan
Level 68
God Stats
12W - 15L
1,403 SR
Queue Stats
128W - 149L
1,559 Elo+
Solo
Neith
Neith
oppar123
Neith
Level 66
God Stats
16W - 17L
1,488 SR
Queue Stats
251W - 220L
1,488 Elo+
Solo
Team Averages
Level 84
1,488 SR
1,512 Elo+

VS

Team Averages
Level 82
1,485 SR
1,441 Elo+
Zhong Kui
Zhong Kui
JavPeBa
Zhong Kui
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,331 Elo+
Solo
Heimdallr
Heimdallr
Mozo_ignorado157
Heimdallr
Level 80
God Stats
0W - 3L
1,260 SR
Queue Stats
119W - 114L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
NigerianBeater
Aphrodite
Level 67
God Stats
13W - 12L
1,661 SR
Queue Stats
107W - 105L
1,412 Elo+
Solo
Cabrakan
Cabrakan
ardiel15
Cabrakan
Level 78
God Stats
12W - 9L
1,634 SR
Queue Stats
109W - 96L
1,572 Elo+
Party 1
Nemesis
Nemesis
kookicreamer
Nemesis
Level 100
God Stats
25W - 29L
1,370 SR
Queue Stats
253W - 340L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 12
9,267
545
6,919
12,171
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
KingJW06
Nemesis
16
10 / 1 / 6
9,543
561
12,051
10,773
6,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 6 / 5
9,517
560
7,246
13,024
7,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
15
6 / 2 / 3
9,077
534
9,137
13,121
9,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
oppar123
Neith
16
6 / 1 / 6
9,877
581
11,852
8,424
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JavPeBa
Zhong Kui
13
3 / 6 / 4
8,036
473
8,079
12,063
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
12
0 / 7 / 1
7,363
433
4,797
10,546
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
NigerianBeater
Aphrodite
14
3 / 6 / 1
8,721
513
11,388
15,363
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
ardiel15
Cabrakan
13
3 / 3 / 4
8,468
498
9,456
15,503
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
kookicreamer
Nemesis
13
2 / 8 / 5
7,693
453
5,444
14,739
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
30
Kills
11
11
Deaths
30
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
L
Zhong Kui
JavPeBa
Zhong Kui
3
6
4
0.83
W
Nemesis
KingJW06
Nemesis
10
1
6
13
L
Heimdallr
0
7
1
0.07
L
Aphrodite
NigerianBeater
Aphrodite
3
6
1
0.58
W
4
6
5
1.08
W
Mulan
6
2
3
3.75
L
Cabrakan
ardiel15
Cabrakan
3
3
4
1.67
L
Nemesis
kookicreamer
Nemesis
2
8
5
0.56
W
Neith
oppar123
Neith
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,205
Damage
39,164
57,513
Taken
68,214
40,385
Mitigated
35,777
21,933
Healing
19,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,919
2,529
0
3,557
12,171
13,311
48
6,372
5,799
20,588
0
L
Zhong Kui
JavPeBa
Zhong Kui
8,079
354
0
2,708
12,063
6,410
0
3,844
8,219
41,707
0
W
Nemesis
KingJW06
Nemesis
12,051
5,461
0
1,653
10,773
6,836
0
5,108
5,665
0
57,387
L
Heimdallr
4,797
2,843
0
310
10,546
3,854
0
1,105
9,441
0
42,598
L
Aphrodite
NigerianBeater
Aphrodite
11,388
2,169
1,255
7,867
15,363
7,010
44
2,348
12,640
41,251
0
W
7,246
449
0
5,554
13,024
7,799
1,251
7,063
5,961
64,327
0
W
Mulan
9,137
377
0
6,247
13,121
9,360
1,022
7,345
5,776
0
45,667
L
Cabrakan
ardiel15
Cabrakan
9,456
1,621
0
3,672
15,503
13,581
0
3,837
11,618
27,787
0
L
Nemesis
kookicreamer
Nemesis
5,444
2,616
0
4,148
14,739
4,922
0
3,031
11,633
0
36,786
W
Neith
oppar123
Neith
11,852
6,204
0
4,922
8,424
3,079
543
3,035
5,389
0
67,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,281
Gold Earned
40,281
424
Minions Killed
311
0
Camps Cleared
0
1,445,341
Distance Traveled
1,307,399
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,267
545
23
1
0
285,046
3
L
Zhong Kui
8,036
473
67
4
0
263,548
1
W
Nemesis
9,543
561
83
5
0
319,892
0
L
Heimdallr
7,363
433
69
4
0
257,996
0
L
Aphrodite
8,721
513
60
4
0
236,971
2
W
Anubis
9,517
560
115
7
0
233,573
0
W
Mulan
9,077
534
83
5
0
313,796
6
L
Cabrakan
8,468
498
44
3
0
289,798
3
L
Nemesis
7,693
453
71
4
0
259,086
1
W
Neith
9,877
581
120
7
0
293,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role