Player Matchup

Fafnir
Fafnir
SouLBreakeR07
Fafnir
Level 126
God Stats
2W - 0L
1,686 SR
Queue Stats
54W - 55L
1,608 Elo+
Solo
Zeus
Zeus
Tomboloso
Zeus
Level 59
God Stats
1W - 0L
1,971 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
goncalocruz
Fenrir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,291 Elo+
Solo
Team Averages
Level 81
1,719 SR
1,466 Elo+

VS

Team Averages
Level 80
1,454 SR
1,497 Elo+
Bacchus
Bacchus
Gamz655
Bacchus
Level 25
God Stats
6W - 9L
1,375 SR
Queue Stats
16W - 21L
1,485 Elo+
Solo
Vulcan
Vulcan
RBleack
Vulcan
Level 126
God Stats
26W - 26L
1,462 SR
Queue Stats
285W - 282L
1,505 Elo+
Solo
Anubis
Anubis
Rotra
Anubis
Level 89
God Stats
32W - 34L
1,524 SR
Queue Stats
32W - 34L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
8,794
799
3,622
10,093
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
12
6 / 6 / 5
8,834
803
6,475
6,518
2,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
12
5 / 3 / 7
8,670
788
6,639
9,297
4,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gamz655
Bacchus
11
3 / 5 / 5
8,440
767
4,338
9,737
11,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
RBleack
Vulcan
11
4 / 6 / 2
7,960
724
7,346
7,760
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Rotra
Anubis
9
3 / 2 / 2
7,428
675
4,996
2,910
1,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
10
10
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Gamz655
Bacchus
3
5
5
1.1
L
Vulcan
RBleack
Vulcan
4
6
2
0.83
L
Anubis
Rotra
Anubis
3
2
2
2
W
2
1
10
7
W
Zeus
6
6
5
1.42
W
Fenrir
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,736
Damage
16,680
25,908
Taken
20,407
17,832
Mitigated
15,298
6,474
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Gamz655
Bacchus
4,338
773
0
2,240
9,737
11,146
0
6,269
3,468
7,515
0
L
Vulcan
RBleack
Vulcan
7,346
2,602
0
861
7,760
2,946
0
2,922
4,838
35,156
0
L
Anubis
Rotra
Anubis
4,996
312
0
543
2,910
1,206
0
962
1,948
18,942
0
W
3,622
1,203
202
4,246
10,093
10,923
209
6,412
3,681
15,344
0
W
Zeus
6,475
1,131
0
384
6,518
2,075
490
4,726
1,792
36,607
0
W
Fenrir
6,639
1,973
0
1,642
9,297
4,834
671
6,270
3,027
0
31,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,298
Gold Earned
23,828
136
Minions Killed
91
0
Camps Cleared
0
576,345
Distance Traveled
497,413
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,440
767
10
1
0
204,708
5
L
Vulcan
7,960
724
50
5
0
184,603
3
L
Anubis
7,428
675
31
3
0
108,102
1
W
Fafnir
8,794
799
22
2
0
198,465
1
W
Zeus
8,834
803
67
6
0
168,346
1
W
Fenrir
8,670
788
47
4
0
209,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role