Player Matchup

Fenrir
Fenrir
DemonicSkoll
Fenrir
Level 30
God Stats
4W - 7L
1,815 SR
Queue Stats
371W - 375L
1,601 Elo+
Solo
Chaac
Chaac
Dior Drew
Chaac
Level 16
God Stats
4W - 5L
1,563 SR
Queue Stats
53W - 46L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
GoddessEmxlyy
Nu Wa
Level 27
God Stats
82W - 71L
1,574 SR
Queue Stats
254W - 285L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
Ilir13
Kukulkan
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
42W - 45L
1,658 Elo+
Solo
Neith
Neith
StickyxWAXx710
Neith
Level 29
God Stats
52W - 54L
1,544 SR
Queue Stats
348W - 398L
1,535 Elo+
Solo
Team Averages
Level 26
1,599 SR
1,564 Elo+

VS

Team Averages
Level 22
1,341 SR
1,469 Elo+
Artemis
Artemis
Canfunny
Artemis
Level 8
God Stats
1W - 8L
1,151 SR
Queue Stats
2W - 15L
1,131 Elo+
Solo
Kali
Kali
Jptoday321
Kali
Level 30
God Stats
0W - 2L
1,319 SR
Queue Stats
203W - 207L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
KobeRawlins
Erlang Shen
Level 22
God Stats
2W - 2L
1,493 SR
Queue Stats
243W - 195L
1,654 Elo+
Solo
Ra
Ra
Trickyourhoe
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
exiguous2008gold
Tiamat
Level 23
God Stats
7W - 6L
1,244 SR
Queue Stats
56W - 45L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
14 / 2 / 14
12,169
1,217
12,473
9,963
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chaac
Dior Drew
Chaac
17
6 / 1 / 24
10,814
1,081
14,763
8,910
9,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 2 / 27
10,005
1,001
18,794
8,181
2,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Ilir13
Kukulkan
17
7 / 0 / 23
10,907
1,091
15,411
4,914
2,160
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 0 / 23
11,203
1,120
16,810
4,244
2,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

351

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Canfunny
Artemis
14
1 / 12 / 1
8,721
872
880
17,980
6,206
15
0 / 8 / 2
8,909
891
6,921
20,479
7,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
KobeRawlins
Erlang Shen
15
4 / 13 / 1
10,004
1,000
15,632
33,729
16,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 0 / 0
7,580
758
0
912
329
14
0 / 6 / 2
8,492
849
7,577
12,726
12,782
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
11
39
Kills
5
5
Deaths
39
111
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Canfunny
Artemis
1
12
1
0.13
W
Fenrir
14
2
14
10.5
W
Chaac
Dior Drew
Chaac
6
1
24
18
W
2
2
27
7.75
W
Kukulkan
Ilir13
Kukulkan
7
0
23
18.5
L
0
8
2
0.13
L
Erlang Shen
KobeRawlins
Erlang Shen
4
13
1
0.35
W
10
0
23
21.5
L
0
0
0
0
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,251
Damage
31,010
36,212
Taken
85,826
22,867
Mitigated
44,060
9,620
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Canfunny
Artemis
880
880
0
0
17,980
6,206
0
7,571
10,409
0
6,635
W
Fenrir
12,473
4,474
0
2,129
9,963
6,308
0
1,602
8,361
0
31,448
W
Chaac
Dior Drew
Chaac
14,763
4,424
576
3,705
8,910
9,329
0
2,967
5,943
0
26,918
W
18,794
8,287
605
1,387
8,181
2,995
0
829
7,352
33,396
0
W
Kukulkan
Ilir13
Kukulkan
15,411
2,791
0
0
4,914
2,160
0
1,248
3,666
30,786
0
L
6,921
1,929
219
3,713
20,479
7,973
0
7,602
12,877
0
29,416
L
Erlang Shen
KobeRawlins
Erlang Shen
15,632
9,357
0
3,467
33,729
16,770
0
13,219
20,510
0
30,994
W
16,810
12,478
267
951
4,244
2,075
0
931
3,313
0
26,919
L
0
0
0
0
912
329
0
912
0
0
0
L
7,577
616
621
972
12,726
12,782
0
4,901
7,825
24,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,098
Gold Earned
43,706
184
Minions Killed
123
3
Camps Cleared
5
928,354
Distance Traveled
640,273
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,721
872
9
1
0
137,000
1
W
Fenrir
12,169
1,217
52
5
0
188,116
0
W
Chaac
10,814
1,081
27
3
0
201,907
0
W
Nu Wa
10,005
1,001
33
3
1
182,424
1
W
Kukulkan
10,907
1,091
50
5
2
168,699
0
L
Kali
8,909
891
58
6
3
168,903
2
L
Erlang Shen
10,004
1,000
19
2
2
161,909
0
W
Neith
11,203
1,120
22
2
0
187,208
0
L
Ra
7,580
758
0
0
0
0
0
L
Tiamat
8,492
849
37
4
0
172,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role