Player Matchup

Ao Kuang
Ao Kuang
Masters
AhBruzenCab
Ao Kuang
Masters
Level 160
God Stats
1W - 2L
1,754 SR
Queue Stats
178W - 153L
2,569 MMR
Solo
Ganesha
Ganesha
Diamond V
BestSWK
Ganesha
Diamond V
Level 150
God Stats
0W - 1L
1,338 SR
Queue Stats
253W - 247L
2,036 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
DeosMachine
Jing Wei
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond IV
Druidry
Eset
Diamond IV
Level 140
God Stats
0W - 2L
1,346 SR
Queue Stats
428W - 412L
2,083 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
JhønGøtt
Cu Chulainn
Diamond IV
Level 146
God Stats
3W - 9L
1,707 SR
Queue Stats
72W - 68L
2,041 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,529 SR
2,046 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,554 SR
2,192 MMR
Ymir
Ymir
Diamond V
Bakkerr
Ymir
Diamond V
Level 148
God Stats
3W - 2L
1,373 SR
Queue Stats
217W - 192L
1,994 MMR
Solo
King Arthur
King Arthur
Diamond II
CarlWorld
King Arthur
Diamond II
Level 158
God Stats
3W - 10L
1,341 SR
Queue Stats
296W - 244L
2,417 MMR
Solo
Merlin
Merlin
Diamond III
DaenerysTR
Merlin
Diamond III
Level 160
God Stats
10W - 10L
1,825 SR
Queue Stats
316W - 310L
2,216 MMR
Party 1
Medusa
Medusa
Diamond II
SHlNNN
Medusa
Diamond II
Level 160
God Stats
2W - 3L
1,512 SR
Queue Stats
450W - 415L
2,343 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond V
macomori
Tsukuyomi
Diamond V
Level 159
God Stats
39W - 25L
1,718 SR
Queue Stats
154W - 145L
1,990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AhBruzenCab
Ao Kuang
12
1 / 4 / 2
7,299
456
6,342
11,139
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
BestSWK
Ganesha
12
0 / 1 / 5
7,293
456
4,144
11,078
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
DeosMachine
Jing Wei
16
2 / 2 / 0
8,839
552
4,812
7,288
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
Druidry
Eset
13
2 / 4 / 1
7,599
475
4,002
8,361
3,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
JhønGøtt
Cu Chulainn
14
1 / 2 / 2
8,255
516
8,532
14,007
7,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetGuan YuScyllaPersephoneApollo

VS

Bans
DanzaburouJanusSobekThe MorriganSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bakkerr
Ymir
14
4 / 1 / 7
8,584
537
3,680
7,773
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
CarlWorld
King Arthur
15
2 / 0 / 5
8,985
562
10,950
13,857
7,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
DaenerysTR
Merlin
15
3 / 1 / 7
8,649
541
9,342
7,923
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
SHlNNN
Medusa
17
3 / 0 / 0
9,840
615
5,101
7,106
2,638
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
macomori
Tsukuyomi
13
1 / 4 / 9
8,261
516
7,074
10,995
6,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
13
13
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AhBruzenCab
Ao Kuang
1
4
2
0.5
W
Ymir
Bakkerr
Ymir
4
1
7
7.5
L
Ganesha
BestSWK
Ganesha
0
1
5
2.5
W
King Arthur
CarlWorld
King Arthur
2
0
5
4.5
W
Merlin
DaenerysTR
Merlin
3
1
7
6.5
L
Jing Wei
DeosMachine
Jing Wei
2
2
0
1
L
Eset
Druidry
Eset
2
4
1
0.63
L
Cu Chulainn
JhønGøtt
Cu Chulainn
1
2
2
1
W
Medusa
SHlNNN
Medusa
3
0
0
3
W
Tsukuyomi
macomori
Tsukuyomi
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,832
Damage
36,147
51,873
Taken
47,654
27,303
Mitigated
26,499
12,766
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AhBruzenCab
Ao Kuang
6,342
1,229
0
2,048
11,139
4,168
0
1,538
9,445
55,106
0
W
Ymir
Bakkerr
Ymir
3,680
840
0
1,846
7,773
5,956
0
3,254
4,519
22,066
0
L
Ganesha
BestSWK
Ganesha
4,144
218
0
2,369
11,078
8,509
0
3,704
7,374
28,147
0
W
King Arthur
CarlWorld
King Arthur
10,950
1,565
0
6,187
13,857
7,672
0
3,271
10,586
0
59,275
W
Merlin
DaenerysTR
Merlin
9,342
526
123
3,180
7,923
3,805
194
3,179
4,744
67,371
0
L
Jing Wei
DeosMachine
Jing Wei
4,812
3,631
0
2,512
7,288
3,710
0
760
6,318
0
66,123
L
Eset
Druidry
Eset
4,002
400
273
946
8,361
3,074
0
4,649
3,712
46,367
0
L
Cu Chulainn
JhønGøtt
Cu Chulainn
8,532
1,000
0
4,618
14,007
7,842
0
2,371
11,636
380
56,717
W
Medusa
SHlNNN
Medusa
5,101
2,414
0
2,707
7,106
2,638
608
1,249
5,857
0
80,210
W
Tsukuyomi
macomori
Tsukuyomi
7,074
1,663
0
4,258
10,995
6,428
0
3,535
7,460
0
56,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,285
Gold Earned
44,319
503
Minions Killed
567
0
Camps Cleared
0
1,639,961
Distance Traveled
1,719,598
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,299
456
92
6
0
337,046
2
W
Ymir
8,584
537
40
3
0
339,191
8
L
Ganesha
7,293
456
11
1
0
346,381
4
W
King Arthur
8,985
562
131
8
0
375,120
6
W
Merlin
8,649
541
127
8
0
319,255
5
L
Jing Wei
8,839
552
150
9
0
321,634
6
L
Eset
7,599
475
134
8
0
313,849
4
L
Cu Chulainn
8,255
516
116
7
0
321,051
4
W
Medusa
9,840
615
171
11
0
324,152
7
W
Tsukuyomi
8,261
516
98
6
0
361,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role