Player Matchup

Arachne
Arachne
MaxAnthony
Arachne
Level 86
God Stats
42W - 16L
1,824 SR
Queue Stats
178W - 199L
1,498 Elo+
Party 2
Medusa
Medusa
Theredfinka
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,590 Elo+
Solo
Chang'e
Chang'e
Yandrak04
Chang'e
Level 69
God Stats
3W - 5L
1,474 SR
Queue Stats
162W - 187L
1,416 Elo+
Party 2
Sobek
Sobek
hypeflash
Sobek
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 110L
1,445 Elo+
Solo
Chaac
Chaac
ignaxere
Chaac
Level 105
God Stats
3W - 5L
1,358 SR
Queue Stats
183W - 201L
1,455 Elo+
Party 2
Team Averages
Level 98
1,531 SR
1,481 Elo+

VS

Team Averages
Level 104
1,711 SR
1,450 Elo+
Xing Tian
Xing Tian
Lunion
Xing Tian
Level 87
God Stats
4W - 1L
1,618 SR
Queue Stats
38W - 32L
1,544 Elo+
Solo
Yemoja
Yemoja
MMFT
Yemoja
Level 127
God Stats
2W - 0L
1,709 SR
Queue Stats
97W - 67L
1,383 Elo+
Party 1
Artemis
Artemis
Natsudragneel36
Artemis
Level 113
God Stats
3W - 4L
1,707 SR
Queue Stats
96W - 67L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
RandoMcGee
Baron Samedi
Level 98
God Stats
16W - 6L
1,640 SR
Queue Stats
210W - 199L
1,474 Elo+
Solo
Thanatos
Thanatos
星骋敢的
Thanatos
Level 96
God Stats
5W - 2L
1,882 SR
Queue Stats
262W - 277L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MaxAnthony
Arachne
18
8 / 5 / 7
12,178
507
13,004
24,202
12,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
17
1 / 8 / 3
10,448
435
7,367
20,318
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Yandrak04
Chang'e
18
5 / 4 / 11
11,511
480
14,246
15,273
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
hypeflash
Sobek
15
2 / 2 / 7
10,225
426
5,871
21,014
23,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
ignaxere
Chaac
17
3 / 5 / 9
11,257
469
16,911
24,964
20,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lunion
Xing Tian
19
2 / 3 / 10
12,889
537
10,381
22,943
23,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
MMFT
Yemoja
17
1 / 2 / 15
12,548
523
11,213
19,262
22,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

19
8 / 3 / 9
13,377
557
23,996
14,667
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Baron Samedi
RandoMcGee
Baron Samedi
20
8 / 6 / 6
14,671
611
26,784
19,578
10,294
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
星骋敢的
Thanatos
19
5 / 5 / 11
13,386
558
9,475
23,437
10,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
75
19
Kills
24
24
Deaths
19
37
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Lunion
Xing Tian
2
3
10
2.33
W
Yemoja
MMFT
Yemoja
1
2
15
4.25
L
Arachne
MaxAnthony
Arachne
8
5
7
2.3
W
8
3
9
4.17
W
Baron Samedi
RandoMcGee
Baron Samedi
8
6
6
1.83
L
Medusa
1
8
3
0.31
L
Chang'e
Yandrak04
Chang'e
5
4
11
2.63
L
Sobek
hypeflash
Sobek
2
2
7
2.75
L
Chaac
ignaxere
Chaac
3
5
9
1.5
W
Thanatos
星骋敢的
Thanatos
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,399
Damage
81,849
105,771
Taken
99,887
68,917
Mitigated
73,009
34,068
Healing
59,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Lunion
Xing Tian
10,381
456
0
6,534
22,943
23,062
1,072
3,743
18,541
66,253
0
W
Yemoja
MMFT
Yemoja
11,213
1,698
5,442
7,711
19,262
22,581
1,817
5,541
13,516
54,696
0
L
Arachne
MaxAnthony
Arachne
13,004
6,970
0
6,728
24,202
12,497
0
14,157
9,681
0
76,441
W
23,996
12,935
0
7,003
14,667
6,233
8,243
3,603
10,926
0
98,560
W
Baron Samedi
RandoMcGee
Baron Samedi
26,784
1,856
2,087
8,930
19,578
10,294
1,762
5,035
14,251
106,395
0
L
Medusa
7,367
2,772
0
5,947
20,318
6,621
552
8,514
11,602
0
66,787
L
Chang'e
Yandrak04
Chang'e
14,246
813
2,379
4,997
15,273
4,976
0
5,502
9,400
67,378
0
L
Sobek
hypeflash
Sobek
5,871
464
0
4,750
21,014
23,825
0
7,815
13,023
28,439
0
L
Chaac
ignaxere
Chaac
16,911
2,847
0
9,267
24,964
20,998
327
11,121
13,687
0
81,733
W
Thanatos
星骋敢的
Thanatos
9,475
1,408
0
21,486
23,437
10,839
5,248
5,400
17,725
0
79,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,619
Gold Earned
66,871
514
Minions Killed
569
0
Camps Cleared
0
2,181,170
Distance Traveled
2,178,618
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,889
537
105
4
0
449,422
2
W
Yemoja
12,548
523
71
3
0
450,765
5
L
Arachne
12,178
507
107
4
0
454,787
1
W
Artemis
13,377
557
109
5
0
415,165
5
W
Baron Samedi
14,671
611
161
7
0
397,238
3
L
Medusa
10,448
435
117
5
0
365,976
0
L
Chang'e
11,511
480
119
5
0
461,882
5
L
Sobek
10,225
426
38
2
0
475,458
8
L
Chaac
11,257
469
133
6
0
423,067
3
W
Thanatos
13,386
558
123
5
0
466,028
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role