Player Matchup

Loki
Loki
CalmestCave2222
Loki
Level 7
God Stats
2W - 2L
1,742 SR
Queue Stats
82W - 66L
1,647 Elo+
Solo
Yemoja
Yemoja
Gabrielkagee
Yemoja
Level 6
God Stats
5W - 3L
1,939 SR
Queue Stats
7W - 5L
1,752 Elo+
Solo
Anhur
Anhur
Jowi-ix
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 161L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
RecklessTrout82
Tsukuyomi
Level 18
God Stats
1W - 4L
1,292 SR
Queue Stats
59W - 38L
1,639 Elo+
Solo
Nox
Nox
SeaNymph_Lorelei
Nox
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 15L
1,763 Elo+
Solo
Team Averages
Level 13
1,595 SR
1,656 Elo+

VS

Team Averages
Level 22
1,646 SR
1,612 Elo+
Hera
Hera
ArmoorZ
Hera
Level 26
God Stats
2W - 3L
1,379 SR
Queue Stats
26W - 36L
1,496 Elo+
Solo
Athena
Athena
PsychosisEffect
Athena
Level 27
God Stats
53W - 23L
1,769 SR
Queue Stats
441W - 283L
1,719 Elo+
Party 1
Osiris
Osiris
an angry vegan
Osiris
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
406W - 305L
1,767 Elo+
Party 1
Janus
Janus
iAMJanus
Janus
Level 9
God Stats
20W - 11L
1,650 SR
Queue Stats
21W - 13L
1,583 Elo+
Solo
Skadi
Skadi
ikfbhvbfu
Skadi
Level 27
God Stats
5W - 1L
1,934 SR
Queue Stats
114W - 98L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 6
7,694
427
3,949
10,721
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
10
1 / 5 / 3
7,196
400
2,276
9,924
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Jowi-ix
Anhur
14
1 / 5 / 0
8,346
464
3,928
12,758
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
RecklessTrout82
Tsukuyomi
16
5 / 5 / 2
9,813
545
11,603
12,396
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 5
8,983
499
3,659
11,803
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ArmoorZ
Hera
16
1 / 5 / 6
10,005
556
5,348
7,418
2,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 7
8,743
486
4,200
13,545
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 2 / 5
10,758
598
6,099
13,517
12,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
iAMJanus
Janus
18
9 / 1 / 7
11,248
625
12,567
9,207
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
ikfbhvbfu
Skadi
17
7 / 1 / 5
10,638
591
10,917
7,292
2,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
11
Kills
22
22
Deaths
11
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
ArmoorZ
Hera
1
5
6
0.8
L
2
5
6
1
L
Yemoja
1
5
3
0.5
L
Anhur
Jowi-ix
Anhur
1
5
0
0.2
W
2
2
7
2.75
L
Tsukuyomi
RecklessTrout82
Tsukuyomi
5
5
2
1.2
L
2
2
5
2.25
W
3
2
5
2.75
W
Janus
iAMJanus
Janus
9
1
7
12.5
W
Skadi
ikfbhvbfu
Skadi
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
39,131
57,602
Taken
50,979
23,456
Mitigated
31,533
13,214
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
ArmoorZ
Hera
5,348
1,281
0
14
7,418
2,638
472
2,277
5,041
53,110
0
L
3,949
931
0
1,110
10,721
5,053
0
4,613
6,108
0
29,379
L
Yemoja
2,276
449
1,356
1,906
9,924
5,335
52
4,580
5,344
11,394
0
L
Anhur
Jowi-ix
Anhur
3,928
1,932
0
2,393
12,758
3,644
1,054
2,496
10,262
0
52,312
W
4,200
1,544
0
1,528
13,545
10,853
0
2,085
11,410
29,968
0
L
Tsukuyomi
RecklessTrout82
Tsukuyomi
11,603
3,152
0
2,027
12,396
4,686
747
3,711
8,685
0
57,402
L
3,659
444
0
4,422
11,803
4,738
0
6,715
5,088
54,505
0
W
6,099
1,961
0
6,499
13,517
12,497
575
549
12,843
0
66,930
W
Janus
iAMJanus
Janus
12,567
825
0
496
9,207
2,880
0
669
8,488
89,706
0
W
Skadi
ikfbhvbfu
Skadi
10,917
5,928
0
1,426
7,292
2,665
1,735
522
6,720
0
72,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,032
Gold Earned
51,392
365
Minions Killed
545
0
Camps Cleared
0
1,576,372
Distance Traveled
1,803,526
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,005
556
115
6
0
369,577
0
L
Loki
7,694
427
55
3
0
367,193
0
L
Yemoja
7,196
400
14
1
0
298,143
3
L
Anhur
8,346
464
95
5
0
287,642
0
W
Athena
8,743
486
44
2
0
391,819
5
L
Tsukuyomi
9,813
545
106
6
0
328,089
0
L
Nox
8,983
499
95
5
0
295,305
3
W
Osiris
10,758
598
133
7
0
320,312
3
W
Janus
11,248
625
130
7
0
386,351
3
W
Skadi
10,638
591
123
7
0
335,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role