Player Matchup

Athena
Athena
Bricksquad2X
Athena
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 174L
1,495 Elo+
Solo
Loki
Loki
KIM9 GOD
Loki
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,379 Elo+
Solo
Danzaburou
Danzaburou
Thetruefatz
Danzaburou
Level 85
God Stats
8W - 10L
1,462 SR
Queue Stats
524W - 570L
1,426 Elo+
Solo
Medusa
Medusa
WitchWaddles
Medusa
Level 89
God Stats
27W - 24L
1,551 SR
Queue Stats
297W - 318L
1,453 Elo+
Solo
Sylvanus
Sylvanus
noahwareness
Sylvanus
Level 63
God Stats
18W - 15L
1,640 SR
Queue Stats
290W - 274L
1,418 Elo+
Solo
Team Averages
Level 74
1,531 SR
1,434 Elo+

VS

Team Averages
Level 63
1,503 SR
1,458 Elo+
Cthulhu
Cthulhu
Erretede
Cthulhu
Level 68
God Stats
14W - 7L
1,870 SR
Queue Stats
42W - 29L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
Gauzstein18
Cernunnos
Level 68
God Stats
16W - 9L
1,441 SR
Queue Stats
37W - 23L
1,490 Elo+
Party 1
Tiamat
Tiamat
GuardUpP1z
Tiamat
Level 55
God Stats
2W - 5L
1,207 SR
Queue Stats
119W - 118L
1,438 Elo+
Solo
Fenrir
Fenrir
SaucyWood
Fenrir
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 51L
1,406 Elo+
Solo
Discordia
Discordia
ilyjunnior
Discordia
Level 68
God Stats
1W - 5L
1,496 SR
Queue Stats
330W - 299L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
7 / 2 / 14
12,562
546
14,754
22,217
24,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
20
7 / 8 / 7
13,109
570
10,404
19,838
8,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Thetruefatz
Danzaburou
18
9 / 5 / 8
12,805
557
21,939
23,642
10,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
14
1 / 8 / 5
10,020
436
8,089
14,398
4,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
noahwareness
Sylvanus
15
2 / 5 / 15
11,432
497
7,844
25,353
26,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Erretede
Cthulhu
16
6 / 6 / 9
11,165
485
18,170
23,550
25,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Gauzstein18
Cernunnos
16
9 / 6 / 9
10,845
472
23,615
19,256
7,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
GuardUpP1z
Tiamat
12
1 / 4 / 1
8,888
386
5,909
8,123
6,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
SaucyWood
Fenrir
17
7 / 2 / 5
11,026
479
12,863
22,446
13,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
ilyjunnior
Discordia
17
2 / 8 / 6
11,111
483
14,034
14,874
5,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
55
26
Kills
25
28
Deaths
26
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
7
2
14
7
L
Cthulhu
Erretede
Cthulhu
6
6
9
1.75
L
Cernunnos
Gauzstein18
Cernunnos
9
6
9
2.25
L
Tiamat
GuardUpP1z
Tiamat
1
4
1
0.38
W
Loki
7
8
7
1.31
L
Fenrir
SaucyWood
Fenrir
7
2
5
4.75
W
Danzaburou
Thetruefatz
Danzaburou
9
5
8
2.6
W
Medusa
1
8
5
0.44
L
Discordia
ilyjunnior
Discordia
2
8
6
0.63
W
Sylvanus
noahwareness
Sylvanus
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,030
Damage
74,591
105,448
Taken
88,249
75,033
Mitigated
57,912
34,016
Healing
25,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
14,754
4,347
234
3,632
22,217
24,846
1,746
7,188
14,655
55,760
0
L
Cthulhu
Erretede
Cthulhu
18,170
1,601
1,756
4,426
23,550
25,006
108
4,955
18,500
49,330
0
L
Cernunnos
Gauzstein18
Cernunnos
23,615
12,256
0
7,219
19,256
7,211
825
5,299
13,832
0
63,879
L
Tiamat
GuardUpP1z
Tiamat
5,909
579
0
2,314
8,123
6,451
567
2,281
5,587
35,241
0
W
Loki
10,404
2,359
645
5,875
19,838
8,631
1,688
6,281
13,507
0
97,665
L
Fenrir
SaucyWood
Fenrir
12,863
4,267
0
6,473
22,446
13,984
495
7,721
14,450
0
63,973
W
Danzaburou
Thetruefatz
Danzaburou
21,939
9,882
0
9,331
23,642
10,397
2,430
11,453
12,139
0
74,587
W
Medusa
8,089
2,685
564
2,607
14,398
4,673
2,682
3,531
10,817
0
52,617
L
Discordia
ilyjunnior
Discordia
14,034
828
585
3,042
14,874
5,260
353
1,542
13,282
69,498
0
W
Sylvanus
noahwareness
Sylvanus
7,844
1,500
4,373
6,755
25,353
26,486
245
9,136
16,217
21,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,928
Gold Earned
53,035
442
Minions Killed
434
0
Camps Cleared
0
1,950,697
Distance Traveled
1,863,565
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,562
546
91
4
0
458,913
0
L
Cthulhu
11,165
485
57
2
0
409,544
2
L
Cernunnos
10,845
472
94
4
0
357,208
1
L
Tiamat
8,888
386
62
3
0
233,321
0
W
Loki
13,109
570
137
6
0
383,189
0
L
Fenrir
11,026
479
104
5
0
485,891
0
W
Danzaburou
12,805
557
101
4
0
369,698
3
W
Medusa
10,020
436
86
4
0
355,775
6
L
Discordia
11,111
483
117
5
0
377,601
2
W
Sylvanus
11,432
497
27
1
0
383,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role